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Cities: Skylines 2 - Gameplay Updates Incoming (Late February Patch) This video summarizes the main gameplay changes coming with the late February patch for Cities: Skylines 2. Topics covered include the fix for the death wave bug, user interface changes with options for players, reduced bicycle traffic, and improvements to terraforming tools. The developers' future plans are also discussed, including fixes for snow accumulation and building color customization.
Cities: Skylines 2 - Gameplay Updates Incoming (Late February Patch)
1. 💀 Death Wave Bug Fix and Mortality in Easy Mode
  • ✅ Fixed the bug that caused concentrated death waves in the early morning hours (00:00-06:00). Deaths will now be distributed more evenly throughout the day.
  • ✅ Resolved the issue in easy mode where residents did not die of old age. Now even older citizens will reach the end of their lives.
00:36 - 02:18
1. 💀 Death Wave Bug Fix and Mortality in Easy Mode
  • ✅ Fixed the bug that caused concentrated death waves in the early morning hours (00:00-06:00). Deaths will now be distributed more evenly throughout the day.
  • ✅ Resolved the issue in easy mode where residents did not die of old age. Now even older citizens will reach the end of their lives.
02:19 - 03:36
2. 🎨 User Interface: Ability to Choose Between the New and Old UI
  • ✅ Iceflake will introduce an option in the settings to allow players to choose between the new non-transparent user interface and the previous one.
  • ✅ This option will also be extended to other future changes in the game, giving players more control over the gaming experience.
  • ⚠️ Maintaining two interfaces could cause development and bugfixing problems in the long term.
04:10 - 05:35
3. 🚲 Reduced Bicycle Traffic: A Step Towards the Solution
  • ✅ The amount of bicycles in the city has been reduced by about 80%.
  • ⚠️ Bicycles remain vehicles and do not use sidewalks.

StatusBicycle Traffic
BeforeHigh, causing congestion
AfterSignificantly reduced
05:36 - 06:32
4. 🚗 Traffic Investigation: Future Fixes for Pathfinding and Vehicle Behavior
  • ✅ The developers are investigating traffic to implement future changes.
  • ✅ They will focus on pathfinding, last-second lane changes, and unreasonable vehicle turns.
  • ⚠️ These fixes are not yet ready to be released in the base game.
06:38 - 08:13
5. 🛠️ Terrain Editor Improvements: More Precise Brushes and Adjustable Strength
  • ✅ It will be possible to reduce the brush size to one unit, making it easier to create ditches and raised paths.
  • ✅ The brush strength will be adjustable more precisely, allowing for the creation of gentler elevations.

FeatureBeforeAfter
Minimum Brush SizeLargeReduced to 1 unit
Strength at 50%Creation of rapid conesLighter and more gradual impact
08:14 - 09:35
6. 🐛 Graphics Bug Fixes: Shadow Flickering Resolved
  • ✅ Fixed the shadow flickering issue during sunrise and sunset.
  • ✅ The full resolution effect for shadows has been set as default.
  • ⚠️ General performance, stuck trains, and trails with DLSS enabled are still under investigation.
09:36 - 11:32
7. 🔮 Future Plans: UI Customization, Snow, and Building Coloring
  • ✅ In the future, it will be possible to color the interface and make it transparent.
  • ✅ The developers are working on snow accumulation on roads and have temporarily disabled snow accumulation on vehicles.
  • ✅ It will be possible to change the color of buildings using the excode.
11:33 - 12:48
8. 🤔 Expectations and Patch Release Date
  • ⚠️ The video expresses some disappointment at the lack of information on the most important future projects.
  • ✅ The patch should be released in the third week of February.
CitiesSkylines2GameplayUpdatePatchNotesCityBuilderGaming