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Lost Ark Energy Overflow Soulfist, not fun but strong damage? A top-tier user's build guideA player who started raising a Seomak Scrapper in Lost Ark sought advice on settings from 'Coward', a top Scrapper user. The Seomak Scrapper was evaluated as lacking fun due to the absence of identity skills, but possessing powerful damage and excellent mechanic-handling capabilities. This video details the core mechanics, item settings, and future growth plans for the Seomak Scrapper.
Lost Ark Energy Overflow Soulfist, not fun but strong damage? A top-tier user's build guide
1. 🎮 Starting Seomak Scrapper Progression and Initial Evaluation
· The player began raising a Seomak Scrapper with the goal of reaching item level 1740.
· According to initial play experience, the Seomak Scrapper was evaluated as 'no fun' and lacking identity.
· Advice on Seomak Scrapper settings was sought from 'Coward', a top Scrapper user.
00:00 - 01:14
1. 🎮 Starting Seomak Scrapper Progression and Initial Evaluation
· The player began raising a Seomak Scrapper with the goal of reaching item level 1740.
· According to initial play experience, the Seomak Scrapper was evaluated as 'no fun' and lacking identity.
· Advice on Seomak Scrapper settings was sought from 'Coward', a top Scrapper user.
01:15 - 03:03
2. ⚙️ Top Scrapper User 'Coward's' Seomak Setting Advice
· 'Coward' mentioned that the Seomak Scrapper had difficulty pushing 'Brawl Stage 3', and its DPS was around 1.7 billion.
· While 1.7 billion DPS is a high number, he explained that it lacks 'burst damage' like a Blade.
· For engraving settings, 'Keen Blunt Weapon' and 'Adrenaline' stones are not suitable for the Seomak Scrapper, and he advised considering combinations like 'Raid Captain', 'Mass Increase', 'Keen Blunt Weapon', or 'Cursed Doll'.
· He emphasized that 'Haecore' is very important for the Seomak Scrapper, and while 'Sunseonbu Star' is optional, 'Moon' is essential.
03:04 - 04:16
3. ✨ Seomak Scrapper's Core Mechanics and Engravings
· Unlike traditional Scrappers, the Seomak Scrapper does not have self-buffs through 'Internal Energy Release'.
· Instead, it receives a constant 20-second attack power buff when using 'Swift Step' through the 55.6% damage increase from 'Haecore' and the 'Sunseonbu' combination.
· The 19% attack power buff in normal state is applied as a high variable, increasing the main skill 'Hwasejang' from 800 million to 1 billion at stage 3.
· From the 'Ark Passive' side node, it gains 15% critical hit rate when not in 'Golden Dragon' state.
· You can choose between 'Eumdol' and 'Moongatri', and since 'Haecore' provides 12% attack/movement speed, even if you invest in crit with 'Moongatri', your attack/movement speed will remain at max.
04:17 - 05:29
4. 🔄 Seomak Scrapper Skill Synergy and Playstyle
· 'Coward' recommends the 'Ambush Master' engraving, but it is not yet widely used.
· Synergies are mainly adopted from 'Internal Energy Release' or 'Spiral Impact', and the 'Churi' build uses 'double synergy' from 'Spiral Impact' and 'Crush'.
· 'Flurry of Blows', 'Hwesungju', and 'Crush' have damage increase effects, while 'Yeolsinjang' and 'Kigongjang' contribute to reducing main skill cooldowns when using 'Ecore's' normal skills.
· The skill cycle involves building 'Adrenaline stacks', applying synergy with 'Hwesungcho', then using main skills like 'Hwajang', 'Rajang', 'Byeongnyeong', and 'Hwajejang'. Only 'Spiral Impact' has a short cooldown and should be used frequently.
05:30 - 07:29
5. 🤔 Seomak Scrapper Play Experience and Pros & Cons
· The player evaluated the Seomak Scrapper's cycle as monotonous, similar to 'Control Glaivier', but with much stronger damage.
· 'Coward' frankly mentioned that while the DPS is not bad, the lack of 'Identity Skills' and 'Spirit Bomb' makes it less appealing.
· He added that while it's not fun, its mechanic-handling ability and damage are strong, potentially even better than 'Thirst'.
· He advised that if one dislikes Seomak, they should play 'Ultimate' Scrapper (using Spirit Bomb).
08:58 - 10:09
6. 💰 Item Level 1730 Achievement Plan and Costs
· To achieve item level 1730, the plan was changed from 60 weapon upgrades to upgrading 4 armor pieces to +21.
· Approximately 7 million gold has been spent on the setup so far.
· Going forward, the plan is to finish 'Sangje', inherit and enhance to reach 1740, set up gems, and acquire cores through 'Damak' and 'Serka' normal raids.
· Reaching 1730 with 2800 combat power is meaningless, so the plan is to enhance weapons and upper armor through the normal route.
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