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Last Epoch Season 4: Full breakdown of Rogue's new skills, 'Shadow Rend' and 'Bladestorm'!Last Epoch Season 4 introduces two new core skills for the Rogue class: 'Shadow Rend' and 'Bladestorm'. These skills, along with various nodes, offer the potential to build powerful setups tailored to different playstyles. Exciting changes are also coming to other class skills, including Mage and Spellblade. This update promises a more diverse combat experience.
Last Epoch Season 4: Full breakdown of Rogue's new skills, 'Shadow Rend' and 'Bladestorm'!
1. 🎮 Shadow Rend: New Rogue Core Skill
· Shadow Rend is a new Rogue skill, offering a powerful, high mana cost option, especially for melee builds.
· This skill delivers a potent delayed attack, allowing players to control the battlefield while maintaining mobility.
· Unlocked early at Level 7, it can be utilized quickly.
CategoryDetails
Skill TagsPhysical, Melee, Bow, Attack, Movement, Short Range, Dexterity
Shadow EffectAffected by modifiers that increase damage of skills used by Shadows
When equipped with a Melee WeaponShort dash, then a Shadow spawns at the previous location, delivering a delayed rapid attack
When equipped with a BowShadow fires a powerful piercing shot
00:11 - 01:26
1. 🎮 Shadow Rend: New Rogue Core Skill
· Shadow Rend is a new Rogue skill, offering a powerful, high mana cost option, especially for melee builds.
· This skill delivers a potent delayed attack, allowing players to control the battlefield while maintaining mobility.
· Unlocked early at Level 7, it can be utilized quickly.
CategoryDetails
Skill TagsPhysical, Melee, Bow, Attack, Movement, Short Range, Dexterity
Shadow EffectAffected by modifiers that increase damage of skills used by Shadows
When equipped with a Melee WeaponShort dash, then a Shadow spawns at the previous location, delivering a delayed rapid attack
When equipped with a BowShadow fires a powerful piercing shot
01:30 - 03:46
2. ⚔️ Shadow Rend Skill Node Deep Dive
· Shadow Rend's passive tree offers various improvement options, including increased damage and area, reduced mana cost, attribute conversion, and skill movement changes.
Node NameEffect
Ghost Blade · Throws blades at nearby enemies when Ghost Blade stacks are gained and consumed.
· Throwing attacks have a 100% chance to apply Shadow Dagger.
· Gain 1 stack per stack, max 9 stacks.
· Consume 3 stacks per second while moving.
Dusk Light · Converts Shadow damage type from Physical to Lightning.
Night Approach · Removes Shadow Rend's movement component.
· Instead, causes the Shadow to dash forward in the target direction.
Shadow Massacre · Shadow mimics Multishot (Bow) or Shadow Cascade (Melee) depending on equipped weapon.
· Increased mana cost.
Unending Twilight · Grants a chance for Shadows consumed by Shadow Massacre to persist (reusable).
Hidden Strength · Consumes all Shadows to restore mana.
· Increases Shadow Rend's damage and melee area.
· Allows for very powerful attacks based on the number of Shadows generated.
03:47 - 03:58
3. 🌪️ Bladestorm: Reborn as an Independent Skill
· Bladestorm has been reborn as an independent skill with its own skill tree, no longer a node in the Umbral Blades skill tree.
· Players can customize Bladestorm to suit their own playstyle.
CategoryDetails
Skill TagsPhysical, Throwing Attack, Dexterity
04:13 - 06:25
4. 💥 Bladestorm Skill Node Deep Dive
· Bladestorm's new nodes significantly enhance the skill's explosive power and tracking capabilities.
Node NameEffect
Blade Detonation · Upgraded version of Umbral Blades' Exploding Blades node.
· Bladestorms create explosions when they rotate into each other.
· 2x Bladestorm radius, 500% damage effectiveness.
Lingering Fragments · When Blade Detonation occurs, creates Blade Traps in the area (deals additional damage to enemies).
· Occurs a limited number of times every 2 seconds; investing in the node increases frequency.
Magnetic Grip · Bladestorm movement speed increased (from 2m/s to 3m/s).
· Allows for guided Bladestorms that slowly track enemies.
Alloy Animation · Greatly enhances Bladestorm's tracking ability.
· 100% increased movement speed, 20% increased duration.
· Each Bladestorm can hit the same target simultaneously (shotgun effect).
· Reduces maximum Bladestorms by 1, increases mana cost by 50%.
Shuriken Storm · When Bladestorm is used, repeatedly fires shurikens at enemies within 10m.
Shattering · Increases the radius of Acid Flasks exploding within Bladestorms.
· Deals more multiplicative damage.
06:26 - 07:09
5. ✨ Umbral Blades and Mage Skill Updates
· Exciting changes are also being applied to Umbral Blades and Mage class skills.
Skill/NodeDetails
Umbral Blades: Calling Card · Recovered blades have a chance to create a Shadow at their location (up to 20% with 2 points invested).
Firebrand: Excitation · Lightning conversion option.
· Lightning Blast consumes Firebrand stacks to chain 2 additional times per stack.
07:10 - 10:51
6. 🧙‍♀️ Spellblade and Other Mage Skill Changes
· Various Mage skills, including Mana Strike, Shatter Strike, and Volcanic Orb, are being improved.
Skill/NodeDetails
Mana Strike: Star Guide (Reworked) · When Mana Strike is directly used and hits, has a 50% chance to cast Static Orb (doubled if mana is 80% or higher).
· Max 3 times per 2 seconds, consumes 120% of Static Orb's mana cost.
· Effect guaranteed if Mana Strike is on cooldown.
Mana Strike: Teleporting Strike · Now grants auto-targeting effect (previously Star Guide effect).
Mana Strike: Shocking Force (New) · Replaces Arcanist Blade location.
· Grants 8% additional multiplicative damage per point, 10% chance to Shock per point.
Mana Strike: Power Surge (Replaces Essence of Control) · 12% additional damage per point, 20% increased Mana Arc mana cost.
· Increased Mana Strike damage, increased Mana Arc mana cost.
· 36% additional multiplicative damage with 3 points invested.
Shatter Strike: Frozen Shrapnel (Buffed) · Fires 8 Ice Shards when directly cast (half when indirectly cast).
· Ice Shards: 300% additional damage effectiveness (was 100%), 60 base damage (was 20).
Shatter Strike: Unrelenting Winter (Reworked) · When Ice Shards hit, has a 5% chance per point to create a random Glacier explosion (consumes 25% of Glacier's mana cost).
Shatter Strike: Arctic Blast · Instead of pushing enemies away, pulls them to a point in front (helps with combo chaining).
Shatter Strike: Clash of Lightning (New) · Converts Shatter Strike to Lightning attribute.
Volcanic Orb · Mana cost reduced (from 70 to 50).
· Increased base damage and damage effectiveness.
· Condenses high point costs across the skill tree.
Volcanic Orb: Frozen Orb Node · Converts Ignite chance from all sources to Frostbite chance for Volcanic Orb.
Black Hole · Can gain additional cooldown reduction.
· Can gain additional charges.
Meteor: Heat Flux · When Meteor impacts, casts Frost Claw on nearby enemies (consumes 120% of Frost Claw's mana cost).
Spellblade: Flamedrinker · Melee attacks consuming 10 or more mana deal more elemental damage (multiplicative).
Spellblade: Incinerating Aura · Fire Aura from all sources deals damage in a larger area.
· Increased Intelligence and Fire Aura area.
· 5-point Threshold Bonus: Fire Aura deals more multiplicative damage based on unapplied Fire Resistance.
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