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Limbus Company Season 6 ID Tier List: Your Ultimate Guide to Optimize Your RosterThis in-depth analysis of all IDs in Limbus Company Season 6 clearly evaluates the strengths and weaknesses of each character. This tier list provides essential information for players to efficiently invest resources and build powerful teams that fit the meta. It will help you look back at the past season's meta and prepare for upcoming changes before Season 7 begins.
1. 📉 Weak Tier: IDs with Low Investment Value
· If team efficiency is important to you, it's best to invest very little in IDs in this tier.
· Even if you acquire them by chance, there's no need to invest resources in upgrading them.
· Even if you acquire them by chance, there's no need to invest resources in upgrading them.
| ID | Detailed Content |
|---|---|
| 페뷸렛 (이상) | · Unstable clash ability and a slow, complex playstyle. · Only strong in specific environments, requiring protection from a powerful team. · A typical example of low efficiency despite high investment. |
| 슌 메일 (뫼르소) | · Simple playstyle centered around backup mechanics. · Provides no special value to the team, requiring support from stronger, more versatile allies (W 이상, 콘). · Low priority if other core IDs are not fully upgraded. |
| 시파우스트 (파우스트) | · A style that endures damage for 4 turns, stacking effects, then counterattacks. · Damage is negligible compared to the setup process, with many restrictions requiring enemy defeat for maximum efficiency. · Lacks sufficient power or conditions to meet requirements on many maps. |
00:56 - 03:16
1. 📉 Weak Tier: IDs with Low Investment Value
· If team efficiency is important to you, it's best to invest very little in IDs in this tier.
· Even if you acquire them by chance, there's no need to invest resources in upgrading them.
· Even if you acquire them by chance, there's no need to invest resources in upgrading them.
| ID | Detailed Content |
|---|---|
| 페뷸렛 (이상) | · Unstable clash ability and a slow, complex playstyle. · Only strong in specific environments, requiring protection from a powerful team. · A typical example of low efficiency despite high investment. |
| 슌 메일 (뫼르소) | · Simple playstyle centered around backup mechanics. · Provides no special value to the team, requiring support from stronger, more versatile allies (W 이상, 콘). · Low priority if other core IDs are not fully upgraded. |
| 시파우스트 (파우스트) | · A style that endures damage for 4 turns, stacking effects, then counterattacks. · Damage is negligible compared to the setup process, with many restrictions requiring enemy defeat for maximum efficiency. · Lacks sufficient power or conditions to meet requirements on many maps. |
03:17 - 06:40
2. 👍 Normal Tier: Decent but Not Essential IDs
· If you acquire IDs in this tier by chance, you can invest in and use them, but they don't feel like essential choices or 'must-haves'.
| ID | Detailed Content |
|---|---|
| 다우 싱클레어 (싱클레어) | · Fierce and frenzied combat style, optimized as a backup for a Heysho team. · Only valuable in specific situations, with low damage if conditions are not met. · Highly team-dependent; experience value may decrease without a strong Heysho team. |
| WC (히스클리프) | · A versatile ID that can operate independently. · Disadvantages include slow rotation and needing to guard/stop on the next turn. · The rolling ability of its taunt mechanism is unstable, and even at full charge, the burst damage isn't as explosive as expected. · Exacerbates the slow and passive drawbacks of Charge teams. |
| 다우 (돈키호테) | · Maintains pressure and counterattacks with effective tanking and pursuit attacks. · Released late in Season 6, its value was soon diluted by the arrival of the more optimized Mao. · A strong and suitable choice for both Heysho and Po teams. |
| 리아 로데온 (로쟈) | · A standard Charge ID that concluded Season 6, with a simple and easy-to-understand playstyle. · Contributes to NV teams with Skill 2's Vulnerability effect (useful for damage amplification). · The current Charge team is slow, and the NV team is waiting for core pieces, making the environment unfavorable. |
06:41 - 09:10
3. 💪 Strong Tier: IDs That Can Be Core to Your Team
· IDs in this tier are optimal choices for their respective teams; if you own them, you can confidently invest in them for long-term use.
