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Big WvW changes are coming in 2 weeks in Guild Wars 2 This video summarizes the upcoming changes to the World vs. World (WvW) scoring and rewards system in Guild Wars 2, which will be implemented in a 5-week beta starting on February 27th. The changes include a new activity-based scoring system, quality of life improvements, and potential adjustments to skirmish rewards.
Big WvW changes are coming in 2 weeks in Guild Wars 2
1. 🎮 New Scoring System in WvW: More Active Gameplay
  • ✅ The current scoring system, based solely on objective possession, will be replaced.
  • ✅ The new system will award points for various activities such as capturing objectives, eliminating guards, building sieges, downing and reviving players.
  • ⚠️ The system will be in beta for 5 weeks starting on February 27th.
  • ⚠️ There is a possibility of reverting to the previous system if the feedback is negative.

This change seeks to encourage more active and dynamic gameplay in WvW.
00:00 - 01:56
1. 🎮 New Scoring System in WvW: More Active Gameplay
  • ✅ The current scoring system, based solely on objective possession, will be replaced.
  • ✅ The new system will award points for various activities such as capturing objectives, eliminating guards, building sieges, downing and reviving players.
  • ⚠️ The system will be in beta for 5 weeks starting on February 27th.
  • ⚠️ There is a possibility of reverting to the previous system if the feedback is negative.

This change seeks to encourage more active and dynamic gameplay in WvW.
01:57 - 03:35
2. 🛠️ Quality of Life Improvements and Additional Rewards in WvW
  • ✅ Waypoints will be added to the starting area of the local territory (Borderlands) without the need for upgrades.
  • ✅ Infinite utility and metabolic primers can be obtained through WvW.
  • ✅ More rewards and notes on the changes will be announced on February 24th.

These improvements seek to facilitate defense and offer attractive rewards for WvW players.
03:36 - 05:49
3. 🎁 Future Updates: End-of-Match and Skirmish Rewards
  • ✅ After the testing phase, end-of-match rewards will be adjusted.
  • ✅ A skirmish reward system will be implemented to better align rewards with individual game sessions.
  • ✅ Modifying the participation system is being considered.

The goal is to incentivize continued participation in WvW, even for players with limited time.
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