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Clash Royale: Hero Goblin Update Analysis and Hyperbait Deck Strategy
Orange Juice analyzes the Hero Goblin update in Clash Royale and showcases gameplay using a hyper-bait deck. He discusses the Hero Goblin's powerful abilities and potential imbalance due to its 1 elixir cost, providing insights into deck strategies and in-game changes.
1. 🎁 Season Rewards and Introduction of the New Hero Goblin
- ✅ Be careful, as unclaimed rewards from the previous season will be deleted.
- ✅ Unlike Brawl Stars, Clash Royale does not automatically collect rewards.
- ✅ The new Hero Goblin has been introduced and is expected to perform well.
00:00 - 00:32
1. 🎁 Season Rewards and Introduction of the New Hero Goblin
- ✅ Be careful, as unclaimed rewards from the previous season will be deleted.
- ✅ Unlike Brawl Stars, Clash Royale does not automatically collect rewards.
- ✅ The new Hero Goblin has been introduced and is expected to perform well.
00:36 - 01:35
2. 🧪 Ranked Gameplay and Deck Building Strategies
- ✅ Plays ranked games using the most unique deck from Royale API as a reference.
- ✅ Uses an early rush strategy.
- ✅ The effect of the Vine Spell has been changed, increasing the number of targets from 3 to 4.
01:36 - 03:30
3. 💥 Hero Goblin's Powerful Damage and Hyper-Bait Deck Utilization
- ✅ The Hero Goblin's damage is very powerful, dealing over 1000 damage for 1 elixir.
- ✅ Uses a Goblin Barrel bait deck to pressure the opponent.
- ✅ Induces the opponent to continuously spend elixir to stop the Goblins.
| 카드 | 설명 |
|---|---|
| 고블린 배럴 | Core card that can deal significant damage to the opponent's tower |
| 영웅 고블린 | Powerful card that can deal high damage for 1 elixir |
03:31 - 05:05
4. 🔥 Utilizing Fire Spirits and Skeleton King Strategy
- ✅ Uses Fire Spirits to protect Goblins and deal additional damage.
- ✅ Uses the Skeleton King to defend against the opponent's attacks and create counterattack opportunities.
- ✅ Explains why hyper-bait decks are powerful during 3x elixir time.
05:06 - 06:30
5. 🤔 Opinions on Game Updates and Balance Adjustments
- ✅ Suggests that more heroes are needed and the number of evolution cards should be reduced.
- ✅ Argues that the Hero Goblin needs to be balanced, pointing out that summoning 4 Goblins for 1 elixir is unbalanced.
- ✅ Provides opinions on in-game UI changes, mentioning that the reward collection method can be confusing.
06:31 - 08:46
6. ⚔️ Additional Gameplay and Strategic Decisions
- ✅ Continuously pressures the opponent by utilizing the Hero Goblin's abilities.
- ✅ Expresses frustration about dealing 1000 damage for 1 elixir.
- ✅ Analyzes situations where the opponent uses a bait deck, mentioning that a bait deck without Goblins is hard to imagine.
08:48 - 10:38
7. 📉 Gameplay Mistakes and Loss Analysis
- ✅ Admits mistakes during gameplay, acknowledging a failure in elixir management.
- ✅ Points out that the evolved Witch's healing ability is excessive and argues that it needs to be balanced.
- ✅ Shows a situation where they lose to the opponent with a 3-crown victory.
10:41 - 12:37
8. 🎮 Reminiscing About Past Skills and Winning with Hero Goblin
- ✅ Reminisces about their past skills, admitting that their current gameplay is not as good as before.
- ✅ Emphasizes the power of the Hero Goblin again, showing how to win by utilizing it.
- ✅ Points out that the level of mid-ladder and top-ladder is similar, recommending using code OJ to unlock the Hero Goblin.
