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Everyone was wrong! The truth about the Necromancer nerf and Diablo Immortal class balance analysisNews has been shared about the upcoming class balance changes in Diablo Immortal's latest major update. While the community's dissatisfaction with the Necromancer nerf is high, analysis suggests it will only affect specific builds, and the class will likely remain powerful. Let's take a closer look at the impact of these changes on each class and the true meaning behind the Necromancer nerf.
1. 🎮 Upcoming Class Balance Changes: The Dawn of the Necromancer Nerf
· News has been shared about the upcoming class balance changes with the next major update.
· Necromancer players, in particular, are expressing dissatisfaction with the nerf to the dash and damage build based on rat form.
· The rat form build was a meta that allowed players to evade damage with high mobility, inflict silence and sustained damage, and then disengage.
· With this change, the damage and shield gain of this build will be reduced.
· Necromancer players, in particular, are expressing dissatisfaction with the nerf to the dash and damage build based on rat form.
· The rat form build was a meta that allowed players to evade damage with high mobility, inflict silence and sustained damage, and then disengage.
· With this change, the damage and shield gain of this build will be reduced.
00:00 - 00:46
1. 🎮 Upcoming Class Balance Changes: The Dawn of the Necromancer Nerf
· News has been shared about the upcoming class balance changes with the next major update.
· Necromancer players, in particular, are expressing dissatisfaction with the nerf to the dash and damage build based on rat form.
· The rat form build was a meta that allowed players to evade damage with high mobility, inflict silence and sustained damage, and then disengage.
· With this change, the damage and shield gain of this build will be reduced.
· Necromancer players, in particular, are expressing dissatisfaction with the nerf to the dash and damage build based on rat form.
· The rat form build was a meta that allowed players to evade damage with high mobility, inflict silence and sustained damage, and then disengage.
· With this change, the damage and shield gain of this build will be reduced.
00:47 - 01:45
2. ✨ Wizard Nerf: Changes to Stealth Abilities
· The nerf to the Wizard's stealth ability will affect certain playstyles.
· The playstyle of only revealing oneself when casting Meteor and remaining invulnerable otherwise may still be useful.
· However, the detection range will increase from 3 yards to 4 yards, and using skills and basic attacks simultaneously will briefly reveal the Wizard.
· Skill cast animations will now be displayed on the opponent's screen, making stealth play more difficult than before.
· The playstyle of only revealing oneself when casting Meteor and remaining invulnerable otherwise may still be useful.
· However, the detection range will increase from 3 yards to 4 yards, and using skills and basic attacks simultaneously will briefly reveal the Wizard.
· Skill cast animations will now be displayed on the opponent's screen, making stealth play more difficult than before.
01:46 - 02:31
3. 👊 Monk Nerf: Targeting Difficulty Adjustment
· Monk players are expressing dissatisfaction with this nerf, claiming that a community manager decided on the nerf after seeing Reddit posts.
· However, it was true that if a Monk continuously attacked, it was very difficult for 2-3 players to hit them.
· This nerf will provide a small window of opportunity to stun, crowd control, or damage Monks.
· However, it was true that if a Monk continuously attacked, it was very difficult for 2-3 players to hit them.
· This nerf will provide a small window of opportunity to stun, crowd control, or damage Monks.
02:32 - 03:16
4. 💀 Necromancer Nerf Detailed Analysis: Rat Form and Shields
· The Necromancer will receive the biggest nerf to their Rat Form.
· While transforming into Rat Form will reduce damage by 40%, movement speed will increase by 60%.
· However, if movement speed is already high, it's possible the movement speed cap cannot be exceeded.
· The range of the 'Deep Absorption' skill, which grants a shield by absorbing enemies, will be reduced from 10 yards to 5 yards. Since 10 yards was a very wide range, reducing it to 5 yards may be reasonable.
· While transforming into Rat Form will reduce damage by 40%, movement speed will increase by 60%.
· However, if movement speed is already high, it's possible the movement speed cap cannot be exceeded.
· The range of the 'Deep Absorption' skill, which grants a shield by absorbing enemies, will be reduced from 10 yards to 5 yards. Since 10 yards was a very wide range, reducing it to 5 yards may be reasonable.
