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Everwind Early Access Honest Review: The Truth You Must Know Before BuyingEverwind, a sandbox survival crafting RPG, offers a unique experience where players build their own airship and explore endless sky islands. Based on over 20 hours of gameplay, this review provides a detailed analysis of the game's core elements, including its building, exploration, progression, and combat systems, sharing an honest opinion on whether the game is worth purchasing now.
1. 🎮 Everwind: What Kind of Game Is It?
· Everwind is a sandbox survival crafting and RPG game.
· Players build their own mobile sky airship and use it to explore the vast skies, gather resources, and fight enemies.
· Various crafting stations exist within the airship, allowing players to create everything needed for gameplay.
· Players build their own mobile sky airship and use it to explore the vast skies, gather resources, and fight enemies.
· Various crafting stations exist within the airship, allowing players to create everything needed for gameplay.
| Crafting Station Type | Main Function |
|---|---|
| Furnace | Smelting |
| Blacksmith | Metalworking |
| Block Crafting Station | Crafting Building Blocks |
| Repair Station | Repairing Equipment |
| Rune Crafting Station | Crafting Rune Items |
| Upgrade Station | Enhancing Equipment |
| Alchemy Crafting Station | Crafting Potions and Alchemical Items |
| Carpentry Workbench | Woodworking and Furniture Crafting |
00:44 - 01:39
1. 🎮 Everwind: What Kind of Game Is It?
· Everwind is a sandbox survival crafting and RPG game.
· Players build their own mobile sky airship and use it to explore the vast skies, gather resources, and fight enemies.
· Various crafting stations exist within the airship, allowing players to create everything needed for gameplay.
· Players build their own mobile sky airship and use it to explore the vast skies, gather resources, and fight enemies.
· Various crafting stations exist within the airship, allowing players to create everything needed for gameplay.
| Crafting Station Type | Main Function |
|---|---|
| Furnace | Smelting |
| Blacksmith | Metalworking |
| Block Crafting Station | Crafting Building Blocks |
| Repair Station | Repairing Equipment |
| Rune Crafting Station | Crafting Rune Items |
| Upgrade Station | Enhancing Equipment |
| Alchemy Crafting Station | Crafting Potions and Alchemical Items |
| Carpentry Workbench | Woodworking and Furniture Crafting |
01:40 - 03:25
2. 🏗️ Building Your Own Sky Base
· One of the biggest features of this game is its free-form building system.
· Similar to Minecraft, it uses a grid-based block snap system, allowing you to build your airship however you like.
· Pressing the 'R' key opens a radial menu, offering various block shapes (e.g., corner blocks) for more detailed designs.
· When you destroy a block, you get the materials back, not the block itself.
· There are over 100 different block types and styles in the game, many of which can be crafted directly.
· You can use various materials like wood, dirt, and grass blocks to create unique structures.
· Similar to Minecraft, it uses a grid-based block snap system, allowing you to build your airship however you like.
· Pressing the 'R' key opens a radial menu, offering various block shapes (e.g., corner blocks) for more detailed designs.
· When you destroy a block, you get the materials back, not the block itself.
· There are over 100 different block types and styles in the game, many of which can be crafted directly.
· You can use various materials like wood, dirt, and grass blocks to create unique structures.
03:26 - 08:16
3. 🗺️ Endless Sky Exploration and Airship Controls
· You start the game by building an airship on a small island and begin your exploration.
· Airship controls are intuitive and easy to learn.
· It's a pity there's no single power switch to turn on all generators at once.
· The airship takes no damage from collisions, allowing for free landings.
· Exploration areas consist of thousands of infinitely procedurally generated islands.
· You can use the compass (T key) to explore efficiently.
· There are at least 7 diverse biome islands, including deserts, jungles, forests, waste islands, and swamps.
· A weather system is also implemented, allowing you to experience changes like rain.
· Islands are generated as you move, enabling infinite exploration. To avoid encountering the same islands repeatedly, it's best to travel in one direction (e.g., North).
· Airship controls are intuitive and easy to learn.
| Airship Component | Description |
|---|---|
| Cockpit | Controls the airship (Spacebar: ascend, Shift: descend, W/S: adjust speed, A/D: turn, Z: emergency stop, camera can be switched) |
| Generator | Powers the airship with sulfur or wood; additional generators needed for more components |
| Air Balloon | Provides buoyancy for the airship; multiple tiers exist |
| Engine | Controls speed; connected by wooden pipes |
| Recycler | Recycles items when the engine is on |
· It's a pity there's no single power switch to turn on all generators at once.
· The airship takes no damage from collisions, allowing for free landings.
· Exploration areas consist of thousands of infinitely procedurally generated islands.
· You can use the compass (T key) to explore efficiently.
| Compass Mode | Function |
|---|---|
| Teleport Mode | Right-click to instantly teleport to your airship if you have a cockpit (useful when falling) |
| Creature Detection Mode | Detects enemies (Green: docile creatures, Red: hostile creatures) |
| POI Scan Mode | Displays points of interest, dungeon entrances, and other explorable areas |
· There are at least 7 diverse biome islands, including deserts, jungles, forests, waste islands, and swamps.
· A weather system is also implemented, allowing you to experience changes like rain.
