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[Shadowverse WB] Stability and Deployment UP with New Cards! Introducing Battle Pass & MP Explosive Aggro Nightmare!!!
This video introduces an Aggro Nightmare deck that maximizes stability and deployment using new Shadowverse WB cards. It details the deck's composition and operational strategies, effectively utilizing the Battle Pass and MP, and demonstrating strength against Nemesis and Royal.
1. 🎮 Introduction to Aggro Nightmare Deck and Purpose of Use
- ✅ Aims to quickly defeat Nemesis and Royal decks with an aggro deck.
- ✅ Can be used effectively to acquire MP and Battle Pass rewards.
00:09 - 00:45
1. 🎮 Introduction to Aggro Nightmare Deck and Purpose of Use
- ✅ Aims to quickly defeat Nemesis and Royal decks with an aggro deck.
- ✅ Can be used effectively to acquire MP and Battle Pass rewards.
00:49 - 01:03
2. 🃏 Deck Composition Overview: Pure Aggro Nightmare
- ✅ The key is that it's a pure Aggro Nightmare deck.
- ✅ The power of Aggro Nightmare has increased significantly recently.
01:04 - 01:09
3. 💥 Key Card: Blast
- ✅ In Aggro Nightmare, 'Blast' is one of the most powerful cards.
01:10 - 01:20
4. ⚠️ Precautions When Building a Deck: Maintaining Card Count
- ⚠️ 'Blast' and 'Reaper's Wrath' must be included in the deck. Reducing these cards can lower your win rate.
01:21 - 01:29
5. ✨ New Card: Gathering of Scribes
- ✅ 'Gathering of Scribes' increases the cost, reducing the accident rate and increasing the deck's power.
- ✅ Stabilizes the early game and makes it easier to use Excella.
01:30 - 01:39
6. ♻️ Gathering of Scribes Usage Effect
- ✅ The increased cost allows you to reduce the number of Leons for Excella.
01:42 - 01:49
7. 🗡️ Deck Changes: Reduction in Entitlement
- ✅ The number of 'Entitlement' cards has decreased due to the increased cost.
- ✅ Can lock the opponent during wide deployment.
01:50 - 01:53
8. 🦇 1-Cost Wide Deployment Strategy
- ✅ Uses a strategy of filling the field by deploying bats after a 1-cost wide deployment.
01:54 - 02:17
9. 👻 New Card: Trouble Chwan
- ✅ Although the full power of 'Trouble Chwan' has not yet been fully grasped, it can be evolved into a state where it can be dealt with using ghosts.
- ✅ The ominous zombie is positively evaluated as it can put considerable pressure.
- ✅ It is adopted because there are many powerful timings against decks weak to wide deployment, such as Nemesis or Royal, in the current environment.
02:26 - 02:42
10. 💥 7-Cost Combo: Trouble Excella
- ✅ Uses the 'Trouble Excella' combo with a minimum of 7 cost.
- ✅ Can deal 8 damage by using Super Evolution on Excella.
- ✅ Useful because it can deal 8 damage with a 2-card combo even when there is no Ward.
02:43 - 02:45
11. 🌙 Lunarex Replacement
- ✅ Lunarex can deal 8 damage with one card, but it was excluded from this deck for various damage variables.
02:46 - 02:53
12. ⚔️ Basic Strategy: Focus on Early Attacks
- ✅ Uses a strategy of actively attacking in the early game.
- ✅ Summoning a buffed Baal on turn 3 can lead the battle favorably.
02:56 - 03:02
13. 🛡️ Situation-Specific Response: Prioritize Field Clearing
- ✅ Prioritize clearing the field when the opponent's field is strong.
- ✅ Play by actively attacking from the beginning, minimizing field clearing, and boldly dealing damage at the end.
03:13 - 03:30
14. 🃏 Mulligan Strategy
- ✅ During the mulligan, focus on taking 1, 2, and 3 cost cards.
- ✅ If going second, it is important to use FP to move with 2, 2, and 3 cost cards.
- ✅ You can win most of the time if you move with the flow.
03:32 - 03:46
15. 🤔 Card Usage Judgment Criteria
- ✅ When using cards, consider the current field situation and the possibility of linking to the next turn.
- ✅ After turn 5, you should carefully decide whether to use Aragavy or Odin.
- ✅ In the early game, focus on seizing the field and reducing the opponent's health.
03:51 - 03:58
16. 🤝 Field Exchange Strategy
- ✅ It is good if the opponent exchanges the minions remaining on the field.
- ✅ If the opponent does not exchange, you must attack directly to reduce losses, even if it is an aggro deck.