03:17 - 03:46
5. 🛡️ Barbarian Nerf: Importance of Tactical Skill Usage
· Barbarians will need a more tactical approach when using skills.
· However, their survivability will remain largely unchanged, and they will still be very difficult to kill.
· Damage will also remain the same, so with proper skill timing, they can maintain their power without major issues.
· However, their survivability will remain largely unchanged, and they will still be very difficult to kill.
· Damage will also remain the same, so with proper skill timing, they can maintain their power without major issues.
03:47 - 05:40
6. 😡 Community Outrage Over Necromancer Nerf and the Actual PvP Meta
· The community is largely enraged by the Necromancer nerf, pointing out that the Barbarian was not nerfed.
· There is significant concern about Rat Form and Fear damage each being reduced by 40% when the Fear skill has already been nerfed.
· Many players expect Necromancers to be abandoned and Barbarians to dominate PvP again.
· However, Necromancers have consistently ranked high in PvP charts since July, and their population has continued to grow thanks to new builds that inflict both silence and sustained damage.
· The playstyle of dashing in with Rat Form, dealing damage, and escaping was very difficult for opponents to counter.
· After this nerf, Crusaders, Demon Hunters, and Druids may rise to the top again, and Barbarians are still expected to be powerful.
· There is significant concern about Rat Form and Fear damage each being reduced by 40% when the Fear skill has already been nerfed.
· Many players expect Necromancers to be abandoned and Barbarians to dominate PvP again.
· However, Necromancers have consistently ranked high in PvP charts since July, and their population has continued to grow thanks to new builds that inflict both silence and sustained damage.
· The playstyle of dashing in with Rat Form, dealing damage, and escaping was very difficult for opponents to counter.
· After this nerf, Crusaders, Demon Hunters, and Druids may rise to the top again, and Barbarians are still expected to be powerful.
05:41 - 08:48
7. 💡 Necromancer Nerf, Not as Serious as Thought? Expert Opinion
· One Necromancer player analyzed that this nerf will have a greater impact on specific PvP builds.
· Rat Form dash builds that use AoE Bone Spirit damage, fear, and silence, or builds that utilize line of sight, will be most affected.
· However, the 'Standoff Kiting Build,' a popular recent meta used by many players, involves Wizards dealing fear and silence damage with Bone Spirit.
· In this build, Rat Form is primarily used for escaping or dashing to the rear, so the impact of the damage reduction is limited.
· The duration of reduced damage in Rat Form is short, and Wizards can still crowd control in Rat Form and gain additional movement speed when escaping.
· The reduction in 'Deep Absorption' shield range is also not too bad for Necromancers, as they can manually cast a 25% shield on cooldown.
· Therefore, the prevailing opinion is that this nerf is not fatal to Necromancers and will only affect specific builds.
· Rat Form dash builds that use AoE Bone Spirit damage, fear, and silence, or builds that utilize line of sight, will be most affected.
· However, the 'Standoff Kiting Build,' a popular recent meta used by many players, involves Wizards dealing fear and silence damage with Bone Spirit.
· In this build, Rat Form is primarily used for escaping or dashing to the rear, so the impact of the damage reduction is limited.
· The duration of reduced damage in Rat Form is short, and Wizards can still crowd control in Rat Form and gain additional movement speed when escaping.
· The reduction in 'Deep Absorption' shield range is also not too bad for Necromancers, as they can manually cast a 25% shield on cooldown.
· Therefore, the prevailing opinion is that this nerf is not fatal to Necromancers and will only affect specific builds.
08:49 - 09:22
8. 🔮 The Future of Necromancers: The Return of Golem Builds?
· Despite this nerf, Necromancers are still expected to remain an excellent class.
· We might even see Golem Necromancer builds make a comeback, providing a support role.
· Golem builds were quite solid in the past, but for some reason, players stopped using them.
· Necromancer players who manage their skills well should be able to continue playing without much concern.
· We might even see Golem Necromancer builds make a comeback, providing a support role.
· Golem builds were quite solid in the past, but for some reason, players stopped using them.
· Necromancer players who manage their skills well should be able to continue playing without much concern.
