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Maple Raising: Damage Increase Comparison Analysis by Option for F2P Users
This video provides a comparison analysis of the actual damage increase through experiments to help free-to-play users choose ability options in Maple Idle. It shows in detail the impact of damage, normal monster damage, boss monster damage, main stat, and defense penetration options on damage during idle hunting and world boss hunting. Ultimately, it emphasizes that normal monster damage and damage increase options are effective for normal monster hunting, while boss monster damage and defense penetration options are effective for boss monster hunting.
1. 🎯 Checking Damage Increase by Ability Option and Introduction to Experiment
- ✅ This video is to help you experience the actual damage increase when selecting ability options.
- ✅ Caution: This video is for reference only, not the correct answer. Results may vary depending on the settings.
00:00 - 00:16
1. 🎯 Checking Damage Increase by Ability Option and Introduction to Experiment
- ✅ This video is to help you experience the actual damage increase when selecting ability options.
- ✅ Caution: This video is for reference only, not the correct answer. Results may vary depending on the settings.
00:19 - 01:26
2. 🧪 Experiment Setup: Character Specs and Ability Conditions
- ✅ Using a 30 billion power free-to-play character
- ✅ Minimize damage deviation by adjusting the minimum/maximum damage multiplier
- ✅ Abilities are set to Legendary grade, with only one option applied at a time
- ✅ Experiment Options: Damage, Normal Monster Damage, Boss Monster Damage, Main Stat, Defense Penetration
01:27 - 02:24
3. 📊 Idle Hunting Experiment Result Analysis: Comparison of Damage Increase by Option
- ✅ Measure normal attack and critical damage after applying each option
- ✅ Defense Penetration: There is a damage increase effect because normal monsters also have defense, but the increase is not significant
- ✅ Damage Increase: The damage increase effect is greater than defense penetration
- ✅ Normal Monster Damage: The damage increase effect is greater than the damage increase option
- ✅ Main Stat: The damage increase effect is the lowest
| 옵션 | 딜 증가율 순위 |
|---|---|
| 일반 몬스터 데미지 | 1위 |
| 데미지 | 2위 |
| 방어 관통력 | 3위 |
| 주스탯 | 4위 |
⚠️ The damage may not increase as much as the actual option value, and the increase may vary depending on the settings.
02:26 - 03:57
4. ⚔️ World Boss Experiment Results: Defense Penetration vs Boss Monster Damage
- ✅ Measure damage changes for each ability option when attacking world bosses
- ✅ Damage Increase: Damage increase effect appears even on world bosses
- ✅ Main Stat: Low damage increase effect
- ✅ Boss Monster Damage: Shows the highest damage increase effect on world bosses
- ✅ Defense Penetration: Shows a similar level of damage increase effect as boss monster damage increase
| 옵션 | 딜 증가율 |
|---|---|
| 보스 몬스터 데미지 | 가장 높음 |
| 방어 관통력 | 높음 |
⚠️ The higher the level of the boss, the better the efficiency of the defense penetration option may be.
03:58 - 04:42
5. 📝 Final Summary and Ability Selection Guide for Free-to-Play Users
- ✅ Normal Monster Hunting: Recommended normal monster damage, damage increase options
- ✅ Boss Monster Hunting: Recommended boss monster damage, defense penetration options
- ✅ Main Stat: Recommended to keep high main stat options as they become more important in the later stages
- ⚠️ Caution: Free-to-play users should not focus only on specific options, but should evenly increase various options such as minimum/maximum damage multiplier and attack speed to expect efficient damage increase.
04:43 - 05:04
6. ⚙️ LD Player Setting Tips and Wrap-up
- ✅ You can play the game without lag by optimizing LD Player multi and adjusting FPS
- ✅ Additional inquiries can be made through the communication room
