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Brawl Stars Balance Patch Analysis: Brawler Changes Roundup!
In this Brawl Stars balance patch, buffs, nerfs, and adjustments have been applied to 29 Brawlers. The balance adjustments considering the ping rate and the effort to maintain the Brawlers' characteristics are remarkable. Let's take a closer look at the patch details through the major changes and analysis of each Brawler.
1. 💪 Buffed Brawler Analysis: Zest, Lou, Surge, R-T, Colette, and 12 Others
- ✅ Zest: Increased health (7,000 → 7,400)
- ✅ Lou: Increased health, increased freeze gauge duration, decreased time to full freeze
- ✅ Surge: Increased health and reload speed
- ✅ R-T: Increased health
- ✅ Colette: Increased minimum damage of basic attack, damage ratio, damage to structures, and Super damage
- ✅ Janet: Increased projectile speed of basic attack, decreased Gadget cooldown
- ✅ Lola: Decreased clone hit area, increased clone health
- ✅ Buzz: Increased basic attack spread, Super projectile speed, and minimum Super turn time
- ✅ Chester: Increased health and basic attack damage
- ✅ Bonnie: Decreased number of basic attacks needed to charge Super and Hypercharge
- ✅ Pearl: Increased minimum damage of basic attack
- ✅ Larry & Lawrie: Decreased number of basic attacks needed to charge Hypercharge
- ✅ Ruffs: Increased HP buff amount
- ✅ Meg: Increased Mech application range, decreased 1st Star Power reduction amount
- ✅ Stu: Increased health and Star Power heal amount
- ✅ Rosa: Increased Super duration
- ✅ Belle: Increased Super damage and health, decreased number of basic attacks needed to charge Hypercharge
| Brawler | Key Changes | Expected Effect |
|---|---|---|
| Colette | Significantly increased damage | Increased viability in Heist, overall improved standing |
| Buzz | Buffs to spread and Super | Improved to a decent Brawler |
| Belle | Increased Super damage and health | Controversy over excessive buffs, potential impact on tournament pick rate |
00:00 - 05:43
1. 💪 Buffed Brawler Analysis: Zest, Lou, Surge, R-T, Colette, and 12 Others
- ✅ Zest: Increased health (7,000 → 7,400)
- ✅ Lou: Increased health, increased freeze gauge duration, decreased time to full freeze
- ✅ Surge: Increased health and reload speed
- ✅ R-T: Increased health
- ✅ Colette: Increased minimum damage of basic attack, damage ratio, damage to structures, and Super damage
- ✅ Janet: Increased projectile speed of basic attack, decreased Gadget cooldown
- ✅ Lola: Decreased clone hit area, increased clone health
- ✅ Buzz: Increased basic attack spread, Super projectile speed, and minimum Super turn time
- ✅ Chester: Increased health and basic attack damage
- ✅ Bonnie: Decreased number of basic attacks needed to charge Super and Hypercharge
- ✅ Pearl: Increased minimum damage of basic attack
- ✅ Larry & Lawrie: Decreased number of basic attacks needed to charge Hypercharge
- ✅ Ruffs: Increased HP buff amount
- ✅ Meg: Increased Mech application range, decreased 1st Star Power reduction amount
- ✅ Stu: Increased health and Star Power heal amount
- ✅ Rosa: Increased Super duration
- ✅ Belle: Increased Super damage and health, decreased number of basic attacks needed to charge Hypercharge
| Brawler | Key Changes | Expected Effect |
|---|---|---|
| Colette | Significantly increased damage | Increased viability in Heist, overall improved standing |
| Buzz | Buffs to spread and Super | Improved to a decent Brawler |
| Belle | Increased Super damage and health | Controversy over excessive buffs, potential impact on tournament pick rate |
05:44 - 08:25
2. 📉 Nerfed Brawler Analysis: Spike, Colt, Maisie, Mortis, and 5 Others
- ⚠️ Spike: Decreased Hypercharge charge, decreased 1st Gadget damage and increased cooldown
- ⚠️ Colt: 1st Gadget no longer charges Super or Hypercharge
- ⚠️ Maisie: Decreased 1st Gadget duration
- ⚠️ Mortis: 1st Gadget no longer pierces walls, 2nd Gadget no longer charges Super
- ⚠️ Piper: Increased 1st Gadget cooldown, decreased Super interruption amount
- ⚠️ Otis: Increased 2nd Gadget cooldown
- ⚠️ Rico: Increased number of basic attacks needed to charge Super
- ⚠️ Frank: Decreased health, 1st Gadget no longer charges Super and Hypercharge, decreased 2nd Gadget range, decreased 1st/2nd Star Power damage
- ⚠️ MG: Increased number of basic attacks needed to charge Super, 1st Gadget no longer charges Super and Hypercharge
| Brawler | Key Changes | Expected Effect |
|---|---|---|
| Spike | Reduced close-range damage, increased Gadget cooldown | Still strong, but reduced explosive damage at close range |
| Frank | Decreased health, nerfed Gadget and Star Power | Overall performance decrease, weakened survivability |
| MG | Super charge nerf | Decreased Super rotation, difficulty in continuous Super use |
08:26 - 10:16
3. ⚖️ Adjusted Brawler Analysis: Clancy, Willow, Kit
- 🔄 Clancy: Increased damage of 1st and 2nd stage basic attacks, decreased number of basic attacks needed to enter 2nd stage, decreased number of Super projectiles, decreased Super damage
- 🔄 Willow: Increased damage speed and firing rate during basic attacks, increased movement speed during basic attacks, decreased Super damage and total basic attack damage, decreased basic attack ammo
- 🔄 Kit: Increased basic attack hit detection when riding allies, increased Super healing amount, decreased ride time, decreased Super stun time
| Brawler | Key Changes | Expected Effect |
|---|---|---|
| Willow | Increased mobility, decreased Super damage | Overall closer to a nerf, decreased Super usability |
| Kit | Enhanced support abilities, weakened assassin abilities | Enhanced ability to create variables as a support, potential for overall positive changes |
