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Helldivers 2: New Illuminate Enemies, Verasiter and Gatekeeper Strategy GuideThe newly introduced Illuminate enemies in Helldivers 2, the Veracitor and Gatekeeper, require different strategies than existing foes. This guide thoroughly analyzes their weaknesses and effective weapon combinations to help Helldivers secure victory on the battlefield and protect democracy.
1. 🎮 New Illuminate Enemies: Overview & Weaknesses
· Three new Illuminate enemies have been added to Helldivers 2: Veracitor, Gatekeeper, and Obtruder.
· The Obtruder is a reskin of the existing Watcher, firing plasma but dealing low damage, posing no significant threat.
· The main targets for strategy are the Veracitor and Gatekeeper.
· The easiest way to defeat these enemies is to destroy their shields and then kill the pilot inside. Killing the pilot instantly destroys the mech.
· The Veracitor has a glowing purple weakness on its top, which, when destroyed, deactivates its shield. This can be destroyed with primary weapons.
· The Gatekeeper has a blue beam-shaped weakness on its top, which, when destroyed, deactivates its shield. This weakness must be destroyed with heavy armor-piercing weapons.
· The Obtruder is a reskin of the existing Watcher, firing plasma but dealing low damage, posing no significant threat.
· The main targets for strategy are the Veracitor and Gatekeeper.
· The easiest way to defeat these enemies is to destroy their shields and then kill the pilot inside. Killing the pilot instantly destroys the mech.
· The Veracitor has a glowing purple weakness on its top, which, when destroyed, deactivates its shield. This can be destroyed with primary weapons.
· The Gatekeeper has a blue beam-shaped weakness on its top, which, when destroyed, deactivates its shield. This weakness must be destroyed with heavy armor-piercing weapons.
00:00 - 01:54
1. 🎮 New Illuminate Enemies: Overview & Weaknesses
· Three new Illuminate enemies have been added to Helldivers 2: Veracitor, Gatekeeper, and Obtruder.
· The Obtruder is a reskin of the existing Watcher, firing plasma but dealing low damage, posing no significant threat.
· The main targets for strategy are the Veracitor and Gatekeeper.
· The easiest way to defeat these enemies is to destroy their shields and then kill the pilot inside. Killing the pilot instantly destroys the mech.
· The Veracitor has a glowing purple weakness on its top, which, when destroyed, deactivates its shield. This can be destroyed with primary weapons.
· The Gatekeeper has a blue beam-shaped weakness on its top, which, when destroyed, deactivates its shield. This weakness must be destroyed with heavy armor-piercing weapons.
· The Obtruder is a reskin of the existing Watcher, firing plasma but dealing low damage, posing no significant threat.
· The main targets for strategy are the Veracitor and Gatekeeper.
· The easiest way to defeat these enemies is to destroy their shields and then kill the pilot inside. Killing the pilot instantly destroys the mech.
· The Veracitor has a glowing purple weakness on its top, which, when destroyed, deactivates its shield. This can be destroyed with primary weapons.
· The Gatekeeper has a blue beam-shaped weakness on its top, which, when destroyed, deactivates its shield. This weakness must be destroyed with heavy armor-piercing weapons.
01:55 - 02:44
2. ⚔️ Veracitor and Gatekeeper Attack Pattern Analysis
· The Veracitor is a melee-focused enemy. It rushes players, attacking with claws, ground slams, and charge attacks. Its charge attack is similar to a Charger's, so caution is advised.
· The Gatekeeper is a ranged enemy. It is equipped with two plasma machine guns on its front and can fire plasma bursts that destroy player shields (Shield Generator Pack, Directional Shield, etc.) and knock them down. This attack is very dangerous, so be careful when using shields.
· The Gatekeeper is a ranged enemy. It is equipped with two plasma machine guns on its front and can fire plasma bursts that destroy player shields (Shield Generator Pack, Directional Shield, etc.) and knock them down. This attack is very dangerous, so be careful when using shields.
03:21 - 14:46
3. 🔫 Effective Weapons and Strategy Detailed Analysis
· Various weapon tests showed that certain weapons are highly efficient against the new Illuminate enemies. Anti-tank weapons are generally inefficient.
| Weapon | Efficiency and Strategy Tips |
|---|---|
| Ultimatum | Can defeat Veracitor in 1-2 shots. Effective when aimed at the center. |
| Giga Grenade | Requires 2 direct hits on Veracitor or Gatekeeper. |
| Epoch | Requires at least 3 shots regardless of hit location. Inefficient. |
| AMR | Can destroy the Gatekeeper's top weakness (blue beam) in one shot. Easy to kill the pilot with a primary weapon after shield removal. |
| Grenade Launcher | Requires about 1.5 magazines to defeat Veracitor. Inefficient. |
| Recoilless Rifle | Requires 2 shots to defeat Veracitor. Occupies both backpack and support weapon slots, disadvantageous for dealing with small mobs, not recommended. |
| Cremator | S-tier weapon. Can defeat Veracitor instantly or very quickly. |
| Deescalator | Very effective. Can defeat Veracitor in 5 shots, Gatekeeper in 10 shots. Arc damage is effective against the internal pilot after shield destruction. Can also defeat Harvester in 4 shots. |
| Primary Weapons (e.g., Trident) | Effective for directly killing the pilot after destroying the shield. Veracitor can also be damaged with heavy armor-piercing weapons, and once its shield is destroyed, the pilot can be killed with light armor-piercing weapons. |
14:47 - 16:16
4. 💡 Comprehensive Strategy Summary and Recommended Weapons
· For the new Illuminate enemies, strategies focusing on disabling shields and targeting the pilot directly are more effective than anti-tank weapons.
· The Cremator and Deescalator are considered top choices for dealing with them.
· The AMR is very useful for destroying the Gatekeeper's top weakness.
· Machine guns can be effective for penetrating shields and killing the pilot.
· The Illuminate are a unique enemy faction that can be defeated without anti-tank weapons, offering a distinct balance.
· The Cremator and Deescalator are considered top choices for dealing with them.
· The AMR is very useful for destroying the Gatekeeper's top weakness.
· Machine guns can be effective for penetrating shields and killing the pilot.
· The Illuminate are a unique enemy faction that can be defeated without anti-tank weapons, offering a distinct balance.
