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First playthrough of the horror game 'Mimesis,' where the AI tricks and attacks allies, was pure chaos!This is the first gameplay video of 'Mimesis', a horror game where AI mimics allies to attack. Players are confused about who the real allies are, engaging in a desperate struggle for survival against the AI's deceptive behavior and unpredictable attacks. Will they be able to escape safely?
1. 🎮 Setting a Password to Distinguish AI from Allies
· Players, aware that the AI can mimic allies and attack, decided on 'Unchi (poop)' and 'Pakupaku (munch munch)' as passwords to distinguish each other.
· This password is used as an important means to verify who the real players are in the game.
· This password is used as an important means to verify who the real players are in the game.
00:08 - 00:59
1. 🎮 Setting a Password to Distinguish AI from Allies
· Players, aware that the AI can mimic allies and attack, decided on 'Unchi (poop)' and 'Pakupaku (munch munch)' as passwords to distinguish each other.
· This password is used as an important means to verify who the real players are in the game.
· This password is used as an important means to verify who the real players are in the game.
01:00 - 03:47
2. 😱 First AI Encounter and Confusing Situation
· After the game started, players detected an unknown presence accompanied by loud background music.
· Soon after, an AI mimicking 'Aki', one of the allies, appeared and began attacking the players, causing chaos.
· Due to the AI's deceptive behavior, players found it difficult to distinguish who the real allies were, and many died, making it hard to collect scrap (money).
· Deceased players realized they could not communicate with other survivors.
· Soon after, an AI mimicking 'Aki', one of the allies, appeared and began attacking the players, causing chaos.
· Due to the AI's deceptive behavior, players found it difficult to distinguish who the real allies were, and many died, making it hard to collect scrap (money).
· Deceased players realized they could not communicate with other survivors.
03:48 - 05:59
3. 💡 Understanding Game Rules and Devising Survival Strategies
· Players learned an important game rule: the train automatically departs at midnight (12:00).
· Since deceased players cannot inform survivors of their status, survivors felt even more isolated and had to face the AI's threat.
· As the AI perfectly mimics allies, the importance of using passwords became even more prominent.
· Since deceased players cannot inform survivors of their status, survivors felt even more isolated and had to face the AI's threat.
· As the AI perfectly mimics allies, the importance of using passwords became even more prominent.
06:00 - 10:29
4. 🏃♀️ Relentless AI Pursuit and Difficulty of Escape
· The AI continuously pursued the players, sometimes appearing in multiples, creating a sense of terror.
· Players wandered through maze-like spaces unable to find an exit, and lost their compass, becoming even more disoriented.
· Ultimately, most players were defeated by the AI or fell into unexpected death traps.
· Players wandered through maze-like spaces unable to find an exit, and lost their compass, becoming even more disoriented.
· Ultimately, most players were defeated by the AI or fell into unexpected death traps.
10:30 - 18:40
5. 🛠️ Item Repair and Final Escape Attempt
· Players successfully collected scrap to repair their lost compass. The compass is an essential item for finding the exit.
· Using the repaired compass, they determined the exit direction, but still faced the AI's relentless pursuit and unexpected traps (fall holes).
· With the train departure time imminent, the last surviving player desperately attempted to escape, but ultimately all players died or failed to escape, ending the game.
· Using the repaired compass, they determined the exit direction, but still faced the AI's relentless pursuit and unexpected traps (fall holes).
· With the train departure time imminent, the last surviving player desperately attempted to escape, but ultimately all players died or failed to escape, ending the game.
