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[Dragon Ball Z Dokkan Battle] Fated Showdown Campaign! Ultra-fast Auto Farming Deck Guide for Vegeta Team's VictoryThis guide introduces the optimal auto-farming deck for the newly added high-difficulty stage in Dragon Ball Z Dokkan Battle's 'Fated Confrontation Campaign'. This stage is easier than expected, allowing for one-turn KOs, and an efficient team composition that balances stability and speed makes it easy to acquire materials.
[Dragon Ball Z Dokkan Battle] Fated Showdown Campaign! Ultra-fast Auto Farming Deck Guide for Vegeta Team's Victory
1. 🎮 Campaign Overview and Stage Difficulty Analysis
· New high-difficulty stages (VS Goku / VS Vegeta) have been added to the 'Fated Confrontation Campaign'.
· The mission is to clear within 4 turns using the Super Saiyan 2 category, but the actual difficulty is very low.
· The enemy's HP is approximately 160 million, and with 80 million ATK + critical attacks, a one-turn KO is almost possible.
· It can be cleared so quickly that the 4-turn mission is almost meaningless, and auto-farming is possible with almost no defeats.
00:00 - 01:21
1. 🎮 Campaign Overview and Stage Difficulty Analysis
· New high-difficulty stages (VS Goku / VS Vegeta) have been added to the 'Fated Confrontation Campaign'.
· The mission is to clear within 4 turns using the Super Saiyan 2 category, but the actual difficulty is very low.
· The enemy's HP is approximately 160 million, and with 80 million ATK + critical attacks, a one-turn KO is almost possible.
· It can be cleared so quickly that the 4-turn mission is almost meaningless, and auto-farming is possible with almost no defeats.
01:22 - 09:16
2. 🚀 Ultra-Fast Auto-Farming Recommended Deck and Weakness Analysis
· Introducing an auto-farming deck focused on speed. Key characters include STR Majin Vegeta, INT Majin Vegeta, TEQ Full Power Frieza, STR Broly, etc.
· This deck can clear stages quickly thanks to its high firepower and fast animations (old generic motions).
· The enemy's Super Attack activation rate is very low (1 out of 30 times, and only after their action), ensuring high stability. Pre-emptive Super Attacks are almost non-existent.
· TEQ Full Power Frieza and STR Broly may be vulnerable to Super Attacks if placed in the first slot, but since Super Attacks are rarely activated, it's not a major issue.
· INT Majin Vegeta receives a DEF boost and damage reduction effect when Ki is 18 or higher, so Ki management is important, but Ki orb generation makes Ki shortages rare.
09:17 - 11:28
3. 🛡️ Stability-Focused Deck (Utilizing Ultra Instinct Goku) and Efficiency Comparison
· If you absolutely want to avoid defeat, you can consider a deck including Ultra Instinct Goku.
· Ultra Instinct Goku has a 100% evasion ability for 1 turn, providing very high stability, and his 'Short-Term Battle' Link Skill helps with INT Majin Vegeta's Ki management.
· However, Ultra Instinct Goku (INT) has low firepower, and Ultra Instinct Goku (TEQ) has long animations, which slows down clear speed.
· Considering the current stage difficulty and abundant 'Key' rewards, a speed-focused deck is more efficient.
11:29 - 12:43
4. 💰 Campaign Rewards and Future Farming Strategy
· 1000 'Keys' are provided as campaign rewards, so there's no burden even if you lose a few times.
· Exchange shop items are quickly depleted, so farming efficiency decreases afterward.
· According to current interim reports, Team Goku is slightly ahead, but they are almost at an equal level.
· After acquiring all exchange shop items, it's recommended to decide whether to continue farming based on your personal goals (e.g., contributing to team victory).
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