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World of Warships: Schlieffen scores 472,000 damage in a fast-paced round! Teamkrado presents an impressive round of World of Warships with the Schlieffen, causing over 472,000 damage. The video analyzes the strategy, the specifics of the Brawl mode, and the effectiveness of the secondary armament in this particular battle.
World of Warships: Schlieffen scores 472,000 damage in a fast-paced round!
1. 🔥 Introduction to the 500K Damage Round with the Schlieffen in Brawl Mode
  • ✅ Presentation of a round with the Schlieffen, in which almost 500,000 damage was achieved in 8.5 minutes.
  • ✅ Focus is on a 4 vs 4 battle in Brawl mode, where damage simultaneously heals the ship, which makes secondary ships particularly strong.
  • ✅ The clip was submitted by Felix238 from the ADGB Clan.
  • ✅ Other impressive results are also mentioned, such as a Libertadne with 450,000 damage.
00:01 - 01:26
1. 🔥 Introduction to the 500K Damage Round with the Schlieffen in Brawl Mode
  • ✅ Presentation of a round with the Schlieffen, in which almost 500,000 damage was achieved in 8.5 minutes.
  • ✅ Focus is on a 4 vs 4 battle in Brawl mode, where damage simultaneously heals the ship, which makes secondary ships particularly strong.
  • ✅ The clip was submitted by Felix238 from the ADGB Clan.
  • ✅ Other impressive results are also mentioned, such as a Libertadne with 450,000 damage.
01:27 - 02:54
2. ⚔️ Analysis of Gameplay and Potential New Game Mechanics
  • ✅ It is emphasized that despite high damage, the survival of the ship is not guaranteed, especially by torpedoes.
  • ✅ Discussion about the possibility that ships could regenerate hit points in the future through damage caused, similar to a "zombie ship".
  • ⚠️ The speaker hopes that such mechanics will not be implemented, as there is already the Pariso ship, which is considered a "zombie ship".
02:55 - 04:11
3. 💥 Focus on Citadel Hits and Criticism of Submarines
  • ✅ The player tries to score citadel hits, but this is not always successful.
  • ⚠️ Clear criticism of submarines in the game, which are perceived as a "thorn in the side" and annoying.
04:12 - 05:30
4. 💣 Further Game Actions and Discussion about Rockets
  • ✅ Mention of battleship sinkings and Minotaur actions.
  • ✅ Discussion about rockets that automatically hit targets at a distance of 36 km and heal when damaged.
05:31 - 07:34
5. 📊 Damage Table and Analysis of Bonuses
  • ✅ Analysis of the damage values achieved and the high number of secondary hits.
  • ✅ Explanation of why the base experience points (base XP) are so high, namely due to activated blue bonuses.
  • ✅ Discussion about the fact that the Brawl mode is well suited for farming Captain Elite XP and free XP.
07:35 - 09:52
6. 👍 Conclusion to the Round and Call to Interaction
  • ✅ Summary of the fun round and congratulations to Felix for the replay.
  • ✅ Discussion about the idea of getting the damage you do back as health, which could benefit the Schlieffen.
  • ✅ Call to the viewers to leave their opinion on the brawl and the special affixes in the comments.
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