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Clash Royale: In-Depth Analysis of the February 2026 Balance Changes (12 Cards) This video details the balance changes to 12 Clash Royale cards for February 2026, including nerfs, buffs, reworks, and bug fixes. The presenter offers their opinions on each change, assessing whether they are fair and how they might impact the game's meta.
Clash Royale: In-Depth Analysis of the February 2026 Balance Changes (12 Cards)
1. Overview of Changes: Nerfs, Buffs, Reworks, and Fixes
  • ✅ The video covers 12 cards altered in the balance update.
  • ⚠️ There are six nerfs, three buffs, two bug fixes, and one rework.
00:00 - 00:17
1. Overview of Changes: Nerfs, Buffs, Reworks, and Fixes
  • ✅ The video covers 12 cards altered in the balance update.
  • ⚠️ There are six nerfs, three buffs, two bug fixes, and one rework.
00:18 - 01:11
2. Nerf to the Three Musketeers: Reduced Attack Speed
  • ✅ The attack speed of the Three Musketeers has been reduced from 1.2 to 1.3.
  • ⚠️ The presenter considers the change fair but suggests that the cards' health could have been more appropriate for the nerf.
01:12 - 02:28
3. Nerf to the Evolved Witch: Reduction in Healing per Skeleton
  • ✅ The healing per skeleton of the Evolved Witch has been reduced by 11%, going from 60 to 53 at level 11.
  • ⚠️ The presenter considers the nerf fair, as the Evolved Witch was excessively powerful at higher levels.
02:29 - 03:40
4. Nerf to the Hero Mini PEKKA: Increase in Cooking Time
  • ✅ The Hero Mini PEKKA's cooking time has been increased from 20 to 22 seconds (10% nerf).
  • ⚠️ The presenter considers the reduction honest, as the Hero Mini PEKKA was being used abusively.
03:41 - 05:08
5. Nerf to the Graveyard: Change in Skeleton Spawn Radius
  • ✅ The spawn radius of the Graveyard skeletons has been increased from 2.9 to 3.3 squares.
  • ⚠️ The skeletons will spawn more spaced out, giving the opponent more time to defend.
  • ✅ The presenter considers the nerf fair, as the Graveyard was too powerful.
05:09 - 06:22
6. Nerf to Minions and Minion Horde: Reduction in Attack Speed
  • ✅ The attack speed of Minions and the Minion Horde has been reduced from 1.1 to 1.2 (8% nerf).
  • ⚠️ The presenter considers the nerf fair, as the Minions were too strong after a previous buff.
06:23 - 07:11
7. Nerf to the Giant: Reduction in Health
  • ✅ The Giant's health has been reduced from 4090 to 3968 at level 11 (3% reduction).
  • ⚠️ The presenter considers the change fair, as the Giant is a very strong win condition.
07:12 - 08:11
8. Buff to the Hero Wizard: Increase in Tornado Strength
  • ✅ The Hero Wizard's tornado strength has been increased by 25%.
  • ⚠️ The presenter considers the buff excessive and fears that the Hero Wizard will become a very powerful card.
08:12 - 08:50
9. Buff to the Evolved Goblin Drill: Additional Goblin on Second Submerge
  • ✅ The Evolved Goblin Drill now releases two goblins on the second submerge (100% buff).
  • ⚠️ The presenter considers the buff fair and hopes that the card will be used again.
08:51 - 09:56
10. Buff to the Evolved PEKKA: Increase in Healing per Elimination
  • ✅ The Evolved PEKKA's healing per troop elimination has been increased by 5% for each troop type (small, medium, and large).
  • ⚠️ The presenter considers the buff fair and hopes that the card will become more popular.
  • ✅ Healing for small troops goes from 160 to 168, for medium troops from 304 to 320, and for large troops from 577 to 606.
09:57 - 11:32
11. Rework to the Hero Musketeer: Return to Fast Deploy Time with Reduced Range
  • ✅ The Hero Musketeer's turret deploy time has been reverted to 1 second.
  • ⚠️ The turret's range has been reduced from 5.5 to 3.5 (36% reduction).
  • ✅ The presenter considers the change bizarre and questions whether the turret can still hit the opponent's tower.
11:33 - 12:28
12. Bug Fix on the Barbarian Barrel: Minimum Increase in Damage
  • ✅ The Barbarian Barrel's damage at level 11 has been corrected from 230 to 232 (1% increase).
  • ⚠️ The presenter explains that the fix probably aims to adjust some specific interaction.
12:29 - 13:17
13. Bug Fix on the Balloon: Minimum Reduction in Damage
  • ✅ The Balloon's damage at level 11 has been corrected from 1679 to 1676 (reduction of less than 1%).
  • ⚠️ The presenter comments that the change is a bug fix.
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