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Mobile Legends: Bang Bang, Analysis of the TOP 10 Worst Heroes to Avoid in Ranked MatchesThe current Mobile Legends: Bang Bang meta is faster and more brutal than ever. This article provides an in-depth analysis of the 10 worst-performing heroes in 2026, based on their ranked win rates and pick rates in the M7 World Championship. If you're aiming to climb the ranks, find out which heroes to avoid right now and secure victory with better choices.
· Strong in 1v1 combat, but very vulnerable in the current crowd control (CC) meta.
· Lacks natural sustain to compete with strong heroes in the EXP Lane.
· His all-in playstyle, which leaves him helpless once stunned, is not suitable for the current meta.
· His defense reduction ability is useful against tanks, but it's not enough to offset his overall weaknesses.
· Despite her rework, she has a disappointing win rate in ranked games.
· Her reliance on teammates for follow-up attacks after her freeze skill is too high.
· Lacks the range to safely zone the front line, and long skill cooldowns make sustained skill usage difficult.
· She's a 'one-shot glass cannon' type hero: powerful if her combo lands and teammates follow up, but useless if she misses.
· In solo queue, she struggles due to lack of teamwork and her low mobility makes her an easy target for dive compositions.
· Numerous nerfs have significantly reduced her base damage.
· The mechanical skill required to effectively play Wanwan in the current meta is too high.
· Even when she scales, she no longer poses the game-ending threat she once did.
· She is easily overwhelmed in the current sustained combat meta, making her a hero with very low reward for high effort.
· Has no defense, making it difficult to survive in combat.
· He's like a 'glass cannon without a cannon,' and his skillset is too outdated for the current game speed.
· Lacks strong crowd control and sustain, offering no contribution to competitive teams.
· Other heroes perform his role better, and in 5v5 team fights, he's merely a 200 gold donation to the enemy.
· One of the most picked heroes on this list, but popularity doesn't equate to strength.
· Her damage is highly conditional.
· Her ultimate requires 3 stages to activate, and hitting all stages is difficult, making it easily dodged in high-tier play.
· Her burst damage is only threatening to squishy heroes, and she is less efficient in the mid-lane compared to other mages with high utility.
· One of the most picked heroes in the game, but also one of the most consistently losing.
· The ultimate easy target. Her late-game range is legendary, but it means nothing if she can't survive to use it.
· The current meta prioritizes mobility, and heroes without dashes, blinks, or reliable movement skills are prey for modern assassins.
· With items like 'Sky Piercer' making executions easier, Layla's lack of escape skills becomes a major weakness.
· In the Gold Lane, Ixia or Claude are better choices.
· In the right hands, he can be a god, but the current environment is hostile to him.
· He consumes too many resources. To be effective, he needs immense gold and constant access to blue buff.
· Opponents have figured out Ling's scaling formula and employ strategies to invade his blue buff.
· If the enemy roamer and jungler invade his blue buff even once within the first 5 minutes of the game, Ling is virtually out of the game.
· In a meta dominated by faster, more independent junglers like Yizun Shin or Frederren, the risk of picking Ling far outweighs the potential reward.
· Despite a low ranked win rate, he appears strong in the first 5 minutes with CC immunity, built-in damage reduction, and an ultimate that finishes off low-health targets.
· However, he rapidly declines afterward. Even the 'Sky Piercer' item can't save him.
· To execute with his ultimate, he needs to survive long enough to deal initial damage, which he can't do in the late game.
· If he focuses on damage, he becomes a squishy fighter melted by enemy ranged dealers; if he builds tanky, he lacks the damage to keep up with other junglers in the current meta.
· If the game isn't ended within 10 minutes, Martis becomes a walking weakness.
· Despite a low ranked win rate, she strangely has a high ban rate. This is because low-tier players ban her based solely on her skill description.
· She is completely countered by a single item: 'Athena's Shield'.
· In the past, her ultimate reset could wipe out entire teams, but with the current magic defense item balance, her burst damage is negligible.
· Without ultimate resets, she becomes defenseless. High-tier players all know how to build magic resistance and group up to prevent her kills.
· She is no longer a threat in a game with mages like Juke Sheen who provide more utility.
