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Dimension Hell Dungeon Inferno Rune Dungeon, F2P stable speed team guide in the 40-second rangeThe newly added Dimension Hell Dungeon's Rune Dungeon is an endgame content where you can acquire Violent, Fatal, and Despair runes. This dungeon is challenging due to the boss's tricky skills and high resistance, but we introduce a stable speed team composition and detailed rune builds that even F2P users can aim for an average clear time in the 40-second range. Understand each monster's role and required stats precisely to start efficient farming.
Dimension Hell Dungeon Inferno Rune Dungeon, F2P stable speed team guide in the 40-second range
1. 🔥 Inferno Rune Dungeon Overview & Boss Characteristics
· The new Dimension Hell Dungeon is a Rune Dungeon that drops Violent, Fatal, and Despair runes.
· This dungeon consumes a lot of Dimension Energy, making it suitable for endgame users and useful for strengthening bomb decks or improving Violent runes.
· The boss has a passive that increases attack speed upon attacking and accumulates Heat stacks, but there's no need to worry much if you defeat it quickly or have a defense buff.
· In Stage 2, it inflicts the Oblivion debuff, and in Stage 3, it inflicts Defense Break and Glancing Hit debuffs.
· The Glancing Hit debuff, in particular, makes it difficult to apply debuffs, so immunity is crucial.
00:00 - 01:17
1. 🔥 Inferno Rune Dungeon Overview & Boss Characteristics
· The new Dimension Hell Dungeon is a Rune Dungeon that drops Violent, Fatal, and Despair runes.
· This dungeon consumes a lot of Dimension Energy, making it suitable for endgame users and useful for strengthening bomb decks or improving Violent runes.
· The boss has a passive that increases attack speed upon attacking and accumulates Heat stacks, but there's no need to worry much if you defeat it quickly or have a defense buff.
· In Stage 2, it inflicts the Oblivion debuff, and in Stage 3, it inflicts Defense Break and Glancing Hit debuffs.
· The Glancing Hit debuff, in particular, makes it difficult to apply debuffs, so immunity is crucial.
01:18 - 03:35
2. ⚡ F2P 40-Second Speed Team Composition & Strategy Flow
· This team consists of Frodo, Ra, Tark, and Ikaru, with the turn order being Frodo -> Ra -> Tark -> Ikaru.
· The general strategy flow is as follows:
· Stage 1: Frodo must secure enough damage with skill 2 to clear the wave in one go.
· Stage 2: Ra must be built to clear the wave in one go with skill 1.
· Stage 3 (Boss): Frodo uses skill 2, and Ra and Tark cooperate to defeat the first wave. Ikaru nearly defeats the second wave with a cooperative attack, and after the boss's attack, Ikaru applies Defense Break with a counterattack. Afterwards, monsters with refreshed skill cooldowns finish off the boss.
· If everything goes smoothly, a clear time of approximately 38 seconds can be achieved, but the time may increase if Defense Break is frequently resisted.
· The boss's resistance is estimated to be 50%, similar to other Dimension Dungeon bosses, but it feels higher in practice, leading to frequent debuff resistance.
03:36 - 05:28
3. 🛡️ Detailed Rune and Artifact Builds per Monster
CategoryDetails
Frodo · Runes: 삼투지 (Triple Fight)
· Stats: Crit Rate 85%, high Accuracy
· Artifacts: Fire attribute damage increase, first attack Crit Damage increase
Ra (Rogue) · Runes: 삼투지 (Triple Fight)
· Stats: Accuracy 35% or higher (insufficient in video), high HP and Defense (survival when hit in Stages 2, 3)
· Artifacts: Defense (left), Fire attribute damage increase, Fire attribute damage taken reduction, Cooperative attack damage increase
Tark (Tark) · Runes: 삼의지 (Triple Will)
· Stats: HP +12,000 or higher (ensuring very high survivability)
· Artifacts: Fire attribute damage increase, Cooperative attack damage increase (2)
Ikaru (Ikaru) · Runes: 삼의지 (Triple Will)
· Stats: Defense +238 or higher (without Guild Tower bonus), Crit Rate 85%, high Accuracy (51% or higher)
· Artifacts: Fire attribute damage increase, Cooperative attack damage increase
05:29 - 10:49
4. 💡 Strategies and Tips for Stable Dungeon Clears
· Tark and Ikaru should not take turns in waves and must maintain cooldowns for the boss stage, so it's crucial for Frodo and Ra to clear waves quickly.
· Upon entering the boss stage, the boss immediately applies Defense Break and Glancing Hit, so Ikaru and Tark must wear 'Will' runes to prevent debuffs.
· Tark is the main damage dealer, so ensure high survivability to prevent unexpected deaths.
· In 138 tests, there were no failures with the current build, and an average clear time of around 40 seconds was recorded.
· Out of a total of 400 tests, there were 2 failures, but these occurred with a build before HP and Defense improvements.
· The boss's resistance feels to be over 50%, so it is recommended to secure higher Accuracy than the current values (Ikaru 51%, Frodo 47%, Ra 30%).
서머너즈워차원헬던전룬던전인페르노F2P공략속도팀폭주룬맹공룬봉인룬