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Final Fantasy XIV 8.0 New Job Prediction: No Tank? A Sober Critique of the BeastmasterInteresting predictions have emerged regarding new jobs to be added in Final Fantasy XIV's upcoming 8.0 expansion patch. In particular, the addition of a physical ranged DPS job is highly anticipated, while a critical view suggests that the Beastmaster job will remain confined to solo content. Concerns about the development team's contradictory direction and limited job update cycle are also discussed.
Final Fantasy XIV 8.0 New Job Prediction: No Tank? A Sober Critique of the Beastmaster
1. 🎮 8.0 New Job Predictions: Physical Ranged DPS and the Need for Job Revisions
· I don't expect many new jobs to be added in the 8.0 patch.
· I anticipate only one job will be added rather than two, with a high probability of a physical ranged DPS job.
· Regarding the addition of a tank job, I'm 50/50 and wouldn't be surprised if one isn't added.
· Looking at the current in-game job distribution, the physical ranged DPS role only has 3 jobs, which is fewer compared to other roles.
· I argue that adding one new job and revamping existing ones is better than adding two new jobs.
· I believe we've reached a point where adding new jobs could actually harm the game.
00:00 - 01:07
1. 🎮 8.0 New Job Predictions: Physical Ranged DPS and the Need for Job Revisions
· I don't expect many new jobs to be added in the 8.0 patch.
· I anticipate only one job will be added rather than two, with a high probability of a physical ranged DPS job.
· Regarding the addition of a tank job, I'm 50/50 and wouldn't be surprised if one isn't added.
· Looking at the current in-game job distribution, the physical ranged DPS role only has 3 jobs, which is fewer compared to other roles.
· I argue that adding one new job and revamping existing ones is better than adding two new jobs.
· I believe we've reached a point where adding new jobs could actually harm the game.
01:08 - 06:10
2. 🐾 Criticism of Beastmaster: A Rerun of the Trust System?
· I expect Beastmaster to be a solo content job, unable to participate in ultimates or raids, and it will be the worst content added to the game.
· While Final Fantasy XI's Beastmaster was strong in solo play, FFXIV is a completely different game, so drawing inspiration from FFXI is inappropriate.
· I criticize Beastmaster as essentially just a variation of the Trust System.
· Improving the Trust System by adding NPC skill customization would have been a much more efficient way to prevent resource waste than creating a new Beastmaster job.
· I'm concerned that Beastmaster is highly likely to become obsolete upon release.
06:11 - 08:16
3. 🗣️ Developer's Contradictory Direction and Communication Issues
· I criticize Yoshida-san for stating in a previous Live Letter that they would move away from solo content and focus on multiplayer content, yet adding a solo job like Beastmaster is a clear contradiction.
· I point out serious issues with the development team's communication and game direction, emphasizing that even if PR script writers lie, they should at least be consistent.
· I strongly criticize the development team's management as disorganized, suggesting a lack of proper coordination or collaboration internally.
08:17 - 11:01
4. 📉 Limitations of Beastmaster Content and the Blue Mage's Footsteps
· I expect Beastmaster will ultimately be limited to content like catching monsters in old dungeons or easy boss battles.
· I worry it will be another wasted opportunity despite significant resources invested, emphasizing that new gameplay loops aren't always good.
· Citing Blue Mage, which hasn't received updates for two and a half years, I fear Beastmaster will follow a similar path.
· I criticize the fact that Beastmaster is locked behind the Dawntrail expansion, yet won't be able to play Dawntrail content, calling it highly illogical.
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