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BGMI 4.3 Update: M1 Garand, is it actually a useful gun?We've prepared an in-depth analysis of the newly added M1 Garand with the BGMI 4.3 update. We'll delve into its pros and cons compared to the Mini 14, and how effective its new bayonet attack feature is. Also, check out expert predictions on the M1 Garand's future and usability in the current game meta.
BGMI 4.3 Update: M1 Garand, is it actually a useful gun?
1. 🎮 M1 Garand Basic Info and Comparison with Mini 14
· The M1 Garand is a new DMR (Designated Marksman Rifle) weapon added in the BGMI 4.3 update.
· It combines features of the Kar98 and Mini 14; while it looks like a sniper rifle, its operation is similar to the Mini 14.
· Compared to the Mini 14, the M1 Garand has a higher headshot damage of approximately 149, compared to the Mini 14's 112.
· However, the M1 Garand's magazine capacity is 8 rounds, much less than the Mini 14's 30-31 rounds (without an extended magazine).
· While the Mini 14 can be equipped with an extended magazine and an auto-fire attachment, the M1 Garand does not have these options.
· Overall, the Mini 14 is considered superior in terms of magazine capacity and attachment flexibility.
CategoryM1 GarandMini 14
Weapon TypeDMRDMR
Headshot DamageApprox. 149Approx. 112
Base Magazine Capacity8 rounds30-31 rounds (without extended mag)
Extended MagazineNot PossiblePossible
Auto-Fire AttachmentNot PossiblePossible
00:00 - 01:31
1. 🎮 M1 Garand Basic Info and Comparison with Mini 14
· The M1 Garand is a new DMR (Designated Marksman Rifle) weapon added in the BGMI 4.3 update.
· It combines features of the Kar98 and Mini 14; while it looks like a sniper rifle, its operation is similar to the Mini 14.
· Compared to the Mini 14, the M1 Garand has a higher headshot damage of approximately 149, compared to the Mini 14's 112.
· However, the M1 Garand's magazine capacity is 8 rounds, much less than the Mini 14's 30-31 rounds (without an extended magazine).
· While the Mini 14 can be equipped with an extended magazine and an auto-fire attachment, the M1 Garand does not have these options.
· Overall, the Mini 14 is considered superior in terms of magazine capacity and attachment flexibility.
CategoryM1 GarandMini 14
Weapon TypeDMRDMR
Headshot DamageApprox. 149Approx. 112
Base Magazine Capacity8 rounds30-31 rounds (without extended mag)
Extended MagazineNot PossiblePossible
Auto-Fire AttachmentNot PossiblePossible
01:32 - 02:04
2. 🔪 M1 Garand's Unique Feature: Bayonet Attack
· The M1 Garand features a 'bayonet attack' function, introduced for the first time in BGMI.
· It allows for melee attacks with a blade attached to the front of the weapon, boasting very high damage.
· A headshot can deal approximately 210 damage, allowing you to knock out an enemy in 1-2 hits.
· It has the potential to be used in close-quarters combat alongside hip-fire.
02:05 - 04:42
3. 🔮 M1 Garand's Current Standing and Future Outlook
· Many players compare the M1 Garand to sniper rifles like the AMR due to its appearance, but it is actually a DMR weapon like the Mini 14.
· Thanks to its high damage, it can be used like a sniper, and its fast rate of fire allows for DMR-like play, but its limited ammo is a drawback.
· In the current BGMI meta, close-quarters combat and spraying with AR weapons like the M416 are preferred over DMRs or sniper rifles.
· Since the M1 Garand is in its early release stage, the BGMI development team is expected to monitor its usage rate.
· If its usage rate is low, there's a possibility of a damage buff in future updates.
· If the damage is buffed, it could find a place in competitive play, which could then lead to increased usage in regular classic matches.
· However, considering the aggressive playstyle and preference for close-quarters combat among current BGMI players, the overall future of DMR/sniper rifles remains uncertain.
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