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Valorant New Agent Mix: Ability Deep Dive and Hidden InteractionsLearn how Valorant's new Controller agent, Mix, interacts with other agents and game mechanics. Get answers to exciting questions like whether Mix's 'Impulse' can heal enemies or if 'Basequake' can disrupt spike defuses, helping you master Mix's abilities.
1. 🎮 Impulse: Enemy Healing & Total Healing Amount
· Mix's 'Impulse' can heal enemies.
· It restores a total of 93 HP, with three 20 HP pulses and three 11 HP gradual recoveries in between.
· It restores a total of 93 HP, with three 20 HP pulses and three 11 HP gradual recoveries in between.
| Category | Details |
|---|---|
| Can heal enemies | Yes |
| Total Healing | 93 HP |
| Healing Method | Three 20 HP pulses Three 11 HP gradual recoveries |
00:23 - 01:09
1. 🎮 Impulse: Enemy Healing & Total Healing Amount
· Mix's 'Impulse' can heal enemies.
· It restores a total of 93 HP, with three 20 HP pulses and three 11 HP gradual recoveries in between.
· It restores a total of 93 HP, with three 20 HP pulses and three 11 HP gradual recoveries in between.
| Category | Details |
|---|---|
| Can heal enemies | Yes |
| Total Healing | 93 HP |
| Healing Method | Three 20 HP pulses Three 11 HP gradual recoveries |
01:10 - 02:00
2. 💨 Harmonize: Speed Boost Stacking
· Mix's 'Harmonize' speed boost does not stack with Brimstone's Stim Beacon. Even if both effects are active simultaneously, only one speed boost will apply.
· However, it does stack with Neon's sprint ability, allowing Neon to move very quickly.
· However, it does stack with Neon's sprint ability, allowing Neon to move very quickly.
02:01 - 02:45
3. 🌫️ Waveform (Smoke): Duration & Range
· Mix's smoke duration is approximately 16.5 seconds, which is longer than Clove, Astra, and Omen, but shorter than Harbor and Brimstone.
· Contrary to developer statements, the smoke's range is slightly shorter than Clove's and Brimstone's.
· Contrary to developer statements, the smoke's range is slightly shorter than Clove's and Brimstone's.
02:46 - 03:32
4. 💥 Basequake (Ultimate): Ally Impact & Movement During Cast
· 'Basequake' also affects allies, so caution is advised when using it.
· Movement speed is significantly reduced during ultimate cast, almost bringing you to a halt, and mouse movement is also restricted.
· Movement speed is significantly reduced during ultimate cast, almost bringing you to a halt, and mouse movement is also restricted.
03:33 - 04:02
5. 🛡️ Impulse: Destructibility & HP
· 'Impulse' can be destroyed and has approximately 50 HP (can be destroyed with 2 shots from a Vandal or Classic).
· It can be destroyed even before the first pulse occurs after the ability lands.
· It can be destroyed even before the first pulse occurs after the ability lands.
04:03 - 05:11
6. ⚡ Impulse: Stun Effect Duration
· 'Impulse's stun effect only applies at the moment of the pulse; the stun effect does not persist between pulses.
· If you have your knife out, you can pass through the pulses without being stunned.
· If you have your knife out, you can pass through the pulses without being stunned.
05:12 - 05:55
7. 👣 Harmonize: Footstep Audio
· When 'Harmonize' is active, footsteps might be slightly more audible than usual.
· The footstep audio range is the same as normal footsteps, 30m.
· The footstep audio range is the same as normal footsteps, 30m.
06:05 - 06:49
8. 💣 Basequake: Spike Defuse Disruption
· 'Basequake' can disrupt a spike defuse if there's space to push the enemy back.
· However, if the enemy is against a wall and has no space to be pushed back, it cannot disrupt the defuse.
· However, if the enemy is against a wall and has no space to be pushed back, it cannot disrupt the defuse.
06:50 - 07:43
9. 🔥 Impulse: Molly Interaction & Healing Disruption
· 'Impulse' is not destroyed by molotovs and survives on top of them.
· However, the healing effect of 'Impulse' is interrupted while taking molotov damage. (Similar to Sage's healing)
· However, the healing effect of 'Impulse' is interrupted while taking molotov damage. (Similar to Sage's healing)
07:44 - 08:09
10. 🚀 Harmonize: Interaction with Iso's Ultimate
· If Iso uses their ultimate while under the 'Harmonize' effect, the speed boost is maintained.
· Even if Mix is caught in Iso's ultimate, if Mix used 'Harmonize' on themselves, the speed boost is maintained. (Potentially a bug)
· Even if Mix is caught in Iso's ultimate, if Mix used 'Harmonize' on themselves, the speed boost is maintained. (Potentially a bug)
08:10 - 08:51
11. ⬆️ Basequake: Jett Updraft & Vertical Range
· Even if Jett uses Updraft within 'Basequake's range, she cannot avoid the ultimate's effect.
· 'Basequake' affects all targets within its range, regardless of vertical height.
· 'Basequake' affects all targets within its range, regardless of vertical height.
08:52 - 09:31
12. 🔄 Harmonize: Duration Refresh Conditions
· 'Harmonize's duration is not refreshed by kills if either Mix or an ally dies.
· To refresh the duration, both Mix and the ally affected by 'Harmonize' must remain alive.
· To refresh the duration, both Mix and the ally affected by 'Harmonize' must remain alive.
