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Foxhole Naval Logistics Perfect Guide: Ship-Specific Strategies for Efficient SupplyIn Foxhole, naval logistics are essential for efficiently transporting resources and supplies. This guide details the features and operation methods of various ships, including Barges, Crocodile Small Freighters, Freighters, and Bowhead Resource Ships. Learn every process from construction to loading, navigation, and unloading for each ship to perfectly manage the supply lines on the battlefield.
1. 🎮 Naval Logistics Basics: Introducing Various Ships
· In Foxhole, there are several options for transporting resources, materials, and supplies by sea.
· The Barge is a versatile vessel capable of delivering almost anywhere.
· The Crocodile or Small Freighter is suitable for fast deliveries between naval ports.
· The Iron Ship or Freighter handles bulk transportation.
· The Bowhead or Resource Ship is used for large-scale collection and transport of raw materials.
· The Barge is a versatile vessel capable of delivering almost anywhere.
· The Crocodile or Small Freighter is suitable for fast deliveries between naval ports.
· The Iron Ship or Freighter handles bulk transportation.
· The Bowhead or Resource Ship is used for large-scale collection and transport of raw materials.
00:00 - 00:20
1. 🎮 Naval Logistics Basics: Introducing Various Ships
· In Foxhole, there are several options for transporting resources, materials, and supplies by sea.
· The Barge is a versatile vessel capable of delivering almost anywhere.
· The Crocodile or Small Freighter is suitable for fast deliveries between naval ports.
· The Iron Ship or Freighter handles bulk transportation.
· The Bowhead or Resource Ship is used for large-scale collection and transport of raw materials.
· The Barge is a versatile vessel capable of delivering almost anywhere.
· The Crocodile or Small Freighter is suitable for fast deliveries between naval ports.
· The Iron Ship or Freighter handles bulk transportation.
· The Bowhead or Resource Ship is used for large-scale collection and transport of raw materials.
00:21 - 03:37
2. 🚢 Barge: Construction, Operation, and Storage
· Barges can be built at a Shipyard with 150 Basic Materials and Diesel.
· Shipyards can be found on the map (M) with an anchor icon.
· You can refuel by placing a Diesel Can in an equipment slot and using it, or by clicking the 'Refuel' button in the Barge menu (E) if a fuel container or fuel truck is nearby.
· Barges can be stored in the reserve stockpile of a Naval Port and easily retrieved from an empty dock.
· Barges have 15 inventory slots and can carry 1 vehicle or 1 crated item on deck.
· You can load 15 supply crates onto a truck, park it on the Barge deck, and then load an additional 15 crates into the Barge's inventory, transporting a total of 30 crates.
· If ramp access is difficult, you can crate a truck, load it onto the Barge deck with a crane, and then uncrate it at the destination.
· Barges can deploy ramps at beaches, shipyards, dry docks, naval port docks, and naval bases.
· Near bridges, press E to open the bridge, and at borders, press E to pass through.
· Flatbed Trucks, Large Trucks, Buses, and Super Tanks cannot be transported by Barge.
· Various crated items such as Fuel/Resource Containers, Emplaced Guns, Vehicle/Structure Crates, and Crated Aircraft Fuselages and Parts can be transported, but a crane is required at the destination for unloading.
· Shipyards can be found on the map (M) with an anchor icon.
· You can refuel by placing a Diesel Can in an equipment slot and using it, or by clicking the 'Refuel' button in the Barge menu (E) if a fuel container or fuel truck is nearby.
· Barges can be stored in the reserve stockpile of a Naval Port and easily retrieved from an empty dock.
· Barges have 15 inventory slots and can carry 1 vehicle or 1 crated item on deck.
· You can load 15 supply crates onto a truck, park it on the Barge deck, and then load an additional 15 crates into the Barge's inventory, transporting a total of 30 crates.
· If ramp access is difficult, you can crate a truck, load it onto the Barge deck with a crane, and then uncrate it at the destination.
· Barges can deploy ramps at beaches, shipyards, dry docks, naval port docks, and naval bases.
· Near bridges, press E to open the bridge, and at borders, press E to pass through.
· Flatbed Trucks, Large Trucks, Buses, and Super Tanks cannot be transported by Barge.
· Various crated items such as Fuel/Resource Containers, Emplaced Guns, Vehicle/Structure Crates, and Crated Aircraft Fuselages and Parts can be transported, but a crane is required at the destination for unloading.
| Category | Details |
|---|---|
| Construction Cost | 150 Basic Materials |
| Inventory | 15 Slots |
| Deck Capacity | 1 Vehicle or 1 Crated Item |
| Untransportable Vehicles | Flatbed Truck, Large Truck, Bus, Super Tank |
03:38 - 06:30
3. 🚤 Crocodile (Small Freighter): Fast Resupply Between Naval Ports
· The Crocodile or Small Freighter can be built at a Shipyard with 100 Basic Materials.
