Post
Crimson Desert, rebounds to 'Mostly Positive' on Steam reviews along with breaking the concurrent player count record!
Users' enthusiastic reactions and news of lightning-fast patchesPearl Abyss's new title, 'Crimson Desert,' has successfully rebounded to a 'Mostly Positive' rating on Steam, breaking its peak concurrent player count. Overcoming initial criticism, players are now enthusiastically diving into the game's depth and the joy of exploration. The development team has apologized for the AI art controversy and is actively communicating through rapid patches to enhance game completeness.
1. 📈 Crimson Desert Breaks Steam Concurrent Player Record & Initial User Reactions
· Crimson Desert is garnering immense attention, breaking its peak concurrent player count on Steam with 241,221 (later 248,530) players.
· Many users are deeply engrossed in the game, playing for over 30 hours, with many reporting that the true fun begins after building their camp.
· Some initial refund users seem to have done so due to genre preference differences, while positive reviews regarding the game's addictiveness continue to pour in.
· There were also requests for bug fixes, such as crashes when scrolling the map, but overall, expectations for the game's potential and depth are high.
· Users describe the game's systems as intricately woven, offering so much to do that it can be enjoyed for hundreds of hours.
· Many users are deeply engrossed in the game, playing for over 30 hours, with many reporting that the true fun begins after building their camp.
· Some initial refund users seem to have done so due to genre preference differences, while positive reviews regarding the game's addictiveness continue to pour in.
· There were also requests for bug fixes, such as crashes when scrolling the map, but overall, expectations for the game's potential and depth are high.
· Users describe the game's systems as intricately woven, offering so much to do that it can be enjoyed for hundreds of hours.
00:03 - 03:05
1. 📈 Crimson Desert Breaks Steam Concurrent Player Record & Initial User Reactions
· Crimson Desert is garnering immense attention, breaking its peak concurrent player count on Steam with 241,221 (later 248,530) players.
· Many users are deeply engrossed in the game, playing for over 30 hours, with many reporting that the true fun begins after building their camp.
· Some initial refund users seem to have done so due to genre preference differences, while positive reviews regarding the game's addictiveness continue to pour in.
· There were also requests for bug fixes, such as crashes when scrolling the map, but overall, expectations for the game's potential and depth are high.
· Users describe the game's systems as intricately woven, offering so much to do that it can be enjoyed for hundreds of hours.
· Many users are deeply engrossed in the game, playing for over 30 hours, with many reporting that the true fun begins after building their camp.
· Some initial refund users seem to have done so due to genre preference differences, while positive reviews regarding the game's addictiveness continue to pour in.
· There were also requests for bug fixes, such as crashes when scrolling the map, but overall, expectations for the game's potential and depth are high.
· Users describe the game's systems as intricately woven, offering so much to do that it can be enjoyed for hundreds of hours.
03:06 - 07:01
2. 🌟 Steam Rating Rebounds to 'Mostly Positive'! Praised for Deep Content
· Crimson Desert's Steam English reviews are on an upward trend, receiving a 'Mostly Positive' rating with 74% out of 14,845 reviews, later rising to 76% out of 23,492.
· Users describe the game's depth and content volume as 'insane,' sharing experiences of initially disliking it but becoming addicted after the 3rd mission.
· Some compare it to a mix of 'Red Dead Redemption' and 'The Witcher,' or similar to 'Dragon's Dogma 2' but much better.
· Many opinions highlight the world as vibrant and grand, with excellent exploration that allows players to stay in the first region even after 30 hours of play.
· The base building and mercenary reconstruction system are also highly praised for their depth, feeling like a blend of 'Berserk Golden Age' and 'Assassin's Creed 2.'
· Despite receiving harsh criticism in Korea, there's anticipation for a 'Cyberpunk 2077'-level revival.
· Some users suggested it should have been released as Early Access to gather feedback, pointing out areas for improvement such as inventory, map crashes, key mapping, and character creation.
· Users describe the game's depth and content volume as 'insane,' sharing experiences of initially disliking it but becoming addicted after the 3rd mission.
· Some compare it to a mix of 'Red Dead Redemption' and 'The Witcher,' or similar to 'Dragon's Dogma 2' but much better.
· Many opinions highlight the world as vibrant and grand, with excellent exploration that allows players to stay in the first region even after 30 hours of play.
· The base building and mercenary reconstruction system are also highly praised for their depth, feeling like a blend of 'Berserk Golden Age' and 'Assassin's Creed 2.'
· Despite receiving harsh criticism in Korea, there's anticipation for a 'Cyberpunk 2077'-level revival.
· Some users suggested it should have been released as Early Access to gather feedback, pointing out areas for improvement such as inventory, map crashes, key mapping, and character creation.
