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RimWorld Steampunk Angel Race 'Aliel' Playthrough Part 3: Utilizing Automatons and Building a Lava Terrain Killbox In this video, we'll play the RimWorld Steampunk Angel race 'Ariel' and introduce a strategy for expanding power using auto-pawns and building killzones using lava terrain. We'll explain how to mass-produce auto-pawns to compensate for the weaknesses of a small elite colony and how to build efficient killzones by utilizing the characteristics of lava terrain. We'll also suggest ways to enhance characters using psychic powers and enjoy various game elements.
RimWorld Steampunk Angel Race 'Aliel' Playthrough Part 3: Utilizing Automatons and Building a Lava Terrain Killbox
1. 🤖 Expanding Power with Auto-pawns: Solving Shortages and Colony Survival Strategies
  • ✅ Compensate for the lack of manpower, a weakness of small elite colonies, with auto-pawns.
  • ✅ Auto-pawns have firepower similar to an average person and decent movement speed.
  • ⚠️ They are easily destroyed due to low durability, but can be used like consumables as they can be revived immediately like vanilla mechanoids.
  • ✅ Increase the number of controllable mecamatons by defeating Diabolos and utilize dedicated MOD equipment.
  • ✅ Aim to build a powerful colony by combining 8 elites and a large number of mechs.

FeatureDescription
FirepowerSimilar to an average person
Movement SpeedSimilar to an average person
DurabilityLow
RevivalCan be revived immediately upon death
00:00 - 01:48
1. 🤖 Expanding Power with Auto-pawns: Solving Shortages and Colony Survival Strategies
  • ✅ Compensate for the lack of manpower, a weakness of small elite colonies, with auto-pawns.
  • ✅ Auto-pawns have firepower similar to an average person and decent movement speed.
  • ⚠️ They are easily destroyed due to low durability, but can be used like consumables as they can be revived immediately like vanilla mechanoids.
  • ✅ Increase the number of controllable mecamatons by defeating Diabolos and utilize dedicated MOD equipment.
  • ✅ Aim to build a powerful colony by combining 8 elites and a large number of mechs.

FeatureDescription
FirepowerSimilar to an average person
Movement SpeedSimilar to an average person
DurabilityLow
RevivalCan be revived immediately upon death
01:50 - 02:55
2. ⚙️ Auto-pawn Production and Utilization Strategies: Agriculture, Wine Production, Resource Acquisition
  • ✅ Mass-produce auto-pawns to secure agricultural labor and produce large quantities of wine.
  • ✅ Secure funds by selling wine and purchase resources by forming alliances with surrounding factions.
  • ✅ Agricultural auto-pawns contribute to colony production by performing hauling tasks in addition to agriculture.
  • ✅ Unlike vanilla mechs, they contribute to production in addition to combat, increasing colony operating efficiency.
03:00 - 04:11
3. 🌋 How to Use Lava Slugs: Efficient Food Production and Resource Acquisition
  • ✅ Lava slugs can regularly produce meat, making them useful for securing food.
  • ✅ They are easy to manage because they don't need to be handled daily like blind rats, and they don't require egg hauling or management like chickens.
  • ✅ You can infinitely increase nutrition by making feed with lava slug meat and raising them.
  • ✅ Increase nutritional efficiency by 3 times, which is more than enough to cover the feed needed for lava slug growth.
  • ✅ There is an advantage of being able to increase meat just by purchasing feed from the freezer.
04:13 - 04:40
4. ⛑️ Command Helmet Production and Utilization: Improving Mech Operation Ability
  • ✅ Produce command helmets to increase the number of mechs that can be mounted.
  • ✅ You can operate more mechs through the command helmet.
04:45 - 05:45
5. 🔥 Killzone Construction Strategy Using Lava Terrain: Useful Tips for Vanilla Play
  • ✅ Lava terrain is impassable, but turrets can pass through it.
  • ✅ Rooms surrounded by lava maintain a high temperature and have the characteristic of igniting adjacent tiles.
  • ✅ If you use the tile next to the lava as a garbage dump, you can quickly incinerate the garbage.
  • ✅ By utilizing lava cave terrain, you can create an incineration room surrounded by natural bedrock and roots.
  • ✅ You can build a powerful killzone using lava terrain.
05:50 - 06:53
6. ✨ Acquiring and Utilizing Psychic Powers: Enhancing Racial Traits and Increasing Combat Efficiency
  • ✅ DLC races and surrounding settlers can gain psychic powers through meditation at the Anima tree.
  • ✅ Stealing psychic powers from the Sensory Mechanoid is an easier method.
  • ✅ Sages, a type of Ariel angel race, can steal psychic powers from the Sensory Mechanoid by using their ability to stun targets.
  • ✅ All abilities are enhanced depending on psychic aptitude.
  • ✅ Enhance characters by combining equipment or drugs that increase mental strength.
06:56 - 07:54
7. ⚖️ MOD Race Balance and Advantages of the Ariel MOD
  • ✅ The strength of MOD races is important for balance.
  • ✅ If it's too strong, the game becomes boring, and if it's too weak, it becomes useless compared to vanilla equipment.
  • ✅ The Ariel MOD supports various play styles and is well-balanced.
  • ✅ You can strengthen individual higher-level angel races or operate lower-level races in large numbers.
  • ✅ The strengthening of the angel race affects the lower races and mechs, closely linking individual strength with group strength.
07:58 - 10:55
8. ⚔️ Combat Simulation: Neanderthal Raid Defense Strategy and Mech Utilization
  • ✅ Set the Neanderthal raid points to 3400 and defend with 6 settlers.
  • ✅ Produce a combat-specialized Targeter Tank Maton and increase the defense of allies with the abilities of the Ariel angel race.
  • ✅ Deploy Matons and settlers separately, and sacrifice Matons if it is dangerous, and settlers retreat.
  • ✅ Lead the battle advantageously by utilizing psychic powers.
  • ✅ Use the abilities of the Targeter Tank Maton to draw the enemy's aggro and compensate for the lack of firepower in the small colony.
  • ✅ You can enjoy combat by utilizing various elements such as small-scale enhancements, zerg rush tactics, psychic powers, and mechs.
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