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Fire Legolas: OP or Overrated? Don't give the enemy a turn! - Summoners War This video analyzes the Fire Legolas unit in Summoners War, looking at its skills, win rates, and potential builds. It concludes that the unit is overrated due to the randomness of skill 1, despite having potential. It may be more useful in siege than RTA and needs a buff to skill 1.
Fire Legolas: OP or Overrated? Don't give the enemy a turn! - Summoners War
1. 🔥 Fire Legolas Skill Analysis and Comparison with Loren
  • ✅ Skill 1 is the same RNG-based attack as other Legolases.
  • ✅ Skill 2 increases attack power and speed and grants an additional turn.
  • ✅ Skill 3 absorbs 15% of the attack bar (can be increased to 60%) and steals beneficial effects with a 40% chance.
  • ⚠️ The main problem is the volatility of skill 1. 2 attacks provide 30% attack bar absorption, while 5 attacks provide 75% attack bar absorption.
  • ⚠️ Loren provides debuffs, healing block, and slow effects, but Fire Legolas has no debuff effects.

스킬효과
스킬 1RNG 기반 공격 (2-5회 공격)
스킬 2공격력/속도 증가, 추가 턴
스킬 3공격 바 흡수, 이로운 효과 훔치기
00:08 - 01:50
1. 🔥 Fire Legolas Skill Analysis and Comparison with Loren
  • ✅ Skill 1 is the same RNG-based attack as other Legolases.
  • ✅ Skill 2 increases attack power and speed and grants an additional turn.
  • ✅ Skill 3 absorbs 15% of the attack bar (can be increased to 60%) and steals beneficial effects with a 40% chance.
  • ⚠️ The main problem is the volatility of skill 1. 2 attacks provide 30% attack bar absorption, while 5 attacks provide 75% attack bar absorption.
  • ⚠️ Loren provides debuffs, healing block, and slow effects, but Fire Legolas has no debuff effects.

스킬효과
스킬 1RNG 기반 공격 (2-5회 공격)
스킬 2공격력/속도 증가, 추가 턴
스킬 3공격 바 흡수, 이로운 효과 훔치기
01:51 - 02:46
2. 📊 RTA Win Rate Analysis and Skill 1 Improvement Suggestions
  • ✅ Win rate is 34% in Punisher, 44% in Guardian, and 45% in Guardian 3.
  • ⚠️ The main problem is the randomness of skill 1.
  • 💡 It would be better if skill 1 always shot 3 arrows, with a lower chance of shooting 4 or 5 arrows.
  • 💡 The base 30% absorption may not be good enough.
02:47 - 03:49
3. 🛠️ Build Recommendations and Team Composition Considerations
  • ✅ It is recommended to use additional damage artifacts.
  • ✅ Prioritize critical hit chance.
  • ⚠️ Fire Legolas is best suited for units with high immunity.
  • ⚠️ It's good for locking down a single target, but not effective for locking down the entire team.
  • ⚠️ Damage output is lacking without Death Break.
03:50 - 05:38
4. ⚔️ Gameplay Example Analysis: Resistance and Skill 2 Improvement Suggestions
  • ⚠️ If resisted, it doesn't push the attack bar much.
  • ⚠️ It would be better if skill 1 had more multi-hits.
  • 💡 It would be more protective if skill 2 provided immunity.
05:39 - 07:08
5. 🛡️ Victory Match Analysis and Light Pony Matchup Scenario
  • ✅ Stealing buffs is good.
  • 💡 It can be very effective against Light Pony.
  • 💡 Since Light Pony is not a good single-target healer, Fire Legolas can effectively counter it by stealing buffs.
  • ⚠️ Overall, it needs a slight buff.
07:09 - 08:48
6. 💪 Bruiser Matchup Analysis and Emphasis on the Importance of Skill 1
  • ⚠️ It is relatively easy to deny turns.
  • ⚠️ It becomes less valuable if there is nothing to strip.
  • ✅ It has potential in bruiser matchups.
  • ⚠️ It needs a buff to skill 1 the most out of all Legolases.
  • ⚠️ If skill 1 only attacks twice, its value drops significantly.
08:49 - 11:02
7. 🤔 Determining Whether It Is Overrated and Recommendations for RTA Use
  • ✅ It is overrated.
  • ✅ It needs a buff to skill 1 the most.
  • ⚠️ If skill 1 only attacks twice, you only get 15% attack power and can't lock anything down.
  • ⚠️ In RTA matches, you try to lock down a specific target, but that target keeps reapplying buffs.
  • ⚠️ Because skill 2 is an additional turn, you end up wasting the stolen immunity.
  • 💡 It would be more helpful if skill 2 was passive.
  • 💡 The passive is okay, but skill 1 needs a buff.
  • ⚠️ It is not recommended to use it too much in RTA.
  • ✅ It may have some value in siege.
  • ⚠️ It has difficulty in RTA when you need to lock down 4 individual targets.
11:03 - 12:20
8. 🎯 Team Composition and Skill Usage Demonstration
  • ✅ Use a critical damage build.
  • ✅ It's good at dealing damage due to attack power buffs and speed increase.
  • ✅ Accuracy is high.
  • ⚠️ Wasting immunity is not good, but you can steal immunity.
  • ⚠️ Check if you can start lowering the attack bar.
  • ⚠️ You can't absorb what doesn't exist.
  • ⚠️ It can't lock anything down.
12:21 - 13:31
9. 💥 Damage Increase with Death Break and Re-emphasizing the Problems with Skill 1
  • ✅ Damage increases significantly with Death Break and attack power buffs.
  • ✅ Critical damage units are better.
  • ⚠️ Bruiser fights are not bad, but there can still be many problems.
  • ⚠️ It can be a bad matchup if you get hit too much.
  • ✅ It's okay if it's not targeted.
  • ⚠️ It doesn't get hit too much.
  • ✅ Death Break is needed.
  • ⚠️ I still don't like the 3-5 attacks.
13:32 - 15:09
10. ⚖️ Final Thoughts on Skill 1's RNG and Potential
  • ⚠️ Skill 1 has too much RNG.
  • 💡 It has potential if you lower the numbers.
  • ✅ I like the kit, but it's too RNG-heavy.
  • ⚠️ I don't recommend playing it yet.
  • ✅ It has potential if you improve skill 1.
  • 💡 Light Legolas would also be better if skill 1 was buffed.
  • 💡 It needs a slight buff to the skill board.
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