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Ironclad Infinite Deck, a detailed guide that even beginners can easily follow!This guide details how to build an infinite deck with the Ironclad character in Slay the Spire. The strategy involves building a deck primarily with powerful 'raw damage' cards in the early game, then gradually collecting exhaust and draw cards to complete the infinite cycle, allowing for stable play even on high Ascension difficulties.
1. 🎮 Ironclad Infinite Deck Basic Strategy (Early Game Build-up)
· The Ironclad is one of the easiest characters to build an infinite deck with.
· In Act 1, it's important to build your deck primarily with powerful 'raw damage' cards to progress quickly.
· Cards like 'Pommel Strike', 'Immolate', 'Bash', and 'Feed' are very helpful in early battles.
· Specifically, 'Feed' plays a crucial role in overcoming difficult early routes, and 'Immolate' can effectively counter debuffs like 'Wound'.
· In Act 1, it's important to build your deck primarily with powerful 'raw damage' cards to progress quickly.
· Cards like 'Pommel Strike', 'Immolate', 'Bash', and 'Feed' are very helpful in early battles.
· Specifically, 'Feed' plays a crucial role in overcoming difficult early routes, and 'Immolate' can effectively counter debuffs like 'Wound'.
| Key Early Game Cards | Effect & Usage |
|---|---|
| Pommel Strike | High attack power for clearing early mobs |
| Immolate | Area damage and countering Wound debuffs |
| Bash | Defense and attack utility |
| Feed | Draw and energy gain (key for overcoming early challenges) |
00:00 - 01:39
1. 🎮 Ironclad Infinite Deck Basic Strategy (Early Game Build-up)
· The Ironclad is one of the easiest characters to build an infinite deck with.
· In Act 1, it's important to build your deck primarily with powerful 'raw damage' cards to progress quickly.
· Cards like 'Pommel Strike', 'Immolate', 'Bash', and 'Feed' are very helpful in early battles.
· Specifically, 'Feed' plays a crucial role in overcoming difficult early routes, and 'Immolate' can effectively counter debuffs like 'Wound'.
· In Act 1, it's important to build your deck primarily with powerful 'raw damage' cards to progress quickly.
· Cards like 'Pommel Strike', 'Immolate', 'Bash', and 'Feed' are very helpful in early battles.
· Specifically, 'Feed' plays a crucial role in overcoming difficult early routes, and 'Immolate' can effectively counter debuffs like 'Wound'.
| Key Early Game Cards | Effect & Usage |
|---|---|
| Pommel Strike | High attack power for clearing early mobs |
| Immolate | Area damage and countering Wound debuffs |
| Bash | Defense and attack utility |
| Feed | Draw and energy gain (key for overcoming early challenges) |
02:18 - 04:10
2. 🃏 Collecting & Completing Infinite Deck Core Pieces
· The ultimate goal of an infinite deck is to collect core cards like 'Exhume' and 'Corruption'.
· 'Steel Crown', which has a similar effect to 'Corruption', can also be a good choice.
· 'Battle Trance' is powerful initially, but it's a card that should ultimately be removed from the deck.
· By preparing 'Exhume' through 'Corruption' and 'True Grit', most of the infinite deck's pieces will be gathered.
· Be careful, as curses or status cards entering your deck can break the infinite cycle. 'Phantom' in particular can disrupt the infinite deck by adding 'Wound' cards.
· 'Steel Crown', which has a similar effect to 'Corruption', can also be a good choice.
· 'Battle Trance' is powerful initially, but it's a card that should ultimately be removed from the deck.
· By preparing 'Exhume' through 'Corruption' and 'True Grit', most of the infinite deck's pieces will be gathered.
· Be careful, as curses or status cards entering your deck can break the infinite cycle. 'Phantom' in particular can disrupt the infinite deck by adding 'Wound' cards.
05:21 - 07:57
3. ⚔️ Challenges and Overcoming Them in High Ascension Infinite Decks
· In Act 2, it's important to secure stability through sustain cards like 'Impervious' or 'Dark Embrace'.
· The biggest problem for high Ascension infinite decks is the 'Status' cards added by regular enemies. To prepare for this, it's necessary to maintain 'raw damage' cards.
· Cards like 'Infernal Blade', 'Reaper', and 'Burning Pact' are very helpful for deck compression and dealing damage.
· After drawing a large number of cards, using 'Infernal Blade' to exhaust many unnecessary cards allows you to cycle your deck almost infinitely, giving you an advantage in boss battles.
· The biggest problem for high Ascension infinite decks is the 'Status' cards added by regular enemies. To prepare for this, it's necessary to maintain 'raw damage' cards.
· Cards like 'Infernal Blade', 'Reaper', and 'Burning Pact' are very helpful for deck compression and dealing damage.
· After drawing a large number of cards, using 'Infernal Blade' to exhaust many unnecessary cards allows you to cycle your deck almost infinitely, giving you an advantage in boss battles.
| Operation Tips | Details |
|---|---|
| Secure Sustain | Enhance survivability in Act 2 with 'Impervious', 'Dark Embrace', etc. |
| Prepare for Status Effects | Maintain 'raw damage' cards to counter status cards from regular enemies |
| Deck Compression & Damage | Utilize 'Infernal Blade', 'Reaper', 'Burning Pact' |
08:58 - 14:01
4. 📈 Infinite Deck Completion & Boss Battle Strategy
· When cards like 'Spot Weakness' are added, the infinite cycle will stabilize within 2-3 turns.
· Focus on removing unnecessary cards from your deck, and it's best to avoid battles as much as possible.
· As an Act 2 boss reward, you can choose a 'Draw' card to prepare for contingencies.
· An infinite deck needs to consist of at least 11 cards to run stably.
· Bosses like 'The Collector' bury cards, so don't get complacent even if your infinite deck is complete; a strategy of drawing many cards at once is necessary.
· Focus on removing unnecessary cards from your deck, and it's best to avoid battles as much as possible.
· As an Act 2 boss reward, you can choose a 'Draw' card to prepare for contingencies.
· An infinite deck needs to consist of at least 11 cards to run stably.
· Bosses like 'The Collector' bury cards, so don't get complacent even if your infinite deck is complete; a strategy of drawing many cards at once is necessary.
| Boss Battle & Operation Tips | Details |
|---|---|
| Stabilize Infinite Cycle | Complete within 2-3 turns after securing core cards like 'Spot Weakness' |
| Minimum Deck Composition | Maintain at least 11 cards for a stable infinite cycle |
| Countering 'The Collector' Boss | Due to its card-burying nature, secure many cards at once through multiple draws |