07:02 - 09:34
3. 🎮 Overcome the 'Magic 12 Hours' and the Real Fun Begins!
· There's a common consensus among users that Crimson Desert's true enjoyment begins after overcoming the initial 'magic 12 hours' hurdle.
· A comparison is made to 'Elite: Dangerous,' where mastering the basic controls accounts for half of the difficulty and fun.
· Users report strong addiction, playing for 25 hours and staying up until 5 AM daily, stating that those who persevere and delve deep will not regret it.
· Story criticisms mainly stem from playing only the first region, with opinions suggesting the story becomes much more engaging after 'Graymane' joins the camp.
· The game's core appeal is in its map design, farming, and above all, combat encounters, with the story serving as a 'seasoning' to showcase the world.
· Similarities to 'Dragon's Dogma' are mentioned, including NPC dialogue, story delivery, map design, physics-based weighty combat, battles with giant monsters, animation style, and camera angles.
· Users who experienced 'Dragon's Dogma 2' particularly praise Crimson Desert as far superior, calling it a 'amped-up version' with a better world, diverse content, and clear motivation.
· A comparison is made to 'Elite: Dangerous,' where mastering the basic controls accounts for half of the difficulty and fun.
· Users report strong addiction, playing for 25 hours and staying up until 5 AM daily, stating that those who persevere and delve deep will not regret it.
· Story criticisms mainly stem from playing only the first region, with opinions suggesting the story becomes much more engaging after 'Graymane' joins the camp.
· The game's core appeal is in its map design, farming, and above all, combat encounters, with the story serving as a 'seasoning' to showcase the world.
· Similarities to 'Dragon's Dogma' are mentioned, including NPC dialogue, story delivery, map design, physics-based weighty combat, battles with giant monsters, animation style, and camera angles.
· Users who experienced 'Dragon's Dogma 2' particularly praise Crimson Desert as far superior, calling it a 'amped-up version' with a better world, diverse content, and clear motivation.
09:35 - 11:49
4. 🚨 Pearl Abyss Officially Apologizes for AI Art Controversy & Promises Full Replacement
· Crimson Desert faced an AI art controversy after launch when users discovered AI-generated assets within the game.
· Pearl Abyss officially apologized via Twitter, explaining that some 2D props were created using experimental generative AI tools during early development, but these were intended to be 100% replaced with official assets before launch.
· They stated that community reports helped them identify 'substandard internal' assets, offering a similar explanation to other games that faced comparable controversies, such as the new 'Anno' title and 'Clair Obscur: Expedition 33.'
· Users are increasingly demanding transparent disclosure regarding AI use in games, and Pearl Abyss acknowledged the lack of transparency and sincerely apologized for not being more careful.
· Currently, the Pearl Abyss development team is conducting a full investigation of all in-game assets and plans to completely replace any discovered AI art through future patches.
· Pearl Abyss officially apologized via Twitter, explaining that some 2D props were created using experimental generative AI tools during early development, but these were intended to be 100% replaced with official assets before launch.
· They stated that community reports helped them identify 'substandard internal' assets, offering a similar explanation to other games that faced comparable controversies, such as the new 'Anno' title and 'Clair Obscur: Expedition 33.'
· Users are increasingly demanding transparent disclosure regarding AI use in games, and Pearl Abyss acknowledged the lack of transparency and sincerely apologized for not being more careful.
· Currently, the Pearl Abyss development team is conducting a full investigation of all in-game assets and plans to completely replace any discovered AI art through future patches.
11:50 - 13:03
5. 🚀 Lightning-Fast Patches Resolve User Complaints! Anticipation for Game Completeness Soars
· Crimson Desert's new patch notes have been released, hailed as a major update that actively incorporates user feedback.
· Key improvements include:
· The map crash bug fix and the addition of a storage system addressed two of the biggest user complaints, significantly increasing satisfaction with the game.
· Users are highly praising the game, stating they haven't felt the pure joy of exploration since 'Elder Scrolls Morrowind,' and are impressed by the development team's rapid response, expressing high expectations for the game's future completeness.
· With this momentum, it is anticipated that the game will become even more impressive in a few months.
· Key improvements include:
| Category | Details |
|---|---|
| Fast Travel | Abyss Nexuses added throughout the continent of Pywell. |
| Bug Fixes | Fixed an issue where the game would occasionally crash when opening the map menu on PS5. |
| Quality of Life | Storage system added. |
· The map crash bug fix and the addition of a storage system addressed two of the biggest user complaints, significantly increasing satisfaction with the game.
· Users are highly praising the game, stating they haven't felt the pure joy of exploration since 'Elder Scrolls Morrowind,' and are impressed by the development team's rapid response, expressing high expectations for the game's future completeness.
· With this momentum, it is anticipated that the game will become even more impressive in a few months.
