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Mobile Legends 2.1.64 Patch Notes: Detailed Analysis from Vayne Rework to Harith Nerf!The Mobile Legends Advanced Server 2.1.64 patch notes have been released. This update features a complete visual rework for Bane's skills, balance adjustments for key heroes like Terizla, Melissa, and Harith. Additionally, there are adjustments to the Starlium Scythe item, a Valentina bug fix, and news about the addition of custom buttons for Legend skins. Dive into the detailed changes!
1. 🎨 Bane Rework: Skill Visuals and Concept Changes
· Moonton has completely revamped Bane's skill art concept and visual effects.
· Skill 2's name has been changed to 'Seing In', and the previous beer-drinking animation has been replaced with him eating a blue squid.
· The skill color will also change to blue to match the blue squid.
· The effects of Skill 1 and Ultimate remain unchanged.
· The Skill 2 effects for other skins are not yet available and will be revealed later.
· Skill 2's name has been changed to 'Seing In', and the previous beer-drinking animation has been replaced with him eating a blue squid.
· The skill color will also change to blue to match the blue squid.
· The effects of Skill 1 and Ultimate remain unchanged.
· The Skill 2 effects for other skins are not yet available and will be revealed later.
00:00 - 01:00
1. 🎨 Bane Rework: Skill Visuals and Concept Changes
· Moonton has completely revamped Bane's skill art concept and visual effects.
· Skill 2's name has been changed to 'Seing In', and the previous beer-drinking animation has been replaced with him eating a blue squid.
· The skill color will also change to blue to match the blue squid.
· The effects of Skill 1 and Ultimate remain unchanged.
· The Skill 2 effects for other skins are not yet available and will be revealed later.
· Skill 2's name has been changed to 'Seing In', and the previous beer-drinking animation has been replaced with him eating a blue squid.
· The skill color will also change to blue to match the blue squid.
· The effects of Skill 1 and Ultimate remain unchanged.
· The Skill 2 effects for other skins are not yet available and will be revealed later.
01:01 - 01:46
2. ⚔️ Terizla Nerf: Skill Cooldown Increased
· Terizla's skill cooldowns have been increased for balance adjustments due to the removal of mana cost.
| Category | Details |
|---|---|
| Skill 1 Cooldown | 8.5s → 9.5~8.5s (based on level) |
| Skill 2 Cooldown | 9~4s → 9~5s |
01:47 - 02:20
3. 📉 Melissa Nerf: Mobility and Damage Reduced
· Due to last week's buff, Melissa's mobility and combat capabilities were excessively strengthened, so some buffs have been reverted.
| Category | Details |
|---|---|
| Skill 1 Movement Distance | 3.5 units → 3.1 units |
| Skill 2 Damage | 250~400 + 80% Total Physical Attack → 175~300 + 50% Total Physical Attack |
02:21 - 03:05
4. 🚀 Aulus Buff: Skill Usage Experience and Ultimate Visual Effects Optimized
· Aulus's skill usage experience and Ultimate visual effects have been optimized.
| Category | Details |
|---|---|
| Skill 1 | Using basic attacks while charging will no longer cancel skill activation Crowd control immunity effect still triggers |
| Skill 2 Range | 4 → 4.5 (Increased) |
| Ultimate | Visual effects optimized (rotation animation added) |
03:06 - 04:39
5. ⚖️ Harith Adjustment: Late Game Magic Damage Enhanced, Early Game Weakened
· Harith's growth capabilities have been re-adjusted to make him a ranged hero with high magic damage in the late game, while his early game damage has been adjusted to be similar to other ranged heroes.
| Category | Details |
|---|---|
| Attribute (HP Growth) | 176 → 155 (Reduced) |
| Skill 1 Base Damage | 165~290 + 60% Total Magic Attack → 135~235 + 60%~100% Total Magic Attack (Early game reduced, late game increased) |
| Skill 1 Explosion Damage | 495~870 + 180% Total Magic Attack → 270~470 + 120%~200% Total Magic Attack (Early game reduced, late game increased) |
| Skill 2 Shield Magic Bonus | 120% → 80% (Reduced) |
| Skill 2 Enhanced Basic Attack Damage | 200~315 + 100% Total Physical Attack + 60% Total Magic Attack → 175~350 + 100% Total Physical Attack + 100% Total Magic Attack (Magic Attack Coefficient Increased) |
04:40 - 05:21
6. ⚙️ Item Adjustment: Starlium Scythe
· The cooldown adjustment for Starlium Scythe has been reverted, and its bonus damage and slow effect have been reduced.
| Category | Details |
|---|---|
| Unique Passive 'Crisis' Cooldown | 5s → 1.5s (Reduced) |
| Unique Passive 'Crisis' Damage | 100 + 100% Total Magic Attack → 75 + 60% Total Magic Attack (Reduced) |
| Unique Passive 'Crisis' Slow Effect | 40% → 15% (Reduced) |
05:22 - 05:37
7. 🐞 Bug Fix: Valentina Ultimate
· Valentina's Ultimate logic has been optimized.
· When using Alpha's and Gatotkaca's Ultimates, the transformation will now activate when the skill is actually used, not when the skill button is pressed.
· When using Alpha's and Gatotkaca's Ultimates, the transformation will now activate when the skill is actually used, not when the skill button is pressed.
05:38 - 07:36
8. ✨ Legend Skin Custom Buttons and Update News
· Moonton has created a portrait and custom button for Lesley's Legend skin. Full effect animations will be applied to basic attacks and the joystick.
· Custom buttons for Franco's Legend skin are also in production, but there are no animations yet.
· Custom buttons will also be added to Alucard, Fanny, Alpha, Freya, and Saber Legend skins.
· These custom buttons will be sold in the Original Server shop for 200 Diamonds.
· Custom buttons for Franco's Legend skin are also in production, but there are no animations yet.
· Custom buttons will also be added to Alucard, Fanny, Alpha, Freya, and Saber Legend skins.
· These custom buttons will be sold in the Original Server shop for 200 Diamonds.
