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Arknights Endfield 120-Hour Play Review: An Honest Look at the Industrial System, Combat, and GachaTwo months after its release, a candid review from a user who has played Arknights Endfield for over 120 hours has arrived. This game boasts charming characters, immersive combat, and a unique industrial system, but it also has some regrettable aspects. Let's take a detailed look at what was good and what needs improvement.
1. 🎮 Game Overview & 120-Hour Play Review
· `Arknights: Endfield` is a 3D action game presented by Hypergryph, the developer of the globally hit tower defense game `Arknights`.
· Set on the unexplored satellite Talos-II, players progress through a story of becoming an industrial manager, recovering lost memories, and rebuilding civilization.
· It features 4-person party real-time combat and a unique industrial system inspired by automation games like `Satisfactory` and `Factorio`.
· After over 120 hours of play, the overall assessment is that it's a very satisfying game.
· Set on the unexplored satellite Talos-II, players progress through a story of becoming an industrial manager, recovering lost memories, and rebuilding civilization.
· It features 4-person party real-time combat and a unique industrial system inspired by automation games like `Satisfactory` and `Factorio`.
· After over 120 hours of play, the overall assessment is that it's a very satisfying game.
00:49 - 02:32
1. 🎮 Game Overview & 120-Hour Play Review
· `Arknights: Endfield` is a 3D action game presented by Hypergryph, the developer of the globally hit tower defense game `Arknights`.
· Set on the unexplored satellite Talos-II, players progress through a story of becoming an industrial manager, recovering lost memories, and rebuilding civilization.
· It features 4-person party real-time combat and a unique industrial system inspired by automation games like `Satisfactory` and `Factorio`.
· After over 120 hours of play, the overall assessment is that it's a very satisfying game.
· Set on the unexplored satellite Talos-II, players progress through a story of becoming an industrial manager, recovering lost memories, and rebuilding civilization.
· It features 4-person party real-time combat and a unique industrial system inspired by automation games like `Satisfactory` and `Factorio`.
· After over 120 hours of play, the overall assessment is that it's a very satisfying game.
02:33 - 06:12
2. 👍 Positive Review: Exploration, Combat, Graphics
| Category | Details |
|---|---|
| Map Design | · Not an open world, but 'garden-style' stages of appropriate size, neither too wide nor too narrow. · Dense content with enjoyable exploration elements (treasure chests, Orin Power collection). · Highly immersive, to the point of achieving 100% clear. |
| Combat System | · Not the recently popular short-term swap combat style (Genshin, Wuthering Waves, etc.). · Excellent 'co-op feel' where all four characters fight together. · While initial release saw criticism for lack of exhilaration, understanding party composition and tactics delivers immense satisfaction. · Especially the moment of dealing 'Crash' damage by breaking an enemy's posture with a physical party is very exhilarating. |
| Character Graphics & Motion | · Top-tier character graphic quality among existing social games. · Detailed texture of outfits, high facial completeness for each character, delicate makeup expression. · Animation quality significantly improves after entering the 'Mu' region during story progression. · Subtle changes in character motion when descending slopes, evoking the saying 'God is in the details'. |
06:13 - 08:46
3. 🏭 The Dual Nature of the Core Content: 'Industrial System'
| Category | Details |
|---|---|
| Positive Aspects | · Even beginners to industrial automation games can enjoy it. · The in-game wiki (encyclopedia) is well-built, making it easy to find unknown information (e.g., material crafting recipes). · Provides a 'copy-paste' function (blueprint system) that allows users to copy blueprints made by other users and apply them to their own factories. |
| Negative Aspects | · Often requires reconfiguring the existing industrial system during updates. · Requires continuous learning of new knowledge, especially since the 'Mu' region's story is incomplete, leading to repeated re-learning of the industrial system with each update. · Even with the copy-paste function, basic learning is still required, leading to accumulated fatigue. |
08:47 - 11:55
4. 📉 Regrettable Aspects: Outdated Stamina Consumption and Gacha System
| Category | Details |
|---|---|
| Stamina Consumption | · No skip function for material farming quests. · The daily repetitive stamina consumption accumulates, leading to significant fatigue. · While there are tickets to double stamina consumption to shorten time, the fundamental lack of a skip function is regrettable. |
| Gacha System | · Character gacha currency distribution is rather low. · Weapon gacha difficulty is very high. · Structure requires using byproduct items from character gacha to pull weapon gacha. · This means if character gacha luck is bad, additional spending is needed to pull weapon gacha. · (Mitigating factor) Season Pass rewards offer weapons that are a lower-tier equivalent of dedicated weapons, so playing without spending is still possible. |
11:56 - 13:07
5. ✅ Final Conclusion & Recommendation
· `Arknights: Endfield` is a good game that I enjoyed for over 120 hours.
· Charming characters, fun combat, and a unique industrial system are definite strengths.
· However, the repetitive need to reconfigure the industrial system that emerges during long play, the outdated stamina consumption method, and the somewhat harsh gacha system remain regrettable aspects.
· Nevertheless, considering the game's lifespan and satisfaction, it is a sufficiently excellent game and still recommendable to those who are hesitant to play.
· Charming characters, fun combat, and a unique industrial system are definite strengths.
· However, the repetitive need to reconfigure the industrial system that emerges during long play, the outdated stamina consumption method, and the somewhat harsh gacha system remain regrettable aspects.
· Nevertheless, considering the game's lifespan and satisfaction, it is a sufficiently excellent game and still recommendable to those who are hesitant to play.
