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- ✅ Vauban's stats are being retouched along with his new Heillum skin.
- ✅ This update will make Vauban even more powerful in 2026.
- ✅ The developers have updated Vauban's ability tips to clarify which abilities scale with enemy level.
This retouch update is not just a rework, but includes the necessary changes to make Vauban more practical.
- ✅ Vauban's stats are being retouched along with his new Heillum skin.
- ✅ This update will make Vauban even more powerful in 2026.
- ✅ The developers have updated Vauban's ability tips to clarify which abilities scale with enemy level.
This retouch update is not just a rework, but includes the necessary changes to make Vauban more practical.
- ✅ Vauban's passive skill description has been updated to more clearly convey the amount of damage.
- ✅ Deals additional damage to enemies affected by Tesla Nervos' electric status effect.
- ✅ Tesla Nervos' AI has been improved to prioritize targeting enemies across a wider battlefield.
Tesla Nervos now scales with power strength, which guarantees an electric proc at 200% power strength.
- ✅ Tesla Nervos' targeting logic has been improved to avoid invalid targets.
- ✅ If Tesla Nervos has difficulty attaching, including to enemies floating in the air, it will switch to another target.
- ✅ Tesla Nervos can now target enemies in a ragdoll state.
- ✅ A visual effects (VFX) trail has been added to Tesla Nervos to make it easier to track.
The Tesla Nervos augment now adds markers to easily identify which enemies are attached.
- ✅ Mine Layer has now been consolidated into 2 orbs instead of 4 different orbs.
- ✅ Tether Coil and Fletchet Orb have been combined into one mine.
- ✅ Vector Pad and Overdrive have been combined to provide speed and damage buffs to players and allies.
- ✅ Enemies stagger slightly when they step on a Vector Pad.
Mine Layer casting has been changed to work with tap and hold functionality, and the visual and sound effects of each mine have been updated.
- ✅ Enemies hit by Photon Strike now receive a forced blast proc.
- ✅ Photon Strike damage is doubled against overguarded enemies.
- ✅ Energy consumption is reduced to 50, and the blast radius is increased from 5 to 7.
When using the Photon Repeater augment mod, if Photon Strike hits at least 5 enemies, the next cast will not consume energy and will fire 2 additional attacks.
- ✅ The limit of enemies that can be in Bastille has been removed.
- ✅ Enemy armor strip is applied to all enemies within Bastille's range.
- ✅ Bastille's armor bonus cap has been increased from 1,000 to 1,500.
When enemy armor is actively removed within Bastille, Vauban and allies receive armor at twice the rate. Vortex's magnetic status now scales with power.
- ✅ Repelling Bastille has been renamed to Enduring Bastille.
- ✅ Killing enemies within Bastille increases its duration by 2 seconds.
- ✅ Vortex duration is increased by up to 70% of the maximum duration for each Vortex thrown.
Bastille's timer increase scales with duration, with a total bonus cap of twice the Bastille mod duration.
- ⚠️ There is no HP increase for Vauban.
- ⚠️ Vauban still relies on defense.
- ✅ We hope that this retouch will make Vauban appeal to more players.
This update won't make Vauban a 'death demigod', but it will motivate players to try Vauban again.
