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RimWorld: 10 Key Tips for Colony Survival
This guide discusses 10 key aspects of RimWorld that will help you survive and develop your colony. From building effective barricades and utilizing weapon range, to setting work priorities, using the roof as a trap, using nutrient paste, building killboxes, managing allowed areas, customizing game settings, and using developer mode.
1. 🧱 Effective Barricade Building: Summing Cover Bonuses
- ✅ In RimWorld, many elements provide cover, such as trees and walls.
- ✅ Cover bonuses stack.
- ✅ Build alternating walls and barricades to maximize cover and reduce the chance of being hit by the enemy.
00:23 - 01:04
1. 🧱 Effective Barricade Building: Summing Cover Bonuses
- ✅ In RimWorld, many elements provide cover, such as trees and walls.
- ✅ Cover bonuses stack.
- ✅ Build alternating walls and barricades to maximize cover and reduce the chance of being hit by the enemy.
01:05 - 01:36
2. 🎯 Weapon Range: Key to Base Defense
- ✅ Pay attention to the range of the weapon you are using.
- ✅ The entrance to the base should begin within the range of your weapon.
- ✅ Avoid situations where an enemy sniper can attack your defenders from afar.
01:37 - 02:03
3. ⚙️ Manually Setting Colonist Work Priorities
- ✅ You can manually set the work priorities of colonists by assigning them numerical values from 1 to 4 (where 1 is the highest priority).
- ✅ At the beginning of the game, it is worth prioritizing putting out fires and resting.
02:04 - 02:46
4. 🏠 Using the Roof as a Cheap Trap
- ✅ When removing structures, remove the roof first to avoid colonist injuries.
- ✅ You can use the roof as a trap: damage the wall, build a roof around it, and then shoot the wall when enemies are under the roof.
02:47 - 03:20
5. 🍲 Nutrient Paste: An Alternative to Cooking
- ✅ Nutrient paste gives a mood debuff, but does not cause food poisoning.
- ✅ Frees colonists from the obligation to cook.
- ✅ If you don't have a cook, nutrient paste is a better solution than risking food poisoning.
03:21 - 04:17
6. ⚔️ Building Killboxes: Effective Defense Against Raids
- ✅ A killbox is a corridor with traps that minimizes the risk to colonists.
- ✅ Build killboxes with spike traps, fences (so colonists don't fall into traps), and barricades (to slow down raiders).
- ✅ In the later stages of the game, use toxic traps in a closed corridor, which is especially effective against humans (mechanoids are resistant to toxins).
04:18 - 04:47
7. 🛡️ Allowed Areas: Ensuring Colonist Safety
- ✅ Set allowed areas in the base to ensure the safety of colonists who cannot fight, animals, etc. during attacks.
- ✅ In the event of an attack, change the allowed area for selected colonists to a safe area in the base.
04:48 - 05:31
8. ⚙️ Custom Settings: Adjusting the Difficulty Level
- ✅ You can adjust the difficulty level by turning off specific threats (e.g. diseases, raids, food poisoning).
- ✅ Settings can be changed during the game.
05:32 - 06:08
9. 🛠️ Developer Mode: Testing Solutions
- ✅ Developer mode allows you to test various solutions (e.g. killboxes) without consequences.
- ✅ In developer mode, you can build for free, research technologies immediately, etc.
- ✅ After completing the tests, turn off developer mode and load the game.
06:09 - 06:18
10. 💬 Discord: Help and Support for Players
- ✅ Join the channel author's Discord to get help and support in the game.
