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Chaos Zero Nightmare: One-turn kill build guide for melting enemies with Metallization-specialized Amir & Nadja!Introducing a powerful build that maximizes Amir and Nadja's Metallization ability to one-shot enemies in Chaos Zero Nightmare. Learn more about this one-turn kill strategy that explosively increases defense-based Metallization damage and delivers overwhelming damage through efficient card cycling and cost reduction.
1. 🎮 Introducing the Metallization Amir One-Turn Kill Build
· This video introduces an Amir one-turn kill build utilizing the Metallization ability.
· Amir's Metallization is a passive ability that deals damage proportional to defense when gaining a shield.
· The goal is to maximize this ability to defeat enemies in one hit.
· Amir's Metallization is a passive ability that deals damage proportional to defense when gaining a shield.
· The goal is to maximize this ability to defeat enemies in one hit.
00:08 - 00:28
1. 🎮 Introducing the Metallization Amir One-Turn Kill Build
· This video introduces an Amir one-turn kill build utilizing the Metallization ability.
· Amir's Metallization is a passive ability that deals damage proportional to defense when gaining a shield.
· The goal is to maximize this ability to defeat enemies in one hit.
· Amir's Metallization is a passive ability that deals damage proportional to defense when gaining a shield.
· The goal is to maximize this ability to defeat enemies in one hit.
00:38 - 03:04
2. 🛡️ Amir's Core Cards and Strategy
· Amir's core cards and operational strategy are as follows:
· Amir's cards alone require 8-11 cost, so securing Action Points and drawing to lower Steel Storm's cost is crucial.
| Card/Ability | Details |
|---|---|
| Steel Storm (4 copies) | Metallization effect +1 hit, damage +50% Using 4 copies: +4 hits, damage +200% Amir attacks 5 times when gaining 1 shield |
| Hovering Metal | 0 cost, Inspiration, gain Metallization 4 Alternative cards: 2-cost Ceiling or Metallization 5 of Annihilation can be considered |
| Metallization Requirement | Total 10 needed (Passive 3 + Hovering Metal 4 + Metal 3) |
| Metal Pierce | Gain Metallization 2 |
| Nutrient Absorption (2 copies) | Select 1 card from hand to vanish, reduce cost of 1 random card by 1 based on vanished card's cost Used to vanish Lumen to reduce Steel Storm's cost |
03:07 - 05:12
3. ✨ Nadja's Role and Synergy Cards
· Nadja acts as a supporter, maximizing Amir's Metallization ability.
· Lumen stabilizes cost reduction and draws, while Wind cards generate a large amount of shields to maximize Amir's Metallization damage.
| Card/Ability | Details |
|---|---|
| Lumen | Grant Lumen to Nadja for card copying, cost reduction, and draw stabilization Ideally, 2 Lumen are needed |
| Wind (3 copies) | Copy and use with Lumen Gains 4 shields upon use Using 3 copies: total 12 shields gained, Amir's Metallization triggers 60 times |
| Endless Above | Damage increases proportionally to defense |
| Color Domain | Damage increases proportionally to defense |
| Active Control | Requires 9 Bronze Consumes 9 Bronze when using 3 Wind cards |
05:15 - 06:45
4. 🍫 Beryl's Support and Card Management
· Beryl is responsible for supplying Action Points.
· Remove unnecessary cards (Launcher, Barrier, etc.) to reduce point consumption and allow Nutrient Absorption or Lumen to be used more efficiently.
· Keeping 0-cost spells prevents cost reduction effects from applying to unwanted cards.
| Card/Ability | Details |
|---|---|
| Choco Bar | Increases Action Points AP 2 supply option is most ideal |
· Keeping 0-cost spells prevents cost reduction effects from applying to unwanted cards.
06:48 - 08:10
5. 💎 Memory Fragment Setup
· The Memory Fragment settings for each character are as follows:
| Character | Memory Fragment | Details |
|---|---|---|
| Amir | Critical Damage, Defense Increase | Critical Rate 45.3%, Critical Damage 209.9% Maintain Defense 300+ to unleash potential |
| Nadja | Set freely | Mainly a buffer and shielder, so Memory Fragment importance is low |
| Beryl | When a Vanish skill card is created or used, ally damage increases by 15% | Triggers when using Nutrient Absorption or Snack (cannot stack) |
08:59 - 12:18
6. ⚔️ Practical Play and One-Turn Kill Sequence
· In practice, luck factors like Wilhelmina's draw and preventing draw exhaustion are strong.
· **One-Turn Kill Sequence:**
· Reliably reduce costs with Nutrient Absorption.
· Draw as many cards as possible with Choco Bar and increase AP.
· Reduce hand size with Extraction, etc., to ensure Steel Storm appears.
· Vanish Lumen to reduce Steel Storm's cost.
· Use Color Domain and apply Vulnerable with Metal Pierce.
· Use Steel Storm.
· Active Control consumes Bronze, so use it last.
· Maximize shield-granting skills like Steel Barrier to unleash Amir's Metallization damage.
· If a critical hit occurs, 600 damage increases to over 1000, dealing immense 20-hit damage for 0 cost.
· **One-Turn Kill Sequence:**
· Reliably reduce costs with Nutrient Absorption.
· Draw as many cards as possible with Choco Bar and increase AP.
· Reduce hand size with Extraction, etc., to ensure Steel Storm appears.
· Vanish Lumen to reduce Steel Storm's cost.
· Use Color Domain and apply Vulnerable with Metal Pierce.
· Use Steel Storm.
· Active Control consumes Bronze, so use it last.
· Maximize shield-granting skills like Steel Barrier to unleash Amir's Metallization damage.
· If a critical hit occurs, 600 damage increases to over 1000, dealing immense 20-hit damage for 0 cost.
12:19 - 15:21
7. 💡 Build Summary and Additional Tips
· If the character's 'Breakthrough' level is low, this build compensates for damage by using more Steel Storm and Wind cards.
· While stability is lower, it boasts overwhelming damage upon success (success rate approx. 1 in 20 attempts).
· If Steel Storm's cost is too high and you can't finish in one turn, you may be at a disadvantage in the next turn.
· Amir's one-turn kill build is currently effective against 'Distortion's' 'Order Weakness,' making it worth a try.
· Other strategies like Lenore's OTK or Magna's Counter build can also be considered.
· While stability is lower, it boasts overwhelming damage upon success (success rate approx. 1 in 20 attempts).
· If Steel Storm's cost is too high and you can't finish in one turn, you may be at a disadvantage in the next turn.
· Amir's one-turn kill build is currently effective against 'Distortion's' 'Order Weakness,' making it worth a try.
· Other strategies like Lenore's OTK or Magna's Counter build can also be considered.
