Post

RimWorld Food Poisoning, No More! A Complete Guide for Rim-newbiesFood poisoning, which plagues colonists in RimWorld, varies greatly in its occurrence depending on the cooking environment, the chef's skill, and food management methods. Through this guide, you can accurately identify the causes of food poisoning and establish effective prevention and response strategies to keep your colonists healthy.
RimWorld Food Poisoning, No More! A Complete Guide for Rim-newbies
1. 🤢 Causes of Food Poisoning: Cooking Environment and Chef Skill
· Food poisoning mainly occurs from food cooked by colonists themselves; packaged meals purchased from visitors, pemmican, and meals dropped by raiders are 100% safe.
· Food poisoning is a system where poison is added the moment food is cooked and completed.
· If the cooking environment is outdoors, a fixed 2% chance of food poisoning is added.
· When cooking indoors, cleanliness is important, and if cleanliness is 0, the chance of food poisoning due to the environment is 0%.
· Cleanliness can be checked by pressing the Alt key and hovering the mouse over the cooking area. Food poisoning probability starts to appear from cleanliness -2.0, and a maximum of 5% probability is applied up to -5.0.
· Unless you are cooking on a dirt floor or in a very dirty environment, food poisoning due to cleanliness can be prevented.
· The cook's cooking skill also affects the probability of food poisoning.
Cooking Skill LevelFood Poisoning Probability
Level 05%
Level 9 or higher0.1%

· Cooking skill level 9 or higher only increases cooking speed, and the probability of food poisoning no longer decreases.
· If you have a colonist with a cooking skill of about 2-4 levels among your initial colonists, it's acceptable to cook and eat moderately if you are familiar with other countermeasures.
00:12 - 02:03
1. 🤢 Causes of Food Poisoning: Cooking Environment and Chef Skill
· Food poisoning mainly occurs from food cooked by colonists themselves; packaged meals purchased from visitors, pemmican, and meals dropped by raiders are 100% safe.
· Food poisoning is a system where poison is added the moment food is cooked and completed.
· If the cooking environment is outdoors, a fixed 2% chance of food poisoning is added.
· When cooking indoors, cleanliness is important, and if cleanliness is 0, the chance of food poisoning due to the environment is 0%.
· Cleanliness can be checked by pressing the Alt key and hovering the mouse over the cooking area. Food poisoning probability starts to appear from cleanliness -2.0, and a maximum of 5% probability is applied up to -5.0.
· Unless you are cooking on a dirt floor or in a very dirty environment, food poisoning due to cleanliness can be prevented.
· The cook's cooking skill also affects the probability of food poisoning.
Cooking Skill LevelFood Poisoning Probability
Level 05%
Level 9 or higher0.1%

· Cooking skill level 9 or higher only increases cooking speed, and the probability of food poisoning no longer decreases.
· If you have a colonist with a cooking skill of about 2-4 levels among your initial colonists, it's acceptable to cook and eat moderately if you are familiar with other countermeasures.
02:49 - 06:19
2. 🍲 Food Poisoning Management and Cooking Bill Setup Tips
· Food that has caused food poisoning cannot be identified by its appearance; it can only be confirmed by consumption.
· If existing food stored in the refrigerator is combined with newly made food, the food poisoning probability can be distributed, contaminating all food.
· For example, if 1 item of 100% food poisoning food is combined with 9 safe items, all 10 items will each have a 10% chance of food poisoning.
· If food poisoning occurs, colonists will vomit, rapidly lowering the cleanliness of the kitchen, which can lead to a vicious cycle of increased food poisoning probability due to the environment.
· It is recommended to make food little by little consistently rather than making a lot and stocking up.
· Cooking Bill Setup: Set 'Make until you have X' and adjust the number to not be too high.
· If food poisoning occurs, immediately gather all cooked food in one place and burn it or feed it to wild animals, then restart cooking. This can limit food poisoning to one person and prevent further spread.
· Detailed Work Bill: It is recommended to make four items at a time rather than one. This makes it easier to discover and dispose of food poisoning cases quickly by ensuring a more definite spread if it occurs, and if the food is deemed safe, the number of executions is reduced, which is efficient.
· It is recommended to check 'Do forever if less than X'. Since meals are constantly consumed, this setting prevents the cook from being stuck at the cooking station and restarts cooking when food runs low.
06:20 - 11:11
3. 💡 Additional Food Poisoning Information and Prevention Measures
· Food poisoning from raw food: Most raw ingredients like berries and insect jelly have a fixed 2% chance of food poisoning. On 'Losing is Fun' difficulty, a 1.2x multiplier is applied, resulting in 2.4%.
· It is recommended to consume raw food temporarily rather than as a staple, and it's also good to turn off raw food-related options in the meal policy.
· Insect jelly is often eaten indiscriminately by colonists to satisfy their recreation needs, leading to food poisoning, and it also sells well, so it's more efficient to prevent them from eating it.
· However, you should carefully choose whether to allow raw ingredients in case of an emergency where the cook is sick and there is no food.
· Raw Food Stacks: Eating 18 items at once applies the food poisoning probability only once, but eating them divided into three, five, or ten items applies the probability separately each time. It is better to combine split stacks of raw ingredients before eating them.
· Food Poisoning Immunity with DLC:
DLCGene/OrganEffectNotes
BiotechPigskin xenogerm
Strong Stomach gene
Robust Stomach gene
Food poisoning immunity
Increased caloric efficiency
Genes can be extracted and applied to normal colonists
RoyaltyFission Stomach
Detoxifier Stomach
Food poisoning immunitySide effect: vomiting when hit by EMP

· Cooking Station Placement: A butcher table reduces the cleanliness of the room, but it's fine as long as the total cleanliness doesn't drop below -2.0.
· If the interaction spot of the cooking station is placed across a door, that spot is considered outdoors, adding a 2% outdoor food poisoning chance, which should be avoided.
· Kitchen Floor:
Floor TypeProsCons
Sterile TileIncreases base room cleanliness
Easy to maintain cleanliness with fast cleaning speed
Expensive
Long research time
Straw MattingCheap
Dirt accumulates slowly, making cleanliness management easy
Very vulnerable to fire
Material acquisition can be difficult

· Nutrient paste is dispensed by a machine, so it is not cooked and thus not subject to food poisoning.
· Pemmican also has the same food poisoning probability if cooked directly.
· When cooking outdoors, there is no difference in food poisoning probability between clean and dirty outdoor areas; it is a fixed 2% for both.
· Consuming corpses has a 5% chance of food poisoning, and on 'Losing is Fun' difficulty, a 6% chance is applied.
림월드식중독림린이공략림월드팁생존전략