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Warframe: Deep Dive into 3 New Adversary Weapons - Ghoulsaw Kuva, Quanta Tenet, Bubonico CodaThis guide details the performance and optimal builds for three newly added Tenet weapons in Warframe: Kuva Grattler, Tenet Plasmor, and Bubonico Coda. Learn about each weapon's characteristics, modding strategies to maximize their potential, and Riven mod recommendations to fully utilize these powerful new additions.
1. 🎮 Kuva Grattler: The Slow Sawblade's Deadly Transformation
· The Kuva Grattler is the only 'Assault Saw' type melee weapon, improving upon the original Grattler's slow and poor combos, bad hitbox, and low multipliers.
· It boasts 100% attack continuity, dealing consistent damage to all enemies, and the Kuva version is a significant upgrade in all aspects, including attack speed, critical chance, status chance, and base damage.
· While it lacks additional unique mechanics or passives, its enhanced stats make it feel like a powerful melee weapon in terms of DPS.
· It's recommended to choose 'Electricity' as the Kuva weapon bonus to maximize Electric status effects.
· For combos, 'GL Acceleration (Forward + Hold Melee Attack)' is effective against groups of enemies and can consistently activate Tenokai attacks. Heavy attacks are powerful with 6 quick hits but have a slow charge animation. It's best to avoid certain slow combos.
· It boasts 100% attack continuity, dealing consistent damage to all enemies, and the Kuva version is a significant upgrade in all aspects, including attack speed, critical chance, status chance, and base damage.
· While it lacks additional unique mechanics or passives, its enhanced stats make it feel like a powerful melee weapon in terms of DPS.
· It's recommended to choose 'Electricity' as the Kuva weapon bonus to maximize Electric status effects.
· For combos, 'GL Acceleration (Forward + Hold Melee Attack)' is effective against groups of enemies and can consistently activate Tenokai attacks. Heavy attacks are powerful with 6 quick hits but have a slow charge animation. It's best to avoid certain slow combos.
| Category | Details |
|---|---|
| Recommended Build | Melee Influence Build |
| Key Mods | Condition Overload (Base Damage) Voltaic Strike (Elemental Bonus) Blood Rush (Critical Chance) Galvanized Aptitude (Increased Electric Status Damage) Primed Reach (Range - Compensates for bad hitbox) Weeping Wounds (Increased Status Chance) Attack Speed Mod (e.g., Berserker Fury, external attack speed buffs recommended) Tenokai Mod (Merit Discipline recommended) |
| Riven Mod | Details |
|---|---|
| Current Disposition | Low, but expected to increase over time |
| Positive Stats | Critical Chance, Electricity, Range, Attack Speed |
| Negative Stats | Slash (Favorable for Influence build by increasing Electric status weight) |
00:16 - 04:59
1. 🎮 Kuva Grattler: The Slow Sawblade's Deadly Transformation
· The Kuva Grattler is the only 'Assault Saw' type melee weapon, improving upon the original Grattler's slow and poor combos, bad hitbox, and low multipliers.
· It boasts 100% attack continuity, dealing consistent damage to all enemies, and the Kuva version is a significant upgrade in all aspects, including attack speed, critical chance, status chance, and base damage.
· While it lacks additional unique mechanics or passives, its enhanced stats make it feel like a powerful melee weapon in terms of DPS.
· It's recommended to choose 'Electricity' as the Kuva weapon bonus to maximize Electric status effects.
· For combos, 'GL Acceleration (Forward + Hold Melee Attack)' is effective against groups of enemies and can consistently activate Tenokai attacks. Heavy attacks are powerful with 6 quick hits but have a slow charge animation. It's best to avoid certain slow combos.
· It boasts 100% attack continuity, dealing consistent damage to all enemies, and the Kuva version is a significant upgrade in all aspects, including attack speed, critical chance, status chance, and base damage.
· While it lacks additional unique mechanics or passives, its enhanced stats make it feel like a powerful melee weapon in terms of DPS.
· It's recommended to choose 'Electricity' as the Kuva weapon bonus to maximize Electric status effects.
· For combos, 'GL Acceleration (Forward + Hold Melee Attack)' is effective against groups of enemies and can consistently activate Tenokai attacks. Heavy attacks are powerful with 6 quick hits but have a slow charge animation. It's best to avoid certain slow combos.
| Category | Details |
|---|---|
| Recommended Build | Melee Influence Build |
| Key Mods | Condition Overload (Base Damage) Voltaic Strike (Elemental Bonus) Blood Rush (Critical Chance) Galvanized Aptitude (Increased Electric Status Damage) Primed Reach (Range - Compensates for bad hitbox) Weeping Wounds (Increased Status Chance) Attack Speed Mod (e.g., Berserker Fury, external attack speed buffs recommended) Tenokai Mod (Merit Discipline recommended) |
| Riven Mod | Details |
|---|---|
| Current Disposition | Low, but expected to increase over time |
| Positive Stats | Critical Chance, Electricity, Range, Attack Speed |
| Negative Stats | Slash (Favorable for Influence build by increasing Electric status weight) |
05:00 - 09:41
2. ⚡ Tenet Plasmor: The Evolution of a Powerful Beam Rifle
· The Quanta Vandal was already considered a very powerful beam weapon, characterized by pure Electric damage, high status chance, and 2x base multishot (increasing status chance multiplier).
