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Dragon Quest 7 Remake: 4 Recommended Early-Game Classes to Change To & Introduction to All Basic Class Skills
In the Dragon Quest 7 remake, here are four recommended jobs to change to early in the game (Thief, Priest, Martial Artist, Warrior), as well as the skills of other basic jobs. We'll explain tips for changing jobs and how to utilize each job.
1. 🎮 Introduction: Recommended Job Introduction and Video Overview
- ✅ Introducing 4 recommended jobs in the Dragon Quest 7 remake
- ✅ Introducing skills of jobs other than the recommended ones
- ✅ I'd like you to comment if you have any recommended jobs for viewers
00:00 - 00:41
1. 🎮 Introduction: Recommended Job Introduction and Video Overview
- ✅ Introducing 4 recommended jobs in the Dragon Quest 7 remake
- ✅ Introducing skills of jobs other than the recommended ones
- ✅ I'd like you to comment if you have any recommended jobs for viewers
00:42 - 02:08
2. 🦹 Thief: The Best First Job Change for Item Collection
- ✅ The advantage of the Thief is that you can aim for item drops with "Steal and Slash"
- ✅ In past works, dexterity affected the probability of stealing
- ✅ This time, the Thief is compatible with status ailment skills
- ✅ Burst can be followed up with when a status ailment is inflicted
| 特技 | 効果 |
|---|---|
| 盗っと切り | Steal an item while attacking |
| ポイズンダガー | Inflicts poison on the enemy |
| タナトスハント | Deals great damage to enemies with status ailments |
| ヒプノスハント | Deals great damage to enemies in a sleep state |
02:09 - 02:57
3. 🛡️ Priest: The Key to Healing and Support
- ✅ Can use party heal spells and defense buffs
- ✅ Suppress enemy spells with Magic Tone
- ✅ In the second half, Multiheal, Revive, and Angel's Protection are important
- ✅ The higher the recovery magic, the higher the success rate of Revive
- ✅ Can recover status ailments and HP with Burst
| 特技 | 効果 |
|---|---|
| ベホマラー | Party heal |
| ザオラル | Revive with a probability |
| 天使の守り | Reraise (revives only once when incapacitated) |
02:58 - 03:47
4. 👊 Martial Artist: Hunt Metal-Type Monsters with Critical Hits
- ✅ When in Burst state, skills are guaranteed to be critical hits
- ✅ Critical hits are also applied to group attacks such as Roundhouse Kick
- ✅ Effective for hunting Metal Babbles and Metal Kings
| ポイント | 詳細 |
|---|---|
| バースト効果 | Skills are guaranteed to be critical hits |
| 活用場面 | Hunting metal-type monsters |
03:48 - 04:27
5. ⚔️ Warrior: Weakening Enemies and Racial Effectiveness
- ✅ Can lower enemy attack and defense with Shield Attack and Blade Break
- ✅ Has racial effectiveness skills such as Metal Slash, Zombie Slash, and Dragon Slash
- ✅ Effective against dragon-type enemies
| 特技 | 効果 |
|---|---|
| シールドアタック | Lowers the enemy's attack power |
| 刃砕き | Lowers the enemy's defense power |
| メタル斬り | Effective against metal types |
| ドラゴン斬り | Effective against dragon types |
04:28 - 07:25
6. 🧙 Other Basic Jobs: Mage, Dancer, Bard, Sailor, Shepherd, Jester
- ✅ Mage: Learns Magic Awakening and Kafrizzle. Required to change to Sage
- ✅ Dancer: Has many skills that aim for status ailments. It's a shame there's no Hustle Dance
- ✅ Bard: Has many buff-type effects. Increases the survival rate of allies
- ✅ Sailor: Lightning is usable in the early game, but lacks firepower after the mid-game
- ✅ Shepherd: Puts enemies to sleep with Sheep Counting Song. Also has recovery skills such as Vivify
- ✅ Jester: Has skills to recover status ailments. Tricky Hand is a group attack + confusion
| 職業 | 特徴 |
|---|---|
| 魔法使い | Attack spells and the path to Sage |
| 踊り子 | Status ailments and support |
| 吟遊詩人 | Ally strengthening |
| 船乗り | Party attack in the early game |
| 羊飼い | Sleep and recovery |
| 笑わせ | Status ailment recovery and group attack |
07:26 - 08:06
7. 💡 Summary: Start with Thief in the Early Game
- ✅ Thief is recommended because you can aim for item drops from the beginning
- ✅ It is good to change to a character with high dexterity
- ✅ The main character Arus has the highest dexterity, so it is also possible to make him a thief
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