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Aion 2 Update Key Summary: Can Free-to-Play/Low Spenders Challenge the Dragon Mount? Hero/Expedition Equipment Buffs & Abyss Changes!
Summarized the main contents of the Aion 2 developer live stream. Improvements have been made to allow even free-to-play users to challenge the Dragon Mount through various updates such as responding to bot programs, improving the Abyss, lowering the cost of strengthening Hero equipment, and easing the supply of crafting equipment materials. In particular, the reduction in Hero equipment enhancement costs and changes to the inheritance system are noteworthy.
1. 🎉 Aion 2 Developer Live Summary and Dragon Mount Challenge Declaration
- ✅ February 10th Developer Live Summary
- ✅ Aion 2, many changes are expected
- ✅ Presenting the possibility of free-to-play users crafting Dragon Mounts
- ✅ Setting a goal to challenge Dragon Mount bow crafting
00:00 - 00:50
1. 🎉 Aion 2 Developer Live Summary and Dragon Mount Challenge Declaration
- ✅ February 10th Developer Live Summary
- ✅ Aion 2, many changes are expected
- ✅ Presenting the possibility of free-to-play users crafting Dragon Mounts
- ✅ Setting a goal to challenge Dragon Mount bow crafting
00:51 - 01:48
2. 🛡️ Strengthening Responses to Bot Programs and Pursuing Legal Action
- ✅ Strengthening restrictions on new inflows and sanctions on bot program accounts
- ✅ Limiting the number of accounts that can be created (10)
- ✅ Identifying and sanctioning bot programs through transformation character capture
- ✅ Proceeding with legal action against viral marketing companies: Pressuring them to disclose program usage details
01:49 - 02:26
3. ⚔️ Periodic Matching Changes and Possibility of 2v1 Matching in Season 3
- ✅ Periodic matching changes (every 2 weeks)
- ✅ Matching Vaizel-Zikel, Ciel-Israphel instead of Ciel-Zikel
- ✅ Mentioning the possibility of 2v1 matching in Season 3
- ✅ Corridor initialization scheduled
02:27 - 04:58
4. 🌌 Abyss Improvement: Fixed Battle Time, Limited Number of People, Added Ranking Rewards
- ✅ Equalizing lower/middle layer battle times (Tue, Thu, Sat 21:00)
- ✅ Applying separate player limits to lower/middle layers
- ✅ Adding ranking rewards (PVP ranking rewards for service mobs)
- ✅ Ranking points decrease instead of Abyss Point loss upon death
- ✅ 30% Abyss Point bonus for all grades
- ✅ Changing the same target kill limit to 1-hour intervals
04:59 - 05:57
5. 🤝 Introduction of PvP Ranking and Resolution of Corridor Overlapping Issues
- ✅ Introducing PvP ranking after filling the basic max
- ✅ Resolving corridor overlapping issues: Equalizing efficiency of the four corridor outskirts
- ✅ Adding corridors to the town
05:58 - 06:47
6. 🗺️ New Expedition and Lowering the Difficulty of Dujongku
- ✅ Adding new expeditions (weapons, accessories)
- ✅ Slightly lowering the difficulty of Dujongku (based on normal difficulty)
06:48 - 08:04
7. ✨ Adding Soul Binding System and Expanding Supply Sources
- ✅ Soul binding possible using Sealed Sage's Stone (Unique/Heroic)
- ✅ Existing Sage's Stones are used for material conversion
- ✅ Expanding the supply source of Soul Tomes (adding Transcendence Dungeon, material conversion)
08:05 - 09:56
8. 🛠️ Crafting Equipment Changes: Easing Material Supply and Enabling Acquisition of Master's Shining Materials
- ✅ Easing the supply of crafting weapon materials (dropped from expedition cubes)
- ✅ Making Tier 4 dungeon materials character-bound
- ✅ Master can farm shining materials: Reducing the cost of crafting Dragon Mount bows
- ✅ Increasing the probability of obtaining Brilliant Aether by 500% in Tier 4 dungeons
- ✅ Doubling the acquisition of Expedition Aether Energy Cube Tuning Stones
09:57 - 11:30
9. 🌟 Lowering Hero Equipment Enhancement Costs and Applying Retroactively
- ✅ Adjusting Hero equipment enhancement costs downward: 40 million Kinah based on +20 enhancement
- ✅ Applying retroactively to existing Hero equipment enhancement users
- ✅ Easing the amount of Kinah when breaking through Hero equipment
11:31 - 12:10
10. 🔄 Inheritance System Change: Applying Kinah Cost of 0 Retroactively
- ✅ Applying the Kinah cost of inheritance to 0 retroactively: Refunding 10 million Kinah to existing users
- ✅ Limiting the number of inheritances possible per season (until March 10th)
12:11 - 13:35
11. 💎 How to Utilize Inheritance Fragments and Adding Dungeon Item Potential System
- ✅ Check the number of different inheritance stones according to level and convert them into inheritance fragments
- ✅ Adding dungeon item potential system (PV amplification, PV resistance)
- ✅ Life restrictions will be lifted
13:36 - 15:32
12. 📉 Reducing Barracks Burden and Limiting Aether Energy Supply
- ✅ Reducing barracks burden: Limiting the number of purchases per character (5 times), 8 total per server
- ✅ Limiting Aether Energy supply
15:33 - 16:40
13. ⚖️ Balance Adjustment Notice: Decreasing Happy/Block Efficiency
- ✅ Happy/Block efficiency will be gradually nerfed
16:41 - 17:59
14. 🎭 New Skin and Event Information
- ✅ Adding new Lunar New Year pets and wings
- ✅ Adding new Hanbok skin
- ✅ Valentine's Day/Lunar New Year event in progress (coupon code: LUCKYAION2)
