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Black Ops 7 Zombies: Paradox Junction 3 Cursed Artifacts Complete Unlock GuideThis guide details how to unlock all Cursed Artifacts in the Black Ops 7 Zombies Paradox Junction map. You'll find all the information needed to unlock Golden Armor, Ultra Rarity, and Pack-a-Punch Tier 3 through each artifact's challenges and efficient strategies. Master Curse Mode and easily acquire all artifacts with this guide.
Black Ops 7 Zombies: Paradox Junction 3 Cursed Artifacts Complete Unlock Guide
1. 🎮 First Step to Artifact Unlocking: Easter Egg Completion
· To unlock Cursed Artifacts in Paradox Junction, you must first complete the Easter Egg.
· You need to successfully clear the Dark Heart boss fight, whether in normal mode or guided mode.
· Completing the Easter Egg grants access to the artifact unlocking challenges within Paradox Junction's Curse Mode on your account.
00:00 - 00:40
1. 🎮 First Step to Artifact Unlocking: Easter Egg Completion
· To unlock Cursed Artifacts in Paradox Junction, you must first complete the Easter Egg.
· You need to successfully clear the Dark Heart boss fight, whether in normal mode or guided mode.
· Completing the Easter Egg grants access to the artifact unlocking challenges within Paradox Junction's Curse Mode on your account.
00:41 - 03:26
2. 🚀 How to Unlock the Rocket Artifact
· To unlock the Rocket Artifact, join a Curse Mode game; this artifact can be unlocked without activating other artifacts.
· First Condition: Before Round 20, in the dog round of Classic Nuketown, use a weapon with the 'Brain Rot' ammo mod or a 'Sentry Grenade' to turn the second to last dog into a Brain Rot zombie.
· A 'Pet Dog' prompt will then appear on the last dog; quickly interact to pet it before it explodes.
· Second Condition: After Round 20, craft a 'Dog Support Streak' for 2,250 Salvage at the crafting table in Destroyed Nuketown.
· When only one zombie remains at the end of the round, deploy the dog. During the round transition, set the dog to Sentry Mode, and if the 'Pet Dog' prompt appears at the correct angle, pet it. If you hear Mr. Peak's laugh, you've succeeded.
· Artifact Trial: Prepare three weapons with the 'Mule Kick' perk, and each weapon must have the following ammo mods:
Zombie TypeAmmo Mod
Toxic ZombieShadow Rift
DoppelgangerLight Med
MimicBrain Rot

· The trial portal can be found on the upper floor of the greenhouse in Past Nuketown.
· Once activated, you must survive 4 rounds where zombies only take damage from their weak elemental attribute.
· Weapons are recommended to be Pack-a-Punch Tier 2 or higher, and HVTs (High-Value Targets) appear in Rounds 2 and 4, so prioritize eliminating them.
· Artifact Effect: Scorestreaks will be disabled in-game.
03:27 - 07:40
3. 🔑 How to Unlock the Summoning Key Artifact
· To activate the Summoning Key Artifact challenge, you must play in Tier 1 Curse Mode (Golden Armor unlock indicator highlighted in red).
· Step 1: At the start of the game, throw a grenade at the broken chimney behind the greenhouse to obtain a blue glowing dog collar piece.
· Step 2: In the dog round of Classic Nuketown, use a weapon with the 'Brain Rot' ammo mod to turn the dog in the backyard of the yellow house into a Brain Rot zombie.
· If the dog digs up a blue glowing ball and holds it in its mouth, pick it up.
· Step 3: After reaching Round 40 or higher, intentionally go down to a zombie in the greenhouse backyard. Utilizing the 'Equal Exchange' perk or 'Aftertaste' Gobblegum is recommended.
· A tombstone will rise when you go down. After reviving, interact with the tombstone to place the collar and ball. If you hear Mr. Peak's laugh, you've succeeded.
· Artifact Trial: The trial portal can be found on the backyard wall of the yellow house in Past Nuketown.
· You must eliminate all enemies within 5 waves, each lasting 1 minute 30 seconds, before the timer expires.
· The 'Ray Gun', 'Monkey Bomb', or 'Kasmir' are recommended, and there's a crafting table inside the trial to replenish your equipment.
· The 'War Machine' is particularly useful for HVT waves in Rounds 2 and 5, as it can one-shot HVTs.
· Artifact Effect: Zombies explode upon death, damaging nearby players.
07:41 - 13:10
4. ⛑️ How to Unlock the Manglers Helmet Artifact
· The Manglers Helmet Artifact can only be unlocked in a Tier 2 Curse Mode game that has progressed past Round 60.
· You must activate Tier 2 difficulty by combining Tier 1 and Tier 2 artifacts. (Tier 3 for Pack-a-Punch Tier 4 unlock can also be considered, but is not mandatory.)
· Step 1: Equip 'Mr. Peak's Field Upgrade' and keep hitting the Mystery Box until Mr. Peak's rabbit appears and the box moves.
· Once the Field Upgrade is fully charged, activate it near the machine to have Mr. Peak pull the rabbit out of the box, then pick it up.
· Step 2: Go to Past Nuketown and interact with the mailbox in front of the yellow house to place Mr. Peak's rabbit.
· Step 3: Fully charge Mr. Peak's Field Upgrade again and get Mr. Peak's rabbit again from the Mystery Box in Classic Nuketown.
· Immediately use the Field Upgrade to have Mr. Peak grab the rabbit, then place this second rabbit in the mailbox in front of the yellow house in Destroyed Nuketown.
· Step 4: After reaching Round 60 or higher, a mailbox in either Destroyed Nuketown or Classic Nuketown will glow red, and an 'Ultra Rarity Knife' will appear. Pick it up.
· As soon as you pick up the knife, an HVT Mimic with a yellow/orange mouth will appear.
· You must eliminate this HVT Mimic only with this knife. (Pack-a-Punch Tier 2, Instakill Gobblegum, and Melee Macchiato combination is recommended.)
· Once the Mimic is eliminated, its soul will fly into the mailbox, and if you hear Mr. Peak's laugh, the Artifact Trial portal will be created.
· Artifact Trial: The portal can be found on the balcony in front of the greenhouse in Destroyed Nuketown.
· It is highly recommended to have Pack-a-Punch Tier 4, all permanent perks, etc., before entering the trial.
· Trial Effect: All armor plates are removed, and maximum health is reduced by 50%. (You can go down in 2 hits.)
· You must survive a total of 6 waves. It's important to utilize the map space, train zombies, and proceed slowly.
· The 'Ray Gun Mark 1' and 'Thundergun 4' are recommended, and equipment like 'Kasmir' and 'War Machine' are also useful. (The War Machine one-shots HVTs in Rounds 3 and 6.)
· After the Round 3 HVT wave, you will teleport to Past Nuketown. Various enemies such as Toxic Zombies, Doppelgangers, Armored Zombies, and Mimics will appear. It's crucial to always maintain distance.
· Mimics disable equipment, so they should be eliminated first.
· Artifact Effect: Completely disables the Arsenal machine in Curse Mode games.
13:11 - 13:25
5. 💡 Tip for Unlocking All Artifacts at Once
· Although the three artifacts described above seemed to be unlocked in separate games, if you track all steps in a Tier 2 Curse Mode game, you can unlock all three artifacts in a single game.
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