· She doesn't fit any role currently; playing her as a jungler makes her struggle greatly in objective fights, and her scaling ability is poor.
· The weakest hero in Mobile Legends currently, the ultimate victim of power creep.
· Lacks strong crowd control, has low mobility, and his damage is easily dodged.
· His main damage requires him to be right next to the target, which is difficult in 2026 when every hero has dashes and slows.
· He only gains sustain by securing kills in team fights or destroying minion creeps, which is unrealistic given recent changes in playstyle.
· His ultimate is only useful when enemies are already low on health and losing. If the game is even or you're behind, he contributes nothing to team fights.
· Picking Balmond in the current meta is virtually throwing the game.
· Until Moonton gives him a complete overhaul or a Lancelot-level rework, he will remain in the lowest tier.
1. 🎮 2026 MLBB Meta and Criteria for Worst Heroes
· The 2026 Mobile Legends: Bang Bang meta is faster and more brutal than ever.
· While some heroes are thriving, others are hitting rock bottom.
· We've identified the 10 worst-performing heroes in the current game, based on their ranked win rates and pick rates in the M7 World Championship (zero picks).
· This list clearly shows which heroes players aiming to rank up should avoid.
· While some heroes are thriving, others are hitting rock bottom.
· We've identified the 10 worst-performing heroes in the current game, based on their ranked win rates and pick rates in the M7 World Championship (zero picks).
· This list clearly shows which heroes players aiming to rank up should avoid.
00:00 - 00:29
1. 🎮 2026 MLBB Meta and Criteria for Worst Heroes
· The 2026 Mobile Legends: Bang Bang meta is faster and more brutal than ever.
· While some heroes are thriving, others are hitting rock bottom.
· We've identified the 10 worst-performing heroes in the current game, based on their ranked win rates and pick rates in the M7 World Championship (zero picks).
· This list clearly shows which heroes players aiming to rank up should avoid.
· While some heroes are thriving, others are hitting rock bottom.
· We've identified the 10 worst-performing heroes in the current game, based on their ranked win rates and pick rates in the M7 World Championship (zero picks).
· This list clearly shows which heroes players aiming to rank up should avoid.
00:30 - 01:09
2. 📉 10th Place: Dyroth - Victim of the CC Meta
| Category | Details |
|---|---|
| Hero | Dyroth |
| Rank | 10th Place |
| Ranked Win Rate | 49.49% |
· Lacks natural sustain to compete with strong heroes in the EXP Lane.
· His all-in playstyle, which leaves him helpless once stunned, is not suitable for the current meta.
· His defense reduction ability is useful against tanks, but it's not enough to offset his overall weaknesses.
01:10 - 01:54
3. ❄️ 9th Place: Aurora - Low Win Rate Even After Rework
| Category | Details |
|---|---|
| Hero | Aurora |
| Rank | 9th Place |
| Ranked Win Rate | 48.37% |
· Her reliance on teammates for follow-up attacks after her freeze skill is too high.
· Lacks the range to safely zone the front line, and long skill cooldowns make sustained skill usage difficult.
· She's a 'one-shot glass cannon' type hero: powerful if her combo lands and teammates follow up, but useless if she misses.
· In solo queue, she struggles due to lack of teamwork and her low mobility makes her an easy target for dive compositions.
01:55 - 02:33
4. ⚔️ 8th Place: Wanwan - Nerfs and High Skill Ceiling
| Category | Details |
|---|---|
| Hero | Wanwan |
| Rank | 8th Place |
| Ranked Win Rate | 48% |
· The mechanical skill required to effectively play Wanwan in the current meta is too high.
· Even when she scales, she no longer poses the game-ending threat she once did.
· She is easily overwhelmed in the current sustained combat meta, making her a hero with very low reward for high effort.
02:34 - 03:13
5. 🛡️ 7th Place: Zeong - Outdated Skillset
| Category | Details |
|---|---|
| Hero | Zeong |
| Rank | 7th Place |
| Ranked Win Rate | 47.76% |
· He's like a 'glass cannon without a cannon,' and his skillset is too outdated for the current game speed.
· Lacks strong crowd control and sustain, offering no contribution to competitive teams.