· You can refuel with a Diesel Can or by using a nearby fuel container/truck.
· The Crocodile can be stored and retrieved from the reserve stockpile of a Naval Port.
· The Crocodile has 2 inventory slots and a stockpile capacity for 60 crated supplies.
· Crates in the Crocodile's stockpile are in a 'disassembled' state and cannot be directly submitted to a base stockpile; they must be submitted to a Supply Depot or Naval Port for reassembly.
· The Crocodile has an Observer seat (230m reconnaissance) and a Driver seat.
· You can refuel with a Diesel Can on deck even while at sea.
· Enemy coastal guns will inaccurately attack small ships within 200m and accurately within 150m, so caution is advised.
· If the ship is damaged, it can only be repaired on land, by another ship, or at a Shipyard. A full repair at a Shipyard costs 50 B-Mats.
· Upon arriving at the destination Naval Port, all crates in the Crocodile's stockpile can be submitted to the Naval Port's stockpile.
· You can refuel with a Diesel Can or by using a nearby fuel container/truck.
· The Crocodile can be stored and retrieved from the reserve stockpile of a Naval Port.
· The Crocodile has 2 inventory slots and a stockpile capacity for 60 crated supplies.
· Crates in the Crocodile's stockpile are in a 'disassembled' state and cannot be directly submitted to a base stockpile; they must be submitted to a Supply Depot or Naval Port for reassembly.
· The Crocodile has an Observer seat (230m reconnaissance) and a Driver seat.
· You can refuel with a Diesel Can on deck even while at sea.
· Enemy coastal guns will inaccurately attack small ships within 200m and accurately within 150m, so caution is advised.
· If the ship is damaged, it can only be repaired on land, by another ship, or at a Shipyard. A full repair at a Shipyard costs 50 B-Mats.
· Upon arriving at the destination Naval Port, all crates in the Crocodile's stockpile can be submitted to the Naval Port's stockpile.
| Category | Details |
|---|---|
| Construction Cost | 100 Basic Materials |
| Inventory | 2 Slots |
| Stockpile | 60 Crated Supplies (Disassembled) |
| Observation Range | 230m |
| Repair Cost (Shipyard) | 50 B-Mats (Full Repair) |
06:31 - 09:44
4. ⚓ Freighter: Transporting Bulk Goods and Vehicles
· The Iron Ship or Freighter can be built at a Shipyard with 500 Basic Materials. (5 B-Mats consumed per hammer hit)
· If a fuel container or fuel tank is nearby, you can refuel by clicking the 'Refuel' button in the menu.
· Freighters can be stored and retrieved from the reserve stockpile.
· Freighters have 10 inventory slots and 5 crated item slots.
· Freighters have passenger seats, an Observer seat (145m reconnaissance), and a Driver seat.
· To load crated items, press F to open (deploy) the cargo hold doors, then use a crane to load shipping containers or other items into the hold.
· Crated train cars are too large to be loaded onto a Freighter.
· Crated items loaded onto a Freighter are unloaded using a First-In, First-Out (FIFO) method. Press F to open the cargo hold doors and unload with a crane.
· Upon arriving at the destination Naval Port, all crates in the Freighter's inventory can be submitted to the Naval Port's stockpile.
· If a fuel container or fuel tank is nearby, you can refuel by clicking the 'Refuel' button in the menu.
· Freighters can be stored and retrieved from the reserve stockpile.
· Freighters have 10 inventory slots and 5 crated item slots.
· Freighters have passenger seats, an Observer seat (145m reconnaissance), and a Driver seat.
· To load crated items, press F to open (deploy) the cargo hold doors, then use a crane to load shipping containers or other items into the hold.
· Crated train cars are too large to be loaded onto a Freighter.
· Crated items loaded onto a Freighter are unloaded using a First-In, First-Out (FIFO) method. Press F to open the cargo hold doors and unload with a crane.
· Upon arriving at the destination Naval Port, all crates in the Freighter's inventory can be submitted to the Naval Port's stockpile.
| Category | Details |
|---|---|
| Construction Cost | 500 Basic Materials (5 B-Mats per hammer hit) |
| Inventory | 10 Slots |
| Crated Item Slots | 5 Slots |
| Observation Range | 145m |
| Untransportable Items | Crated Train Cars |
09:45 - 14:00
5. 🐳 Bowhead (Resource Ship): Large-Scale Raw Material Collection and Transport
· The Bowhead or Resource Ship is built at a Dry Dock with 8 Naval Hull Segments and 15 Naval Hull Plates, and uses Heavy Oil as fuel.
