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Last Epoch: Season 4 700 Corruption Achieved! Death Blossom Necromancer Build GuideIntroducing the Death Blossom Necromancer build, which achieved 700 Corruption in just two days in Last Epoch Season 4 'Fractured Peaks', ranking 2nd among Necromancers and 29th overall. Despite not having perfect gear yet, this build shows incredible performance. Dive into the core skills, gear, and passive trees of this powerful build.
Last Epoch: Season 4 700 Corruption Achieved! Death Blossom Necromancer Build Guide
1. Build Introduction and Amazing Achievements
· Achieved 700 Corruption in just two days in Last Epoch Season 4 'Fractured Peaks'.
· Currently ranked 2nd among Necromancers and 29th overall.
· This build did not follow meta builds and did not participate in campaign races.
· Current gear is still lacking, but it demonstrates the ability to reach high Corruption levels.
00:05 - 01:42
1. Build Introduction and Amazing Achievements
· Achieved 700 Corruption in just two days in Last Epoch Season 4 'Fractured Peaks'.
· Currently ranked 2nd among Necromancers and 29th overall.
· This build did not follow meta builds and did not participate in campaign races.
· Current gear is still lacking, but it demonstrates the ability to reach high Corruption levels.
01:43 - 02:24
2. 🎮 Core Skill Setup and Playstyle
· This build is an automated playstyle that continuously summons Zombies, uses Skeleton Mages to move the army, and utilizes Hungering Souls as a free Bone Curse.
· Currently playing at 697 Corruption, with plans to test a Fire version later.
SkillDetails
ZombiesUses Necrotic form
Increased survivability with Fear effect
Armor Shred and multiplicative damage through Vomit
Slow but powerful Zombies, additional multiplicative damage
Ward boost
Total 32 points invested
GolemsSummons two with 'Aaron's Will'
Defense-focused: max armor, threat, minion armor/movement speed
Increased attack speed, Frost chance
Player heals on Golem damage to aid survivability
Summon Skeleton Death KnightsMain damage dealers, summons up to 7
Skeleton MagesInteracts with Hungering Souls skill tree via 'Death Blossom' node
Hungering Souls scales with minion damage
Unlocks Death Knights and Hungering Souls
Uses Necrotic Mortar with cooldown recovery (synergy with Hungering Souls)
Additional Death Knights, multiplicative damage
One of the best movement skills
Multiplicative damage through Mana stacks (currently 700+ Mana, 1000+ possible)
Hungering Souls'Forbidden' node: base damage scales with Mana (double synergy with Mana stacks)
Multiplicative damage per minion
Necrotic Large Skeleton (powerful damage)
Additional 200% multiplicative damage, base critical strike, 60% critical strike damage multiplier
DreadshadeBase damage, attack speed, multiplicative damage
Cast speed and additional armor buff within the ring
Cast on Golems to make them nearly unkillable
07:16 - 08:58
3. 🛡️ Current Gear and Potential
· Current gear is 'terrible', but achieving high Corruption levels suggests the build's potential is very high.
· All items have room for significant improvement.
Gear SlotItem and Features
HelmetTyrant Skull: Needs +4 Skeleton Mage LP (currently not acquired)
BootsFoot of the Mountain: 1 LP
Body ArmorCorrupted Raven's Rise
GlovesPhantom Grips: Two 1 LP
BeltBrew Master's Buckle: 1 LP
RingAaron's Will: 1 LP
RelicSeed: 1 LP
AmuletDeath Rattle: 1 LP
WeaponBlight: No LP (Needs dual T7 Minion Spell Damage)
Current weapon has no base Minion Spell Damage at all (12 attempts failed)
Idols5 Health Idols: Critical Strike Chance boost, dual Health, chance to apply Mark for Death on Minion Hit
AltarNot yet using Omen Idols, all Idols are unenchanted
09:01 - 10:33
4. 🌳 Passive Tree Analysis (Level 96)
· Currently Level 96, passive tree can still be fine-tuned.
TreePassive Nodes and Effects
Base TreeIntelligence and Necrotic Resistance
Minion Attack Speed
Ward Retention
Additional Resistances
Armor scaling with level (provides 400 base armor to all minions)
Necromancer Tree5 points in Grave Thorns
Ward gain through Minion Army and Souls
Maximize Armor Shred chance
Summon three Vanguards (decent damage)
Minion Stun Immunity, Minion Critical Strike
Maximum Health
Partially transfer damage to Golems
Maximum base damage, attack speed, critical strike, critical strike damage multiplier, Frost, Necrotic Shred
Critical strike multiplicative damage over time, Intelligence, Vitality
Minion Spells (summons additional Skeleton Mages)
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