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Playing 'Orbit' for the First Time: An Extreme Mythical Level in Geometry Dash!
EricVanWilderman plays 'Orbit' in Geometry Dash, a mythical extreme level created by Zoink. Despite being a challenge outside of his league, Eric has fun exploring the level in practice mode, highlighting its unique design, innovative gameplay, and the satisfaction of overcoming difficult sections. He tries to beat the level in 53 minutes, the time it took Zoink to create it, but fails. Still, he praises the creators and verifiers for adding such a cool level to the game.
1. 🥇 'Orbit': First Classic Extreme Level to Obtain Mythical Rating
- ✅ 'Orbit' is the first classic extreme level in Geometry Dash to be rated as mythical.
- ✅ Created by Zoink, it is anticipated to be a top 5 level in the game.
- ✅ Previously, only platform levels had reached the mythical rating.
00:07 - 00:34
1. 🥇 'Orbit': First Classic Extreme Level to Obtain Mythical Rating
- ✅ 'Orbit' is the first classic extreme level in Geometry Dash to be rated as mythical.
- ✅ Created by Zoink, it is anticipated to be a top 5 level in the game.
- ✅ Previously, only platform levels had reached the mythical rating.
00:35 - 01:07
2. 👀 First Look at Gameplay and Personal Challenge
- ✅ Eric watched the completion of the level and comments on its difficulty.
- ✅ Zoink showed Eric how the level works, but he recognizes that it is very difficult for him.
- ✅ Eric decides to try to beat the level in practice mode, giving himself 53 minutes, the time it took Zoink to create the level.
02:57 - 04:24
3. 🕹️ First Attempts and the Fun of the Challenge
- ✅ Eric starts playing, but finds the beginning very fast and difficult to read.
- ✅ Despite the difficulty, Eric expresses how fun the level is and how he would like to be in the skill range needed to fully enjoy it.
- ✅ He mentions that the level has unique configurations where an early mistake can change the rest of the level.
04:25 - 05:53
4. 🧠 The Level as a Puzzle and the Importance of Memorization
- ✅ Eric describes the level as a puzzle that requires thinking strategically.
- ✅ He highlights the importance of memorization due to the complexity of the level.
- ✅ Despite being only at 13%, Eric enjoys the colors and design of the level.
05:54 - 07:23
5. 🤯 Challenging Sections and Innovative Gameplay
- ✅ Eric describes a difficult section where he needs to hit himself through a black orb and a portal.
- ✅ He praises the unique gameplay of the level, especially the section with orbs that rotate around cylinders, creating a maze of possible paths.
07:24 - 09:29
6. 😵💫 Navigating the Orb Maze and the Pressure of Time
- ✅ Eric tries to find the correct path through the orb maze, mentioning the need to change gravity with green orbs.
- ✅ He faces a section with dash orbs and feels the pressure of the time limit he imposed.
- ⚠️ With one second remaining on the original timer, he decides to bet double or nothing, promising cat costumes if he fails to beat the level in the remaining time.
09:30 - 11:10
7. 🚀 Ship Sections and Satisfying Combos
- ✅ Eric reaches a ship section that requires precise control of momentum, comparing it to Astral Divinity but more difficult.
- ✅ He describes a satisfying section where he needs to do combos through giant orbs.
11:11 - 12:48
8. 😬 Tight Endings and Random Elements
- ✅ Eric describes tight transitions and the need to hit blue pads between spikes.
- ✅ He mentions a random part where he needs to hit switches to change gravity, adding complexity to the level.
12:49 - 14:56
9. 💥 Visual Chaos and Intuitive Navigation
- ✅ Eric finds himself in a chaotic section with debris everywhere, making visibility difficult.
- ✅ Despite the chaos, he manages to advance intuitively, although he is not sure if he is taking the correct path.
14:57 - 16:06
10. 🏆 Unexpected Success! Overcoming 'Orbit' in Practice Mode
- ✅ Eric expresses his confusion about which orbs he is hitting, but manages to advance.
- ✅ After a long and challenging journey, Eric finally completes 'Orbit' in practice mode.
- ✅ He is surprised to have achieved it, considering the time and attempts it took him.
16:07 - 16:44
11. 👏 Final Thoughts and Praise for the Level
- ✅ Eric reflects on how much it took him to learn the level, despite having extra time.
- ✅ He praises 'Orbit' as one of the coolest extreme levels in Geometry Dash, highlighting its innovative design and unique gameplay.
- ✅ He thanks the creators and verifiers for adding such an incredible level to the game.
