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EU5: Adjustments to Serfs vs. Free Subjects and Fixes in the Next Update This video summarizes the EU5 developer updates on the balance between serfs and free subjects, bug fixes, and performance improvements to be implemented in the upcoming 1.14 version. Changes to infantry damage, prioritization of slave labor, ship transport costs, and improvements to the AI for the Colombian Exchange are discussed.
EU5: Adjustments to Serfs vs. Free Subjects and Fixes in the Next Update
1. 🎉 Introduction to EU5 News on Valentine's Day
  • ✅ Valentine's Day greeting and an invitation to play EU5.
  • 📢 A new Tinto Talk is announced to discuss changes to the game.
00:03 - 00:14
1. 🎉 Introduction to EU5 News on Valentine's Day
  • ✅ Valentine's Day greeting and an invitation to play EU5.
  • 📢 A new Tinto Talk is announced to discuss changes to the game.
00:15 - 01:41
2. ⚖️ Adjustments to Serfs vs. Free Subjects and Bug Fix in Safe Flanks
  • ✅ The goal is for the serf and free subject options to be situational, without one objectively superior option.
  • ⚠️ A possible nerf to the Innovative idea is anticipated for being considered too strong.
  • 🐛 A bug in the safe flank defense was fixed that granted excessive damage reduction to infantry (100% instead of the 95% limit). Now, two safe flanks grant -10% damage received.
02:01 - 03:11
3. 🛠️ Prioritization of Slaves in Buildings and Rework of Free Subjects vs. Serfs
  • ✅ A problem was solved where slaves were used in buildings even if workers were required in RGOs (Resource of Government). Now, workers will be prioritized in RGOs.
  • 🔄 The social value of Free Subjects vs. Serfs has been modified:
    • Serfs: Increases the happiness and wealth of the nobles, increases the size of the levy and its recovery speed.
    • Free Subjects: Increases the happiness and wealth of the peasants, improves the fighting ability of the levies.
  • ❌ The satisfaction penalty for nobles for having Free Subjects has been removed. Instead, fewer peasants can be forced to become levies.
03:12 - 04:24
4. 🤔 Reflections on the Balance of Free Subjects and Serfs
  • 💭 The video creator considers that the reduction in the size of the peasant levy is not an important factor once you have a regular army.
  • 👍 Believes that Free Subjects is still objectively better, especially in the late game.
  • ❓ Invites viewers to share their opinions on the topic.
04:54 - 06:22
5. 🚢 Rebalancing of Transport Costs and Improvements in the Colombian Exchange
  • ✅ The cost of transporting ships was rebalanced, using the new unit sizes. Each transport ship can transport half a unit of infantry.
  • 🤖 The Colombian Exchange is being reworked due to problems with the AI, which was producing chiles and tobacco in excess.
  • ⚙️ Performance issues related to the coding of the Colombian Exchange were addressed.
06:25 - 07:21
6. 🔊 Sound Corrections, Revolts, and Fortress Maintenance
  • 🔇 Breathing and coughing sounds were reduced in several panels.
  • 🚩 Changes were made to the way minor revolts are signaled.
  • 🐛 A bug was fixed where rioters stole all the levies from a province if a single location joined the revolt.
  • 🏰 A bug with the maintenance of fortresses was fixed where double was paid if two buildings provided garrisons.
07:22 - 08:19
7. 🏘️ Changes in the Construction of Buildings by States and Crown Ownership
  • ✅ Changes were made to the buildings that states can build, based on community feedback. They can no longer build libraries or universities.
  • 👑 Problems with crown ownership for characters were fixed, preventing members of the royal family from incorrectly joining the noble estate.
08:20 - 08:43
8. 🚀 Improvements in Game Speed and Performance
  • 📈 Version 1.13 already showed improvements in game speed, and additional improvements are being made for version 1.14.
  • 📊 A graph is shown indicating a significant increase in performance.
08:47 - 09:43
9. ⚔️ Improvements in the Italian Wars and Correction of Problems with Rivers
  • 🇮🇹 Significant improvements are being made to the Italian Wars, although they may not be ready for version 1.14.
  • 🏞️ Problems with the proximity of rivers are being corrected, which were exposed by the new user interface. This involves a manual review of each river connection in the game.
09:44 - 10:37
10. 👋 Farewell and Final Thoughts on the Updates
  • 👍 The video creator appreciates the surprise Tinto Talks updates.
  • 🗣️ Invites viewers to share their opinions on the changes in Free Subjects vs. Serfs and the possibility of a nerf to Innovative.
  • 🗓️ Mentions that version 1.14 is not yet available, but will review it once it is released.
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