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Hyrule Warriors: Age of Calamity: Strategy Guide for the Final Demon 'Cloud Gibdo' and the Crisis of the Great Hyrule ForestIn this 21st part of Hyrule Warriors: Age of Calamity, a fierce battle unfolds against the final fiend, 'Cloud Gibdo,' who is burning down the Great Hyrule Forest. Players utilize characters skilled in elemental attacks, such as Agitha, Ardhi, Zelda, and the Golem, to fend off various Moblin and Cloud Gibdo's powerful assaults, overcoming the forest's crisis. Strategic gameplay, especially in countering Cloud Gibdo's flight ability and rapid attack speed, stands out.
1. 🔥 The Last Fiend, Cloud Gibdo, Appears, Burning Down the Great Hyrule Forest
· Although Rauru's party was turning the tide with miraculous power, the enemy's offensive did not stop even after defeating the third fiend.
· Reports came in that the Great Hyrule Forest was under attack again, and sensing the unusual movements of monsters, Rauru's party immediately set out to intercept.
· What awaited them was the final fiend burning down the forest, 'Cloud Gibdo.' This fiend, infused with Ganondorf's malice, had gone berserk, emitting powerful malice without any discernible attack motions, making it difficult to even approach.
· Rito warriors could only keep it at bay with arrows from a distance, and the forest was helplessly consumed by flames.
· After the fiend disappeared, the Royal Army arrived, but the forest was already devastated, making it impossible to rely on the hidden passages used in previous battles.
· Reports came in that the Great Hyrule Forest was under attack again, and sensing the unusual movements of monsters, Rauru's party immediately set out to intercept.
· What awaited them was the final fiend burning down the forest, 'Cloud Gibdo.' This fiend, infused with Ganondorf's malice, had gone berserk, emitting powerful malice without any discernible attack motions, making it difficult to even approach.
· Rito warriors could only keep it at bay with arrows from a distance, and the forest was helplessly consumed by flames.
· After the fiend disappeared, the Royal Army arrived, but the forest was already devastated, making it impossible to rely on the hidden passages used in previous battles.
00:19 - 02:33
1. 🔥 The Last Fiend, Cloud Gibdo, Appears, Burning Down the Great Hyrule Forest
· Although Rauru's party was turning the tide with miraculous power, the enemy's offensive did not stop even after defeating the third fiend.
· Reports came in that the Great Hyrule Forest was under attack again, and sensing the unusual movements of monsters, Rauru's party immediately set out to intercept.
· What awaited them was the final fiend burning down the forest, 'Cloud Gibdo.' This fiend, infused with Ganondorf's malice, had gone berserk, emitting powerful malice without any discernible attack motions, making it difficult to even approach.
· Rito warriors could only keep it at bay with arrows from a distance, and the forest was helplessly consumed by flames.
· After the fiend disappeared, the Royal Army arrived, but the forest was already devastated, making it impossible to rely on the hidden passages used in previous battles.
· Reports came in that the Great Hyrule Forest was under attack again, and sensing the unusual movements of monsters, Rauru's party immediately set out to intercept.
· What awaited them was the final fiend burning down the forest, 'Cloud Gibdo.' This fiend, infused with Ganondorf's malice, had gone berserk, emitting powerful malice without any discernible attack motions, making it difficult to even approach.
· Rito warriors could only keep it at bay with arrows from a distance, and the forest was helplessly consumed by flames.
· After the fiend disappeared, the Royal Army arrived, but the forest was already devastated, making it impossible to rely on the hidden passages used in previous battles.
02:36 - 03:24
2. 🛡️ Agitha-Centric Character Combination and Early Battle Strategy
· For this battle, Agitha, Ardhi, Zelda, and the Golem were chosen as playable characters.
· Since Agitha, the Sage of Fire, is not afraid of forest fires, it was decided to proceed with Agitha as the central character.
· Agitha has been made easier to use with added actions, and her 'Strong Attack 4,' which throws a massive explosion, is a versatile skill useful for both crowd control and exposing enemy weaknesses.
· To rescue Rito warriors in danger across the battlefield, the party split up to assist.
· They captured strongholds and resupplied at campsites but faced a shortage of potions and monster materials.
· Since Agitha, the Sage of Fire, is not afraid of forest fires, it was decided to proceed with Agitha as the central character.
· Agitha has been made easier to use with added actions, and her 'Strong Attack 4,' which throws a massive explosion, is a versatile skill useful for both crowd control and exposing enemy weaknesses.
