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Lord Nine F2P Alchemist Level 800 Achievement Review: In-depth Analysis of New Skill 'Material Transmutation'This is a detailed review of the new active skill 'Material Transmutation' obtained by a free-to-play Rodnine user upon reaching Alchemist level 800. It meticulously analyzes the skill's performance and practical utility, shares efficient leveling strategies, and provides an overall evaluation of the Alchemist class.
1. ✨ Alchemist Level 800 Reached & New Skill 'Material Transmutation' Unlocked
· I reached Alchemist level 800 as a free-to-play player.
· To reach level 800, I leveled 'Weapon of Darkness' and 'Cautious Attack' to 120, and 'Penetrating Analysis', 'One-Shot Kill', 'Time Reversal', and 'Time Acceleration' to 140.
· The main rewards obtained upon reaching each level are as follows:
· The 'Material Transmutation' skill has a cooldown of 91.9 seconds, deals 200 damage, and inflicts damage to up to 10 targets.
· To reach level 800, I leveled 'Weapon of Darkness' and 'Cautious Attack' to 120, and 'Penetrating Analysis', 'One-Shot Kill', 'Time Reversal', and 'Time Acceleration' to 140.
· The main rewards obtained upon reaching each level are as follows:
| Level | Reward/Effect |
|---|---|
| 500 | Attack Power Increase |
| 600 | Passive buff: Attack Power and Skill Damage increase for 30 seconds upon hit |
| 700 | Attack Power +100 |
| 800 | Active Skill 'Material Transmutation' Unlocked |
00:01 - 00:57
1. ✨ Alchemist Level 800 Reached & New Skill 'Material Transmutation' Unlocked
· I reached Alchemist level 800 as a free-to-play player.
· To reach level 800, I leveled 'Weapon of Darkness' and 'Cautious Attack' to 120, and 'Penetrating Analysis', 'One-Shot Kill', 'Time Reversal', and 'Time Acceleration' to 140.
· The main rewards obtained upon reaching each level are as follows:
· The 'Material Transmutation' skill has a cooldown of 91.9 seconds, deals 200 damage, and inflicts damage to up to 10 targets.
· To reach level 800, I leveled 'Weapon of Darkness' and 'Cautious Attack' to 120, and 'Penetrating Analysis', 'One-Shot Kill', 'Time Reversal', and 'Time Acceleration' to 140.
· The main rewards obtained upon reaching each level are as follows:
| Level | Reward/Effect |
|---|---|
| 500 | Attack Power Increase |
| 600 | Passive buff: Attack Power and Skill Damage increase for 30 seconds upon hit |
| 700 | Attack Power +100 |
| 800 | Active Skill 'Material Transmutation' Unlocked |
00:58 - 02:19
2. ⚔️ 'Material Transmutation' Skill Performance and Range Analysis
· The 'Material Transmutation' skill can be obtained from the Skillbook's Class tab and used by registering it in the skill window.
· This skill does not benefit from cooldown reduction effects, making its cooldown very long.
· Despite being a skill for up to 10 targets, its actual range is narrower than expected.
· It's similar to the legendary artifact skill 'Orb of Power'; rather than a wide-area skill that spreads out to hit multiple targets, it applies only within a limited range.
· The skill's damage also falls short of expectations.
· This skill does not benefit from cooldown reduction effects, making its cooldown very long.
· Despite being a skill for up to 10 targets, its actual range is narrower than expected.
· It's similar to the legendary artifact skill 'Orb of Power'; rather than a wide-area skill that spreads out to hit multiple targets, it applies only within a limited range.
· The skill's damage also falls short of expectations.
02:20 - 05:25
3. 💡 Alchemist Leveling Efficiency and Hunting Ground Recommendations
· Currently, I'm using three bow area-of-effect (AoE) skills: 'Arrow Rain', 'Howling Arrow', and 'Chasing Arrow'.
· For artifact skills, I'm using the legendary artifact skill 'Garvana's Insight'.
· With the addition of the 'Material Transmutation' skill, I now utilize a total of 5 AoE skills.
· When mana is low, I use 'Pure Mana Potion' to replenish it.
· My main hunting ground is 'Tomb 4F', and for Rift hunting, I use 'Venom 600'.
· While 'Bleach Blade' is known to be good at level 800, I don't think it's worth spending diamonds on.
· It's more efficient to reach Alchemist level 800 by consistently collecting 'Master Promotion Scrolls' obtained through attendance checks and events.
· The 'Material Transmutation' skill is better than nothing, but it doesn't offer overwhelming efficiency to warrant spending diamonds for rapid leveling.
· Due to its long cooldown and narrow range, despite being a 10-target skill, it often struggles to hit even 5 targets effectively, reducing its efficiency.
· Therefore, rather than investing diamonds excessively, I recommend leveling up slowly using unbound promotion scrolls obtained during hunting.
· For artifact skills, I'm using the legendary artifact skill 'Garvana's Insight'.
· With the addition of the 'Material Transmutation' skill, I now utilize a total of 5 AoE skills.
· When mana is low, I use 'Pure Mana Potion' to replenish it.
· My main hunting ground is 'Tomb 4F', and for Rift hunting, I use 'Venom 600'.
· While 'Bleach Blade' is known to be good at level 800, I don't think it's worth spending diamonds on.
· It's more efficient to reach Alchemist level 800 by consistently collecting 'Master Promotion Scrolls' obtained through attendance checks and events.
· The 'Material Transmutation' skill is better than nothing, but it doesn't offer overwhelming efficiency to warrant spending diamonds for rapid leveling.
· Due to its long cooldown and narrow range, despite being a 10-target skill, it often struggles to hit even 5 targets effectively, reducing its efficiency.
· Therefore, rather than investing diamonds excessively, I recommend leveling up slowly using unbound promotion scrolls obtained during hunting.
