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Star Rupture: Mega Factory Construction Status and Efficient Automation StrategyA detailed look at how a massive factory is being built in Star Rupture. We introduce the entire automation process, from mining and processing various resources like Wolfram and Titanium to transporting them to a central hub, and share key tips and precautions for building an efficient production line.
1. 🎮 Initial Factory Automation Status
· Introduces the factory construction status and expresses satisfaction with the work done so far.
· Automated plate and wire production using 5 Wolfram nodes.
· Titanium rods and plates are being mass-produced from Titanium nodes, emphasizing that many rods are needed in this game.
· Various items such as Titanium Housing, Steel Tubes, Calculate Sheets, and Calcium Powder are also automated and sent to the central hub.
· Automated plate and wire production using 5 Wolfram nodes.
· Titanium rods and plates are being mass-produced from Titanium nodes, emphasizing that many rods are needed in this game.
· Various items such as Titanium Housing, Steel Tubes, Calculate Sheets, and Calcium Powder are also automated and sent to the central hub.
| Automated Items | Production Resources |
|---|---|
| Plates, Wires | 5 Wolfram Nodes |
| Titanium Rods, Titanium Plates | Titanium Node |
| Titanium Housing | Titanium Node |
| Steel Tubes | Steel |
| Calculate Sheets, Calcium Powder | Calcium |
00:06 - 01:26
1. 🎮 Initial Factory Automation Status
· Introduces the factory construction status and expresses satisfaction with the work done so far.
· Automated plate and wire production using 5 Wolfram nodes.
· Titanium rods and plates are being mass-produced from Titanium nodes, emphasizing that many rods are needed in this game.
· Various items such as Titanium Housing, Steel Tubes, Calculate Sheets, and Calcium Powder are also automated and sent to the central hub.
· Automated plate and wire production using 5 Wolfram nodes.
· Titanium rods and plates are being mass-produced from Titanium nodes, emphasizing that many rods are needed in this game.
· Various items such as Titanium Housing, Steel Tubes, Calculate Sheets, and Calcium Powder are also automated and sent to the central hub.
| Automated Items | Production Resources |
|---|---|
| Plates, Wires | 5 Wolfram Nodes |
| Titanium Rods, Titanium Plates | Titanium Node |
| Titanium Housing | Titanium Node |
| Steel Tubes | Steel |
| Calculate Sheets, Calcium Powder | Calcium |
01:54 - 03:04
2. ⚙️ Rotor, Stabilizer, Stator Production Automation and System Overview
· Rotor and Stabilizer production has been automated, and Stator production is expected to start soon.
· A separate dedicated line will likely be needed for Stator production.
· The currently built system sends all items to a central hub and can produce all items except for basic building materials that haven't been unlocked.
· This system takes a lot of time for initial setup and preparation, but once built, it makes gameplay very easy.
· A separate dedicated line will likely be needed for Stator production.
· The currently built system sends all items to a central hub and can produce all items except for basic building materials that haven't been unlocked.
· This system takes a lot of time for initial setup and preparation, but once built, it makes gameplay very easy.
03:05 - 05:51
3. 💡 Future Plans and Useful Construction Tips
· The next video will introduce a quick and easy way to obtain blueprints.
· We are considering the construction location for the orbital launchpad and want to create an effect as if the entire mountain is erupting.
· Construction Tips:
· Lag issues during foundation construction: Building thousands of foundations at once causes severe lag, so it's better to build only what's needed and expand gradually.
· Precautions when building at high altitudes: If you misplace a foothold and fall into a hole while building at high altitudes, it's very troublesome as you can only get out by deleting the hole. It's best to cover holes during construction.
· Unlock priority: It's recommended to prioritize unlocking wind power, maps, and drones. Drones, in particular, are very useful when building at high altitudes.
· We are considering the construction location for the orbital launchpad and want to create an effect as if the entire mountain is erupting.
· Construction Tips:
· Lag issues during foundation construction: Building thousands of foundations at once causes severe lag, so it's better to build only what's needed and expand gradually.
· Precautions when building at high altitudes: If you misplace a foothold and fall into a hole while building at high altitudes, it's very troublesome as you can only get out by deleting the hole. It's best to cover holes during construction.
· Unlock priority: It's recommended to prioritize unlocking wind power, maps, and drones. Drones, in particular, are very useful when building at high altitudes.
05:52 - 09:46
4. 🚧 Production Line Optimization and Bottlenecks
· Activates stator production to demonstrate how the system works.
· Currently, all items are supplied via a single line, causing bottlenecks, but it's working sufficiently for now.
· Items travel down the main line and are distributed automatically according to each machine's needs. There's no need to connect every machine individually; you can optimize by connecting to higher points as needed.
· Steel beams are being produced on the other side of the mountain, and the Helium machine was recently unlocked.
· Construction Bugs/Tips:
· Stair Bug: There's a bug where stairs appear red and don't install properly.
· Lift Height Issue: Lifts calculate height from the ground, not from foundations, which can make height adjustment difficult when building grids at high altitudes.
· Currently, all items are supplied via a single line, causing bottlenecks, but it's working sufficiently for now.
· Items travel down the main line and are distributed automatically according to each machine's needs. There's no need to connect every machine individually; you can optimize by connecting to higher points as needed.
· Steel beams are being produced on the other side of the mountain, and the Helium machine was recently unlocked.
· Construction Bugs/Tips:
· Stair Bug: There's a bug where stairs appear red and don't install properly.
· Lift Height Issue: Lifts calculate height from the ground, not from foundations, which can make height adjustment difficult when building grids at high altitudes.
09:47 - 10:57
5. 🚀 Factory Expansion and Next Goals
· Currently, 12 items are filled, and 6 have been introduced to the intersection and are functioning normally.
· Steel beam production has started, and Helium production is also expected to begin soon.
· The next video will cover how to obtain the blueprint for the furnace.
· The video after that plans to complete the foundation construction for Helium production and, if possible, cover Sulfur as well.
· Steel beam production has started, and Helium production is also expected to begin soon.
· The next video will cover how to obtain the blueprint for the furnace.
· The video after that plans to complete the foundation construction for Helium production and, if possible, cover Sulfur as well.