| ID | Detailed Content |
|---|---|
| 돈제 (돈키호테) & 시로디온 (로쟈) | · Core members of the Heysho team. · Donje: Excellent in focused combat (reduces enemy clash ability), quickly activates buffs through clashes. · Shirodion: Optimized for high-speed combat (Skill 3's area damage), meets buff conditions just by using skills. · Both are highly valuable to the Heysho team, delivering optimal performance in their respective content types. |
| 탐 싱클레어 (싱클레어) | · Initially overlooked, but effectively applies both core effects. · Very strong clash ability and impressive sustained damage, especially with Skill 3. · Can be considered the second core damage dealer in a team, surpassing many top Burn and Charm IDs in efficiency and stability. |
| TCO 오티스 (오티스) | · The only pure Charm character of Season 6. · Deals focused damage to targets with its time-stop mechanism, almost irreplaceable in Charm teams. · More stable high Charge accumulation ability than Don, and easier, smoother access to the Frozen state. · The optimal core choice for pure Charm teams, and also important in Charm-Burn hybrid teams. |
09:11 - 12:06
4. 🌟 Very Strong Tier: IDs That Significantly Boost Team Power
· IDs in this tier provide great value to the team; without them, you'll feel a significant reduction in overall team power.
| ID | Detailed Content |
|---|---|
| 스레거 (그레고르) & 구상 (이상) | · The two core tanks of the Heysho team. · Stable tanking and versatility in combat. · Convenient defensive skills: quickly gain buffs upon activation, yielding clash opportunities to other damage dealers. · Easy playstyle: freely engage in combat after buff preparation, no burden even if defeated due to high defense. · Gregor: Attack-oriented, all-rounder (proficient in both offense and defense). · Yi Sang: Optimized for defense (a sturdy wall protecting the team). · A valuable insurance role that compensates for the Heysho team's chronic weakness (vulnerable to late-game counterattacks despite high damage). |
| 아뎁 히스클리프 (히스클리프) | · A core member of the Beast team. · Frenzied and wild combat style, powerful self-harm ability. · More effective against stronger enemies, highly efficient in long or difficult battles. · The only Heysho ID with a 1-time revive ability besides Rod, enabling aggressive play. · An excellent late-game beast that contributes to overcoming the Heysho team's overall defensive issues. |
| 엔콥 료슈 (료슈) | · The most unique value across the entire season in terms of design, mechanics, and combat environment. · An all-rounder proficient in both offense and defense, dealing explosive damage with Skill 3 after accumulating effects. · Not only damage but also defense gradually increases with combat progression, allowing for flexible operation. · When unique effects are applied to targets, it becomes a continuous threat, dealing very effective and safe sustained damage. · Enhanced Skill 3 deals good area damage and spreads effects to 3 targets. · A very useful core piece in teams like Bleed or La Mancha. |
12:07 - 16:10
5. 👑 Essential Tier: The Strongest IDs Dominating the Meta
· IDs in this tier are core pieces that provide the greatest value to a player's account.
· They should be upgraded immediately upon acquisition, and if you don't have them yet, they should be your top priority to unlock after Season 7 ends.
· They should be upgraded immediately upon acquisition, and if you don't have them yet, they should be your top priority to unlock after Season 7 ends.
| ID | Detailed Content |
|---|---|
| 마루스 (파우스트) | · The strongest ID of the season, unparalleled in independent operation, versatility, and overall power. · Impressive damage, easy status maintenance. · Its defensive skill enables 'Action Hacking,' one of the most powerful mechanisms in the game. · Overwhelming performance, to the extent that Project Moon considered nerfing it immediately after release. |
| 테르사우 (뫼르소) | · The season's core damage dealer and most accessible character. · Nearly invincible clash ability, explosive burst damage, immense damage output. · Effectively utilizes both Burn and Charm effects, making already strong aspects even more absurd. · Becomes the savior for both Burn and Charm teams, simultaneously elevating the value of both. |
| 프린스 라마찰란드 (뫼르소) | · The most surprising addition in Season 6. · The final piece of Season 5's flexible and versatile Dragon team. · Provides an area damage amplification buff with Skill 3 (Prince/Princess combo). · Damage buff, increased defense, lifesteal ability, and most importantly, provides a 1-time Stagger immunity to the entire team. · Elevates an already top-tier meta team to a completely different level. · The most versatile and comprehensive support character in all of Limbus Company. |
| 로드 롱 루 (홍루) | · The thematic ID of Season 6 and the most fantastic character. · Serves as the commander of the Beast team, completely changing the meta. · Transforms previously fragmented Heysho characters into a unified organism through continuous rotation. · Healing and SP recovery abilities make team operation much smoother. · Skill 3 triggers Heysho's pursuit attacks, applies quick buffs, and grants permanent buffs. · In addition to commanding and buffing allies, maintains pressure on the battlefield with stable clashes and good damage. · A revolutionary character, thus requiring significant investment. · Becomes stronger with more Heysho characters, requiring 1-2 backup Beasts to unleash full potential. · Becomes an overwhelming presence with multiple invincibility states and the ability to self-amplify damage over time. · Makes the Heysho team one of the most interesting and unique choices in Limbus Company. |
