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Genshin Impact Phantom Training Dummy Ultimate Guide: From DPS Testing to Party OptimizationIn Genshin Impact, the Phantom Dummy is a very useful tool for measuring and optimizing the DPS of your party and equipment. Through this guide, learn about the various ways to use the dummy, accurate DPS measurement methods, and important considerations, and find the optimal party and equipment for you.
Genshin Impact Phantom Training Dummy Ultimate Guide: From DPS Testing to Party Optimization
1. ✨ What You Can Do with the Phantom Dummy
· The Phantom Dummy can be used for various purposes such as comparing parties and equipment, planning gacha pulls and character development, and practicing rotations and combos.
· It simplifies party-wide DPS calculations, allowing for results closer to actual gameplay.
· Party Comparison: You can find high-DPS parties with your actual characters, for example, determining which character is best for the remaining slot in a Scarak party.
· Equipment Comparison: The superiority of equipment varies greatly depending on stat balance, so you can directly compare various pieces of equipment to choose the optimal one that suits your operational proficiency.
· Gacha and Development Planning: By adjusting the dummy's stats, you can simulate the investment effect by reflecting the stat increases when investing in constellations or weapons.
· Rotation and Combo Practice: It's easy to recharge Elemental Bursts and respawn enemies, and you can check results with DPS and total damage figures, making it suitable for finding and practicing optimal rotations and combos.
· Understanding Party Characteristics: Through attachment and reaction logs, you can identify the number of reactions or adjust timings, and visualize party damage ratios, attack ranges, Furina's Fanfare, etc., to utilize for party and equipment adjustments.
00:18 - 03:09
1. ✨ What You Can Do with the Phantom Dummy
· The Phantom Dummy can be used for various purposes such as comparing parties and equipment, planning gacha pulls and character development, and practicing rotations and combos.
· It simplifies party-wide DPS calculations, allowing for results closer to actual gameplay.
· Party Comparison: You can find high-DPS parties with your actual characters, for example, determining which character is best for the remaining slot in a Scarak party.
· Equipment Comparison: The superiority of equipment varies greatly depending on stat balance, so you can directly compare various pieces of equipment to choose the optimal one that suits your operational proficiency.
· Gacha and Development Planning: By adjusting the dummy's stats, you can simulate the investment effect by reflecting the stat increases when investing in constellations or weapons.
· Rotation and Combo Practice: It's easy to recharge Elemental Bursts and respawn enemies, and you can check results with DPS and total damage figures, making it suitable for finding and practicing optimal rotations and combos.
· Understanding Party Characteristics: Through attachment and reaction logs, you can identify the number of reactions or adjust timings, and visualize party damage ratios, attack ranges, Furina's Fanfare, etc., to utilize for party and equipment adjustments.
03:12 - 08:13
2. 📊 Accurate DPS Measurement Methods
· Enemy Settings: Keep resistance at default, and adjust enemy level and character energy settings according to preference. If you're referencing someone else's DPS, it's good to match their criteria.
· Enemy Type: Small enemies can be missed or passed through by attacks, so medium-sized enemies are generally suitable. Be mindful of enemy stagger resistance or Freeze immunity.
· Number of Rotations: Check the consistency of Energy Recharge and measure with at least 2 rotations, preferably 3-4 rotations.
· Importance of Number of Rotations: As the number of rotations increases, the influence of various factors such as CRIT variance, initial delay, and characteristics unique to the first rotation can be diluted, leading to a more accurate average DPS.
· Rotation Delimitation: It's appropriate just before switching to the initial character or just before using the initial skill. It's recommended to record and check for accurate measurement.
· DPR (Damage Per Rotation) Measurement: Errors in rotation time are smaller, leading to fewer errors due to initial delay or operational proficiency. It's useful for parties or skill usages where rotation times are inconsistent, and DPS can be calculated by dividing DPR by rotation time.
· Time/HP-based Measurement: Useful for measuring total damage assuming a specific virtual enemy, such as in the Spiral Abyss. However, it's not suitable for general equipment/party comparisons as it can be interrupted mid-rotation or difficult to time.
08:14 - 12:04
3. ⚠️ Important Considerations When Measuring DPS
· CRIT and Operational Proficiency Variance: Don't rely on a single result; try multiple times to confirm. When comparing equipment, setting CRIT Rate to 100% through stat adjustments can reduce variance.
· Do Not Overestimate Energy Recharge: Just because Energy Recharge works well with the dummy doesn't mean it will be the same in actual combat. Particle generation methods differ for each enemy, so tuning is required in real combat.
· Enemy Stagger Resistance and Freeze Immunity: In some stages, enemy stagger resistance settings can extend Mona's Elemental Burst buff or affect Freeze uptime. If you're simulating a Spiral Abyss boss, it's best to choose a Freeze-immune enemy.
· Actual Combat is Most Important: DPS from the dummy is only a reference; in actual combat, various factors such as mechanics, resistances, evasion, and attack range come into play. It's crucial to flexibly change parties and equipment depending on the situation.
· Do Not Compare DPS with Different Premises: Comparing DPS figures from other players is mostly invalid. DPS comparisons are only meaningful under identical preconditions such as constellations, equipment level, and talent levels.
· Meaning of DPS Records: DPS records are concrete examples and useful for discussing a character's potential or upper limits. However, they should be understood as distinct from performance evaluations with matched premises.
12:05 - 14:06
4. 🎮 Useful Tips and Recommended Stages
· Equipment Change Tip: While equipment cannot be changed within the Phantom Dummy stage, it can be done from the lobby menu, so there's no need to travel between worlds.
· Key Binding Tip: If you've changed key bindings, you need to reconfigure them in the Phantom Dummy section.
CategoryDetails
Most Common Stage
(ID: 13031458938)
· DPS, total damage, timer settings, damage ratio display, stat adjustment available
· Provides comprehensive features including various enemy types, enemy level and resistance changes, real-time stats, elemental reaction tracker, Furina Fanfare visualization
· Popular for being useful for clearing daily quests as well
Additional Features Stage
(ID: 7804140190)
· Character HP adjustment, particle drop adjustment, damage timeline check available
· Timer starts when damage is dealt, so be mindful of initial delay
· Also provides attack range measurement function
Attachment/Reaction Log Specialized Stage
(ID: 17326299618)
· Provides easy-to-view attachment and reaction logs
· Timer generally starts when damage is dealt, and enemies immune to Mona's Elemental Burst may be set, which can be resolved by changing modes or enemies
· In addition to the three stages above, it is recommended to search for keywords like 'dummy' or 'damage' to find a stage that suits you.
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