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【Endfield】Get a 6-star permanent character selection! Early game攻略 becomes easier! Check out the latest update details with major changes 【Arknights】
This video covers the latest updates to Endfield. It details various changes such as the distribution of 6-star Operator Nomination Permits, adjustments to exploration levels, early game support, and UI improvements. It also provides information on how these updates affect gameplay and tips for early game strategies.
These changes are expected to improve the early game combat experience.
These improvements are expected to make resource management and facility installation more convenient.
In particular, the ability to continuously challenge the Simulation Space without HP recovery is expected to make early game repetitive play easier.
These improvements are expected to increase convenience in various aspects such as resource management, exploration, and facility installation.
In particular, the remote bulk collection function at resource collection points is expected to greatly improve the efficiency of gameplay.
These improvements are expected to provide a more pleasant combat experience. In particular, the ability to more clearly recognize attacks from enemies has been improved.
1. 🎮 6-Star Operator Nomination Permit Distribution: Easing Early Difficulty
- ✅ Upon completing Main Mission Chapter 1 'Rescue Process Base', you will receive a Nomination Permit that allows you to select and acquire one 6-star Operator.
- ✅ Target Operators: Alderia, Xiaochijing, Lastlight, Ember, Repo
- ⚠️ Will be distributed via in-game mail after the game update on February 5th.
| Operator | Features |
|---|---|
| 알데리아 | Powerful Attack Power |
| 샤오츠징 | Excellent Survivability |
| 라스트라이트 | Area of Effect Attack |
| 엠버 | Support Ability |
| 리포 | Versatile |
00:01 - 01:25
1. 🎮 6-Star Operator Nomination Permit Distribution: Easing Early Difficulty
- ✅ Upon completing Main Mission Chapter 1 'Rescue Process Base', you will receive a Nomination Permit that allows you to select and acquire one 6-star Operator.
- ✅ Target Operators: Alderia, Xiaochijing, Lastlight, Ember, Repo
- ⚠️ Will be distributed via in-game mail after the game update on February 5th.
| Operator | Features |
|---|---|
| 알데리아 | Powerful Attack Power |
| 샤오츠징 | Excellent Survivability |
| 라스트라이트 | Area of Effect Attack |
| 엠버 | Support Ability |
| 리포 | Versatile |
01:26 - 02:37
2. ⚔️ Enemy Stat Adjustments and Enhanced Early Game Support
- ✅ Lowered enemy levels in Exploration Levels 6 and 7 (Level 6: 60 → 55, Level 7: 70 → 60), rewards remain the same.
- ✅ Obtain Blue Equipment Manufacturing Parts at Action Levels 16-18, and Advanced Equipment Manufacturing Parts at 28-30.
- ✅ Obtain parts to manufacture 4 pieces of equipment of the corresponding quality when each level condition is met.
| Action Level | Reward |
|---|---|
| 16-18 | 청색 장비 제조 부품 |
| 28-30 | 고급 장비 제조 부품 |
These changes are expected to improve the early game combat experience.
02:38 - 05:11
3. 🛠️ Improved Modification Industry Operation and Map Layout Adjustments
- ✅ Added a function to turn selected facilities on/off in bulk.
- ✅ Easier power distribution when power is low.
- ✅ Adjusted enemy placement around Assault Transmission Points, Weather Endings, and Mineral Spots.
- ✅ Improved operability when installing industrial facilities.
These improvements are expected to make resource management and facility installation more convenient.
05:12 - 06:25
4. 💰 Improved Item Acquisition and First-Time Play Experience
- ✅ Added early game Scout item acquisition paths.
- ✅ Added new acquisition paths to address shortages in Central Hub distribution.
- ✅ Adjusted some quest content in the Information Center.
- ✅ Can now start Simulation Space challenges with the entire team at full HP.
In particular, the ability to continuously challenge the Simulation Space without HP recovery is expected to make early game repetitive play easier.
06:26 - 07:57
5. ⚙️ UI Improvements and Increased Convenience Related to the Modification Industry
- ✅ Adjusted the display of shared facilities in scenario productions.
- ✅ Can now delete shared facilities from the map screen.
- ✅ Adjusted the logic for bulk storage of charged bottles.
- ✅ Can now distinguish between installed ziplines and shared ziplines in the UI.
- ✅ Added minimap display while using ziplines.
- ✅ Expanded the maximum range that can be viewed from a top-down perspective.
- ✅ Can now exit the top-down perspective with the ESC key on PC devices.
- ✅ Can now manufacture facilities outside of the Modification Industry area.
These improvements are expected to increase convenience in various aspects such as resource management, exploration, and facility installation.
07:58 - 09:08
6. 🧭 UI and Operability Improvements: Increased Convenience in Mission Guides and Resource Collection
- ✅ Improved the function to automatically receive new missions after completing a mission.
- ✅ Added hints to missions related to unlocking new areas.
- ✅ Improved the mailbox temporary storage.
- ✅ Improved the display of the number of Weather Ending spot items.
- ✅ Improved controller operation and added detailed button customization settings.
- ✅ Added a function to acquire production manufacturing items in bulk and an automatic adjustment function when selecting D-Equipment.
- ✅ Added a function to receive clues in bulk and automatically place them when selecting D-Equipment.
- ✅ Added a function to remotely collect resources in bulk from resource collection points.
In particular, the remote bulk collection function at resource collection points is expected to greatly improve the efficiency of gameplay.
09:09 - 10:21
7. ⚔️ Combat-Related Improvements: Improved Notification Effects for Enemy Attacks and Item Acquisition
- ✅ Improved notification effects when an enemy starts an attack.
- ✅ Improved the way Operators in the formation acquire dropped items.
- ✅ Improved the following and movement paths of Operators in the formation, and feedback upon collision.
- ✅ Improved combat disengagement logic.
These improvements are expected to provide a more pleasant combat experience. In particular, the ability to more clearly recognize attacks from enemies has been improved.
