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- ✅ Implementation of DLSS 4.5 to improve graphics performance.
- ✅ Technical improvements to the operation of story quests and reward issuance.
- ✅ Reworking the animation and movement of weapons when aiming.
- ✅ Adding the sound of magazines falling when quickly reloading.
- ✅ Balancing tweaks and Quality of Life changes based on player feedback.
- ✅ Reworking the reconnect system in raid.
The author notes that DLSS is good, but Tarkov's problems are often related to RAM and the processor, not the video card. He encourages viewers to share their experience using DLSS in the comments.
Improvements to story quests and rewards are also discussed, which is an important aspect, given the criticism of the current implementation of the story in the game.
- ✅ Implementation of DLSS 4.5 to improve graphics performance.
- ✅ Technical improvements to the operation of story quests and reward issuance.
- ✅ Reworking the animation and movement of weapons when aiming.
- ✅ Adding the sound of magazines falling when quickly reloading.
- ✅ Balancing tweaks and Quality of Life changes based on player feedback.
- ✅ Reworking the reconnect system in raid.
The author notes that DLSS is good, but Tarkov's problems are often related to RAM and the processor, not the video card. He encourages viewers to share their experience using DLSS in the comments.
Improvements to story quests and rewards are also discussed, which is an important aspect, given the criticism of the current implementation of the story in the game.
- ✅ Large-scale in-game event.
- ✅ Adding a new boss.
- ✅ Technical improvements aimed at speeding up loading into and exiting matches.
- ✅ Speed of interface operation outside the raid.
- ✅ Updating the cooling system to improve performance in raids.
- ✅ Reworking the visuals of vegetation in all locations.
- ✅ Balancing tweaks and Quality of Life changes.
- ✅ Adding new PMC customization options.
The main emphasis is on the new Icebreaker map and the event associated with it. It is assumed that the map will be of a corridor type with a large number of rooms and a new boss. There is a theory that the transition to the Icebreaker will be carried out from the Lighthouse location.
The author expresses concern about the implementation of the transition to a new location, recalling the experience with the labyrinth, where long loading times and crashes created a negative experience for players.
Discusses the problems with optimization and loading speed in Escape from Tarkov, which remain relevant, despite the developers' statements about improvements. The author notes that loading into matches still takes a long time, which negatively affects the gaming experience.
Key points:
- ⚠️ Loading takes too long.
- ⚠️ Frequent freezes and server overloads.
- ⚠️ Many players complain about the inability to play normally due to long loading times.
The author expresses hope for an improvement in the situation and urges developers to pay attention to the problems with the server side, which has a significant impact on FPS and game performance.
- ✅ Updating the cooling system to improve performance.
- ✅ Reworking the visual vegetation in all locations (may affect optimization).
- ✅ Balancing tweaks, Quality of Life improvements and adding new skins.
News from Nikita Buyanov:
- ✅ Seasonal character and prestige in PvE are planned after the second quarter.
- ✅ Anti-cheat functions are added in each update.
- ✅ The Icebreaker event has been moved to the second quarter for additional testing.
- ✅ Unique clothing and an armband for the Edge of Darkness edition are planned for release in the second quarter patches.
The author also notes the strange situation with the addition of a winter skin to the game, when spring has already arrived.
The author thanks subscribers for their support of the channel and encourages them to follow the news and announcements. He also congratulates viewers on their birthday and wishes that Tarkov will finally be optimized and work well.
