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Summoners War: Recommended Nat4 Monsters to Build Right Away! This video introduces essential 4-star monsters (Nat4) in Summoners War that players should build immediately upon obtaining them. It covers monsters of the Fire, Water, and Wind elements, explaining their abilities, areas of use, and rune requirements. The focus is on monsters that are useful for both beginners and advanced players, and strategies for skill improvement and team composition are highlighted.
Summoners War: Recommended Nat4 Monsters to Build Right Away!
1. 🔥 Fire Monsters: Agrius, WDE Hill, Shaina, Hyr, and Kaki
  • Agrius (Fire Centurion Knight): Requires good runes, deals massive damage, and is used in speed teams for dungeons.
  • WDE Hill: Fusion monster with built-in attack bar increase. Useful in the Tower of Trials, Dragon, and Raid.
  • Shaina: Also a fusion monster, versatile in dungeons, especially in the Dungeon of Souls. Later usable in speed teams as well.
  • Hyr: Active in the Kairos Dungeon (Iron Dungeon) and Raid after a buff. Passively reduces the opponent's attack bar.
  • Kaki (Fire Onimusha): Almost exclusively needs attack power for damage. High base speed, strong in PvP, especially against Camilla.

MonsterArea of Use
AgriusDungeons (Speed Teams)
WDE HillTower of Trials, Dragon, Raid
ShainaDungeon of Souls, Speed Teams
HyrKairos Dungeon (Iron Dungeon), Raid
KakiPvP
00:00 - 05:09
1. 🔥 Fire Monsters: Agrius, WDE Hill, Shaina, Hyr, and Kaki
  • Agrius (Fire Centurion Knight): Requires good runes, deals massive damage, and is used in speed teams for dungeons.
  • WDE Hill: Fusion monster with built-in attack bar increase. Useful in the Tower of Trials, Dragon, and Raid.
  • Shaina: Also a fusion monster, versatile in dungeons, especially in the Dungeon of Souls. Later usable in speed teams as well.
  • Hyr: Active in the Kairos Dungeon (Iron Dungeon) and Raid after a buff. Passively reduces the opponent's attack bar.
  • Kaki (Fire Onimusha): Almost exclusively needs attack power for damage. High base speed, strong in PvP, especially against Camilla.

MonsterArea of Use
AgriusDungeons (Speed Teams)
WDE HillTower of Trials, Dragon, Raid
ShainaDungeon of Souls, Speed Teams
HyrKairos Dungeon (Iron Dungeon), Raid
KakiPvP
05:10 - 11:59
2. 💧 Water Monsters: Julie, Gallion, Tyron, Abigail, and Kroa
  • Lapis: Important for XP farming in the early game.
  • Sabrina & Talia (Water Twins): Only strong together, require good rune quality for Dragon and Necro.
  • Julie: Smart AI, good for dungeons, later also in PvP.
  • Gallion: Strong PvP monster with speed lead. Needs skill-ups for accuracy.
  • Tyron: The god of the Tower of Trials (ToA) with speed lead and control abilities.
  • Abigail: Very strong in the Necro area with many multi-hits.
  • Kroa: Master of poison, versatile in dungeons, especially in Dragon.

MonsterArea of Use
LapisXP-Farming
Sabrina & TaliaDragon, Necro
JulieDungeons, PvP
GallionPvP
TyronTower of Trials (ToA)
AbigailNecro
KroaDungeons (Dragon)
12:00 - 19:08
3. 💨 Wind Monsters: Lushen, Argen, Shimitae, Pralina, and the Barbarian King
  • Ling Ling: Optional for the Iron Dungeon, requires high speed.
  • Lushen (Wind Joker): Ignores defense, strong in PvP.
  • Argen (Wind Vampire): Good in dungeons, especially in Raid.
  • Shimitae (Wind Magician): 24 speed lead in the Arena, pure PvP monster.
  • Pralina (Wind Chocolate Knight): Speed Lead, Attack Bar Increase, Crit Booster, and Attack Booster, good in initial PvP.
  • Barbarenkönig (Wind): Can buff attack power and speed, versatile in various game content.

MonsterArea of Use
Ling LingIron Dungeon
LushenPvP
ArgenRaid
ShimitaePvP
PralinaPvP
BarbarenkönigDimensionsloch, Raid Beast
SummonersWarNat4MonsterGuideAnfängerTippsPvEPvP