· Other heroes perform his role better, and in 5v5 team fights, he's merely a 200 gold donation to the enemy.
03:14 - 03:52
6. 🐾 6th Place: Nana - Conditional Damage and Easily Dodged Ultimate
| Category | Details |
|---|---|
| Hero | Nana |
| Rank | 6th Place |
| Ranked Win Rate | 47.73% |
· Her damage is highly conditional.
· Her ultimate requires 3 stages to activate, and hitting all stages is difficult, making it easily dodged in high-tier play.
· Her burst damage is only threatening to squishy heroes, and she is less efficient in the mid-lane compared to other mages with high utility.
03:53 - 04:57
7. 🎯 5th Place: Layla - The Ultimate Easy Target
| Category | Details |
|---|---|
| Hero | Layla |
| Rank | 5th Place |
| Ranked Win Rate | 47% |
· The ultimate easy target. Her late-game range is legendary, but it means nothing if she can't survive to use it.
· The current meta prioritizes mobility, and heroes without dashes, blinks, or reliable movement skills are prey for modern assassins.
· With items like 'Sky Piercer' making executions easier, Layla's lack of escape skills becomes a major weakness.
· In the Gold Lane, Ixia or Claude are better choices.
04:58 - 06:05
8. 🗡️ 4th Place: Ling - Resource-Intensive Jungler
| Category | Details |
|---|---|
| Hero | Ling |
| Rank | 4th Place |
| Ranked Win Rate | 47.32% |
· He consumes too many resources. To be effective, he needs immense gold and constant access to blue buff.
· Opponents have figured out Ling's scaling formula and employ strategies to invade his blue buff.
· If the enemy roamer and jungler invade his blue buff even once within the first 5 minutes of the game, Ling is virtually out of the game.
· In a meta dominated by faster, more independent junglers like Yizun Shin or Frederren, the risk of picking Ling far outweighs the potential reward.
06:06 - 07:08
9. 💥 3rd Place: Martis - Early Game Dominance, Late Game Drop-off
| Category | Details |
|---|---|
| Hero | Martis |
| Rank | 3rd Place |
| Ranked Win Rate | 46.40% |
· However, he rapidly declines afterward. Even the 'Sky Piercer' item can't save him.
· To execute with his ultimate, he needs to survive long enough to deal initial damage, which he can't do in the late game.
· If he focuses on damage, he becomes a squishy fighter melted by enemy ranged dealers; if he builds tanky, he lacks the damage to keep up with other junglers in the current meta.
· If the game isn't ended within 10 minutes, Martis becomes a walking weakness.
07:09 - 08:21
10. 👻 2nd Place: Karina - Perfectly Countered by Athena's Shield
| Category | Details |
|---|---|
| Hero | Karina |
| Rank | 2nd Place |
| Ranked Win Rate | 46.31% |
· She is completely countered by a single item: 'Athena's Shield'.
· In the past, her ultimate reset could wipe out entire teams, but with the current magic defense item balance, her burst damage is negligible.
· Without ultimate resets, she becomes defenseless. High-tier players all know how to build magic resistance and group up to prevent her kills.
· She is no longer a threat in a game with mages like Juke Sheen who provide more utility.
· She doesn't fit any role currently; playing her as a jungler makes her struggle greatly in objective fights, and her scaling ability is poor.
08:27 - 09:38
11. 💀 1st Place: Balmond - The Ultimate Victim of Power Creep
| Category | Details |
|---|---|
| Hero | Balmond |
| Rank | 1st Place (Weakest) |
| Ranked Win Rate | 43.82% |
· Lacks strong crowd control, has low mobility, and his damage is easily dodged.
· His main damage requires him to be right next to the target, which is difficult in 2026 when every hero has dashes and slows.
· He only gains sustain by securing kills in team fights or destroying minion creeps, which is unrealistic given recent changes in playstyle.
· His ultimate is only useful when enemies are already low on health and losing. If the game is even or you're behind, he contributes nothing to team fights.
· Picking Balmond in the current meta is virtually throwing the game.
· Until Moonton gives him a complete overhaul or a Lancelot-level rework, he will remain in the lowest tier.