· Islands are generated as you move, enabling infinite exploration. To avoid encountering the same islands repeatedly, it's best to travel in one direction (e.g., North).
08:17 - 10:58
4. 📈 In-depth Progression System
· After 20 hours of play, I reached level 18, and the level cap is still unclear.
· There's an extensive skill tree offering various abilities such as magic defense, moving while aiming a bow, and health recovery upon defeating enemies.
· Armor is divided into common, advanced, and master tiers, with each tier providing stronger performance.
· The 'Arcanist' tab includes all magic-related skills like staves, wands, spellbooks, and alchemy.
· Alchemy is a system where you combine three items with similar effects to create potions.
· You can create higher-tier potions using advanced and master alchemy crafting stations.
· Enemies also evolve through multiple stages, with higher stages offering increased health and experience rewards. After 20 hours of play, I still haven't discovered many enemy types.
· Various boss monsters also exist, providing challenging content.
· There's an extensive skill tree offering various abilities such as magic defense, moving while aiming a bow, and health recovery upon defeating enemies.
· Armor is divided into common, advanced, and master tiers, with each tier providing stronger performance.
· The 'Arcanist' tab includes all magic-related skills like staves, wands, spellbooks, and alchemy.
· Alchemy is a system where you combine three items with similar effects to create potions.
| Ingredient Item | Effect | Crafting Result |
|---|---|---|
| 3 Healing Effect Items | Healing Booster | Healing Potion Tier 1 |
· You can create higher-tier potions using advanced and master alchemy crafting stations.
· Enemies also evolve through multiple stages, with higher stages offering increased health and experience rewards. After 20 hours of play, I still haven't discovered many enemy types.
· Various boss monsters also exist, providing challenging content.
10:59 - 15:35
5. ⚔️ Combat and Equipment Upgrades
· The combat system is enhanced through equipment upgrades.
· Armor and weapons gain additional stats like ice resistance with higher levels. Higher levels grant more stats.
· You can enhance equipment using materials at the upgrade station, and the cost is not expensive.
· While various weapon types exist, the base damage difference isn't significant. However, substantial performance improvements can be expected through upgrades.
· Experimental third-person mode is supported, allowing players who experience motion sickness in first-person games to enjoy it.
· Combat involves using health, healing potions, and stamina potions.
· Unlockable combo attacks and weapon-specific abilities exist.
· In addition to regular attacks, charged attacks deal approximately 2.5 times more damage.
· Enemies have health bars and stun gauges.
· You can choose various combat styles, including bows and arrows, and magic.
· Evasion or dodge rolls, similar to Dark Souls, are not currently present but might exist in the skill tree.
· Compared to similar games like 'Hytale', Everwind offers more content and enjoyment even after 20 hours of gameplay.
· Armor and weapons gain additional stats like ice resistance with higher levels. Higher levels grant more stats.
· You can enhance equipment using materials at the upgrade station, and the cost is not expensive.
| Equipment | Damage Before Upgrade | Damage After Upgrade (Level 9) |
|---|---|---|
| Copper Longsword | 18-20 | 33-38 |
| Pyrite Axe | 22-25 | - |
· While various weapon types exist, the base damage difference isn't significant. However, substantial performance improvements can be expected through upgrades.
· Experimental third-person mode is supported, allowing players who experience motion sickness in first-person games to enjoy it.
· Combat involves using health, healing potions, and stamina potions.
· Unlockable combo attacks and weapon-specific abilities exist.
· In addition to regular attacks, charged attacks deal approximately 2.5 times more damage.
· Enemies have health bars and stun gauges.
· You can choose various combat styles, including bows and arrows, and magic.
· Evasion or dodge rolls, similar to Dark Souls, are not currently present but might exist in the skill tree.
· Compared to similar games like 'Hytale', Everwind offers more content and enjoyment even after 20 hours of gameplay.
15:36 - 17:00
6. 🌳 Resource Gathering and Survival Elements
· Resource gathering is one of the core elements of the game.
· Resources can be obtained through various methods, such as destroying chests, gathering flowers, mushrooms, rocks, sap, and logging trees.
· Each biome has its unique resources.
· Resource gathering is relatively easy and straightforward, making it suitable for players who enjoy collecting items.
· Everwind includes survival game mechanics, but unlike typical survival games, it lacks hunger and thirst systems. This can be an advantage depending on player preference.
· Resources can be obtained through various methods, such as destroying chests, gathering flowers, mushrooms, rocks, sap, and logging trees.
· Each biome has its unique resources.
· Resource gathering is relatively easy and straightforward, making it suitable for players who enjoy collecting items.
· Everwind includes survival game mechanics, but unlike typical survival games, it lacks hunger and thirst systems. This can be an advantage depending on player preference.
17:01 - 17:54
7. 🔄 Infinite Fun, High Replayability
· Even after playing for over 20 hours, it feels like I've only experienced a tiny fraction of the game.
· Thanks to the procedurally generated world, starting a new game offers a completely different experience every time.
· Islands are infinitely generated as you move, so there's always new content to explore.
· Thanks to the procedurally generated world, starting a new game offers a completely different experience every time.
· Islands are infinitely generated as you move, so there's always new content to explore.