· To rescue Rito warriors in danger across the battlefield, the party split up to assist.
· They captured strongholds and resupplied at campsites but faced a shortage of potions and monster materials.
03:37 - 04:33
3. 💣 Tricky Battle Against Bomb Barrel Moblins
· While helping Rito warriors who called for aid, they encountered peculiar Moblins carrying bomb barrels on their backs.
· These Moblins primarily attack with bomb barrels, with other attack frequencies being significantly lower. They can only be countered by deflecting.
· Bomb Barrel Moblins were not strong but extremely difficult to defeat. They rarely engaged in close combat, making rush attacks impossible.
· Deflecting bomb barrels consumed a lot of battery, requiring frequent returns to campsites for resupply.
· It took 2-3 times longer to defeat them compared to regular Moblins, making the strategy quite challenging.
· These Moblins primarily attack with bomb barrels, with other attack frequencies being significantly lower. They can only be countered by deflecting.
· Bomb Barrel Moblins were not strong but extremely difficult to defeat. They rarely engaged in close combat, making rush attacks impossible.
· Deflecting bomb barrels consumed a lot of battery, requiring frequent returns to campsites for resupply.
· It took 2-3 times longer to defeat them compared to regular Moblins, making the strategy quite challenging.
04:44 - 05:43
4. ⚔️ Golem's Greatsword Usage and Moblin Type Strategies
· After moving, the player switched to the Golem and wielded a greatsword. The player felt more comfortable and found it easier to fight with the greatsword than a one-handed sword.
· Silver Moblins without bomb barrels appeared, but their attack patterns were identical, only their color differed. They were quickly dispatched with Sync Strikes.
· The Golem was imbued with the Light element, further amplifying the greatsword's firepower.
· The Silver Moblins' durability was not significantly different, making them seem like a mere palette swap, yet their dedicated entrance animation caused some bewilderment.
· Silver Moblins without bomb barrels appeared, but their attack patterns were identical, only their color differed. They were quickly dispatched with Sync Strikes.
· The Golem was imbued with the Light element, further amplifying the greatsword's firepower.
· The Silver Moblins' durability was not significantly different, making them seem like a mere palette swap, yet their dedicated entrance animation caused some bewilderment.
05:51 - 06:39
5. 🌪️ Using Gears and the Risk of Friendly Fire
· Encountering Bomb Barrel Moblins again, it was decided that deflecting alone would be insufficient, so gears were used in conjunction.
· After resupplying batteries at the campsite, gears were used to create whirlwinds, speeding up elemental effect application and gathering surrounding enemies for efficient disposal.
· An attempt to finish off enemies with Ardhi's lightning attack failed when an allied character's attack moved the enemy, causing the attack to miss.
· The player expressed frustration with allies, noting that it was fortunate they were paired with the Golem; with a Zelda and Ardhi combination, it would have been a complete miss.
· After resupplying batteries at the campsite, gears were used to create whirlwinds, speeding up elemental effect application and gathering surrounding enemies for efficient disposal.
· An attempt to finish off enemies with Ardhi's lightning attack failed when an allied character's attack moved the enemy, causing the attack to miss.
· The player expressed frustration with allies, noting that it was fortunate they were paired with the Golem; with a Zelda and Ardhi combination, it would have been a complete miss.
06:47 - 07:20
6. ⚡ Approaching the Fiend: Importance of Elemental Characters
· As they approached the fiend's location, the number of Gibdos increased.
· It was mentioned that while this battle allowed free character selection without fixed characters, choosing Zora or Rito warriors, who have weak elemental attacks, would have made fighting Gibdos difficult.
· It was confirmed that forming a team with the main characters (Agitha, Ardhi, Zelda, Golem) was a wise choice.
· After dealing with all Gibdos, the path to the fiend opened, and they proceeded while keeping an eye on their HP gauge.
· It was mentioned that while this battle allowed free character selection without fixed characters, choosing Zora or Rito warriors, who have weak elemental attacks, would have made fighting Gibdos difficult.
· It was confirmed that forming a team with the main characters (Agitha, Ardhi, Zelda, Golem) was a wise choice.
· After dealing with all Gibdos, the path to the fiend opened, and they proceeded while keeping an eye on their HP gauge.
07:29 - 08:33
7. 🦋 Cloud Gibdo Phase 1: Flight Ability and Wing Destruction
· The full form of the final fiend, 'Cloud Gibdo,' was revealed. It was an insect-like form, but surprisingly tolerable, the player remarked.