· During construction, a pop-up message about operating large ships appears, and squad reservation is possible for 2 days (renewable). Squad members can eject other players from the driver's seat, and non-squad members cannot raise or lower the anchor or change engine direction.
· You can refuel with a Heavy Oil Can or by using a fuel truck carrying Heavy Oil.
· The Bowhead has an Observer seat (230m reconnaissance) and a Driver seat.
· In the stern (lower deck), there are 2 engines; press E to check their status/direction and change them with a wrench. Setting both engines in opposite directions allows for turning in place while stationary.
· The cargo hold has 2 stockpiles and 1 inventory.
· To depart from a Dry Dock, open the Dry Dock menu and click the 'Open Dock Area' button. Ensure all ramps are retracted, then press E at the bow (front) of the hull to raise the anchor.
· To load resource harvesting equipment, moor the ship near the coast and drop anchor. Go to the storage on the lower deck, press E to open the hatch, and use a crane to load resource containers into the cargo hold and submit them. Harvesters are loaded using the same procedure.
· The Bowhead's resource stockpile can store multiple types of raw materials simultaneously, similar to a resource truck.
· For resource unloading, prepare a crane at the destination, moor the ship, and open the hatch. Click the harvester icon in the cargo hold stockpile to assemble it on the cargo hold floor, then press Shift E to select the harvester and click the 'Crate' button to move it to land with a crane and uncrate it. Containers are unloaded similarly.
· After filling resource containers with a harvester, crate them and load them into the cargo hold. In the Resource Ship menu, select the raw material stockpile and use 'Custom Retrieve' to transfer 1500 raw materials to a container at once. Once the container is full, crate it and load it onto a flatbed truck for transport to a Refinery.
· During construction, a pop-up message about operating large ships appears, and squad reservation is possible for 2 days (renewable). Squad members can eject other players from the driver's seat, and non-squad members cannot raise or lower the anchor or change engine direction.
· You can refuel with a Heavy Oil Can or by using a fuel truck carrying Heavy Oil.
· The Bowhead has an Observer seat (230m reconnaissance) and a Driver seat.
· In the stern (lower deck), there are 2 engines; press E to check their status/direction and change them with a wrench. Setting both engines in opposite directions allows for turning in place while stationary.
· The cargo hold has 2 stockpiles and 1 inventory.
· To depart from a Dry Dock, open the Dry Dock menu and click the 'Open Dock Area' button. Ensure all ramps are retracted, then press E at the bow (front) of the hull to raise the anchor.
· To load resource harvesting equipment, moor the ship near the coast and drop anchor. Go to the storage on the lower deck, press E to open the hatch, and use a crane to load resource containers into the cargo hold and submit them. Harvesters are loaded using the same procedure.
· The Bowhead's resource stockpile can store multiple types of raw materials simultaneously, similar to a resource truck.
· For resource unloading, prepare a crane at the destination, moor the ship, and open the hatch. Click the harvester icon in the cargo hold stockpile to assemble it on the cargo hold floor, then press Shift E to select the harvester and click the 'Crate' button to move it to land with a crane and uncrate it. Containers are unloaded similarly.
· After filling resource containers with a harvester, crate them and load them into the cargo hold. In the Resource Ship menu, select the raw material stockpile and use 'Custom Retrieve' to transfer 1500 raw materials to a container at once. Once the container is full, crate it and load it onto a flatbed truck for transport to a Refinery.
| Category | Details |
|---|---|
| Construction Cost | 8 Naval Hull Segments 15 Naval Hull Plates |
| Fuel | Heavy Oil |
| Squad Reservation | 2 Days (Renewable) |
| Observation Range | 230m |
| Vehicle Stockpile | 10 Harvesters |
| Building Stockpile | 20 Resource Containers 20 Concrete Mixers 20 Construction Equipment |
| Raw Material Unloading | 1500 per transfer |
14:01 - 14:21
6. ⚓ Importance of Bowhead Mooring
· It is always important to drop anchor when not navigating.
· Dropping anchor prevents damage to the ship from leading to major leaks.
· Dropping anchor activates small AI naval turrets, which attack all amphibious vehicles and small ships (excluding other large ships) within a 75-200m radius.
· Dropping anchor prevents damage to the ship from leading to major leaks.
· Dropping anchor activates small AI naval turrets, which attack all amphibious vehicles and small ships (excluding other large ships) within a 75-200m radius.
| Category | Details |
|---|---|
| AI Naval Turrets | Attack amphibious/small ships within 75-200m |