04:03 - 04:17
17. 🌟 Excella Usage
- ✅ Excella is very powerful because it can deal 5 damage for 4 cost.
- ✅ It would be nice if the health was a little higher, but it is worth using enough.
04:18 - 04:24
18. ☠️ Card to Watch Out For: Serepah
- ✅ The most important card to watch out for when using Aggro Nightmare is 'Serepah'.
04:25 - 04:28
19. 🏹 Late Game Strategy: Spell and Rush Barrage
- ✅ Use minions in the early game, and when the opponent responds, barrage spells or rush cards.
04:30 - 04:40
20. 🛡️ Maintaining Odin Line
- ✅ It is important to maintain the Odin line, but you must respond flexibly depending on the situation.
04:41 - 04:51
21. ⚔️ Late Game Choice: Health Pressure vs. Wide Deployment
- ✅ In the late game, you have to choose whether to put pressure on the opponent's health or do a wide deployment.
- ✅ If you have used Serepah twice, it is better to choose a wide deployment.
04:52 - 05:01
22. 👻 Zombie Usage
- ✅ If a zombie remains on the field, wide deployment works favorably.
05:05 - 05:17
23. 🛡️ Response When Serepah is Used 3 Times
- ✅ You will be in a difficult situation if the opponent uses Serepah 3 times.
- ✅ If you have a Ward minion, remove it with Odin.
- ✅ If you use Odin repeatedly, you have a higher chance of winning.
05:19 - 05:22
24. ✨ Finishing Strategy
- ✅ Can finish with a 2-cost 3 damage spell.
05:23 - 05:48
25. 🏆 Victory Confirmed
- ✅ Wins with Excella's 5 damage performance.
06:07 - 06:10
26. ⚔️ Strategy Against Royal
- ✅ Aggro Nightmare is advantageous in the early game, but Royal can become stronger in the late game, so prepare Aragavy.
06:18 - 06:21
27. 🎯 Focus on Early Damage
- ✅ Focus on dealing damage from the beginning of the early game.
06:22 - 06:29
28. 👯 Utilizing Wide Deployment
- ✅ Use Waltz to do a wide deployment.
- ✅ Royal has difficulty dealing with this deployment.
06:32 - 06:36
29. 🍀 Lucky Deployment
- ✅ You can easily win if the early game goes well.
06:37 - 06:47
30. 💥 Additional Deployment and Damage
- ✅ Add Berry to continue attacking.
- ✅ The opponent has no evolution and has already taken 5 damage.
06:48 - 06:55
31. ⚔️ Opponent's Response to Solidarity
- ✅ If the opponent uses Solidarity, respond by using a Divine card.
06:56 - 07:03
32. 🔄 Continuous Wide Deployment
- ✅ Even if the field is cleared, continue to maintain wide deployment and accumulate damage to win.
07:07 - 07:15
33. 🔮 Creating Variables
- ✅ Leaving Berry can cause the opponent to recover, and leaving Trouble can cause an ominous situation.
07:16 - 07:20
34. Fusion Utilization
- ✅ Use fusion to clear the field.
07:21 - 07:31
35. Lack of Treasure Cards
- ✅ It may be difficult to clear the field due to a lack of treasure cards.
07:32 - 07:39
36. Aragavy Utilization
- ✅ I'm worried about using Sylph, but I end up using Aragavy because I can't leave Solidarity behind.
07:40 - 07:46
37. Odin Line
- ✅ 2 damage remains until the Odin line.
- ✅ You can win if you don't recover.
07:47 - 07:50
38. Self Damage
- ✅ If there is not enough damage, it may become difficult due to self-damage.
07:53 - 08:04
39. Using New Cards
- ✅ Use new cards to put pressure on the opponent.
- ✅ The field feels a little weak.
08:06 - 08:10
40. Forced Wide Deployment
- ✅ Attempts a forced wide deployment.
08:11 - 08:17
41. Using New Cards
- ✅ You can make various choices if you have 2 or more new cards.
08:18 - 08:22
42. Ghost Evolution
- ✅ Use Ghost Evolution to fill up to at least the Odin line.
08:23 - 08:34
43. Odin Derisale
- ✅ You can win with Odin if the opponent only has Ward minions.
- ✅ Victory or defeat depends on whether you can survive due to the new cards.
08:37 - 08:40
44. Victory Confident
- ✅ I am confident that I can win even though the opponent cleared the field.
08:44 - 08:49
45. Finishing with Odin
- ✅ Finishes with Odin to win.
- ✅ The opponent played well, but I eventually won.
08:54 - 09:09
46. Post-Match Video
- ✅ It is most important to play it yourself.
- ✅ It's a relatively easy deck, so try playing according to the cost.
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