· Cloud Gibdo flew through the sky with sand wings, so the wings had to be destroyed first to bring it down to the ground.
· Cloud Gibdo prepared powerful techniques, emitting whirlwinds. The whirlwinds served as a defensive technique to conceal its main attack, indicating it was one of the more intelligent fiends.
· The player countered with Zelda and Agitha's Sync Strike. This technique, where Agitha triggers an explosion at a location marked by Zelda, was finally understood and properly utilized after being misunderstood in previous battles.
· With its wings nearly destroyed, bombs were used to completely shatter them, bringing Cloud Gibdo down to the ground.
· Cloud Gibdo flew through the sky with sand wings, so the wings had to be destroyed first to bring it down to the ground.
· Cloud Gibdo prepared powerful techniques, emitting whirlwinds. The whirlwinds served as a defensive technique to conceal its main attack, indicating it was one of the more intelligent fiends.
· The player countered with Zelda and Agitha's Sync Strike. This technique, where Agitha triggers an explosion at a location marked by Zelda, was finally understood and properly utilized after being misunderstood in previous battles.
· With its wings nearly destroyed, bombs were used to completely shatter them, bringing Cloud Gibdo down to the ground.
08:35 - 09:18
8. 💨 Cloud Gibdo Phase 2: Ground Combat and Super-Fast Attacks
· The lower half of Cloud Gibdo, after falling to the ground, looked as if it was wearing drawers, leading to speculation about an 'Ojou-sama' (lady) motif.
· Cloud Gibdo leaped and performed a dive attack, which the player countered with a solid technique.
· Cloud Gibdo's most dangerous aspect was its attack speed. Its continuous clawing attacks were extremely difficult to dodge.
· It was too fast to react to, but all attacks were successfully guarded. It was fortunate that only the final blow did not have a guard-break effect.
· This speed was comparable to that of the Thunder Gleeok, the player noted.
· Cloud Gibdo leaped and performed a dive attack, which the player countered with a solid technique.
· Cloud Gibdo's most dangerous aspect was its attack speed. Its continuous clawing attacks were extremely difficult to dodge.
· It was too fast to react to, but all attacks were successfully guarded. It was fortunate that only the final blow did not have a guard-break effect.
· This speed was comparable to that of the Thunder Gleeok, the player noted.
09:21 - 10:32
9. 💥 Cloud Gibdo Phase 3: Elemental Enhancement and Final Blow
· Cloud Gibdo's HP was about half remaining, and it was estimated that about 3 more smash attacks would be needed.
· Ardhi was imbued with the Fire element, allowing her to wield both Lightning and Fire. However, it was noted that only one elemental effect applies at a time, so the advantage of wielding multiple elements wasn't significant.
· It was argued that since even weak attacks apply elemental effects, it wasn't entirely meaningless.
· A Sync Strike was completed, triggering a smash attack. It seemed fewer smash attacks would be needed than expected, but just before the finish, Cloud Gibdo moved during its attack, causing the Sync Strike to miss.
· Ultimately, it was finished with a regular attack, with Ardhi delivering the final blow.
· Ardhi was imbued with the Fire element, allowing her to wield both Lightning and Fire. However, it was noted that only one elemental effect applies at a time, so the advantage of wielding multiple elements wasn't significant.
· It was argued that since even weak attacks apply elemental effects, it wasn't entirely meaningless.
· A Sync Strike was completed, triggering a smash attack. It seemed fewer smash attacks would be needed than expected, but just before the finish, Cloud Gibdo moved during its attack, causing the Sync Strike to miss.
· Ultimately, it was finished with a regular attack, with Ardhi delivering the final blow.
11:01 - 12:48
10. 🌳 Forest Recovery and Final Showdown with Ganondorf Teased
· After defeating the fiend, questions arose about how to restore the burned forest. Koroks explained that the forest would be reborn through their cycle of life.
· It was realized that the forest's destruction was due to Ganondorf's malice, and similar incidents could occur across Hyrule if the source wasn't eliminated.
· With all fiends defeated, the final showdown with Ganondorf was hinted to be imminent.
· The next battle was teased to be an aerial combat, taking place above Death Mountain, near the flying ships from Tears of the Kingdom.
· It was realized that the forest's destruction was due to Ganondorf's malice, and similar incidents could occur across Hyrule if the source wasn't eliminated.
· With all fiends defeated, the final showdown with Ganondorf was hinted to be imminent.
· The next battle was teased to be an aerial combat, taking place above Death Mountain, near the flying ships from Tears of the Kingdom.