· The Tenet Plasmor has an increased magazine capacity compared to the Vandal version, but slightly slower fire rate and reload speed.
· In terms of damage stats, it generally has better critical chance and much higher base damage, but the Vandal version has almost double the status chance. Status chance is very important for Electric weapons.
· The Tenet version with a 60% bonus is expected to be superior to the Vandal, but the difference may not be overwhelming.
· The primary fire affects only a single enemy, making Punch Through mods important. The secondary fire launches cubes that deal AoE damage, and the Tenet version's cubes have 100% status chance (Electric and Blast). It can be useful in Steel Path when grouping enemies, but generally, the primary fire is more effective.
· The Tenet Plasmor has an increased magazine capacity compared to the Vandal version, but slightly slower fire rate and reload speed.
· In terms of damage stats, it generally has better critical chance and much higher base damage, but the Vandal version has almost double the status chance. Status chance is very important for Electric weapons.
· The Tenet version with a 60% bonus is expected to be superior to the Vandal, but the difference may not be overwhelming.
· The primary fire affects only a single enemy, making Punch Through mods important. The secondary fire launches cubes that deal AoE damage, and the Tenet version's cubes have 100% status chance (Electric and Blast). It can be useful in Steel Path when grouping enemies, but generally, the primary fire is more effective.
| Category | Details |
|---|---|
| Recommended Build 1 (General-purpose Viral Electric) | Galvanized Chamber (Multishot) Galvanized Savvy (Base Damage Bonus) 2 Viral Mods (Maintain Electric status weight) 2 Critical Mods (Point Strike, Vital Sense) Galvanized Scope (Status Damage) Primed Shred (Punch Through) 90% Electric Mod (Stormbringer) Exilus: Sinister Reach (Not essential) Arcane: Primary Cruelty (Efficiency, Status Chance) |
| Recommended Build 2 (Pure Electric) | Use if external Viral source is available Primed Shred (Range, Fire Rate) Faction Mod (e.g., Primed Bane of Grineer) or Hammer Shot |
| Riven Mod | Details |
|---|---|
| Disposition | Quanta Vandal's Riven disposition is much higher, so Vandal might be better with a Riven. Testing both versions is recommended. |
| Positive Stats | Multishot, Critical Chance, Electricity, Fire Rate, Punch Through |
| Negative Stats | (Less impactful stats) |
09:42 - 15:51
3. 💥 Bubonico Coda: Explosive Synergy of Dual Fire Modes
· The Bubonico Coda is an unexpected Tenet version of the Bubonico, which was already a powerful weapon.
· It has two fire modes: primary fire (shotgun), secondary fire (AoE explosion). The primary fire excels in critical chance, while the secondary fire excels in status effects.
· The Coda version has increased fire rate and magazine capacity for both fire modes, and direct improvements to damage stats. The Coda bonus can further boost base damage.
· The Bubonico's strengths include the primary fire's base multishot, high base damage, good critical stats, and innate Toxin damage (allowing Viral/Corrosive with one mod). The secondary fire provides AoE damage and innate Viral status, handling status application.
· The typical combo is to apply status effects with the secondary fire, then annihilate enemies with the primary fire. The Galvanized Savvy mod acts as a final damage multiplier, making the Bubonico very powerful.
· Drawbacks: It's a battery weapon, and reload speed mods do not affect charge speed. Both fire modes share the same magazine, leading to an inconvenient play experience. Therefore, magazine capacity mods and the Primary Cruelty Arcane are essential.
· It has two fire modes: primary fire (shotgun), secondary fire (AoE explosion). The primary fire excels in critical chance, while the secondary fire excels in status effects.
· The Coda version has increased fire rate and magazine capacity for both fire modes, and direct improvements to damage stats. The Coda bonus can further boost base damage.
· The Bubonico's strengths include the primary fire's base multishot, high base damage, good critical stats, and innate Toxin damage (allowing Viral/Corrosive with one mod). The secondary fire provides AoE damage and innate Viral status, handling status application.
· The typical combo is to apply status effects with the secondary fire, then annihilate enemies with the primary fire. The Galvanized Savvy mod acts as a final damage multiplier, making the Bubonico very powerful.
· Drawbacks: It's a battery weapon, and reload speed mods do not affect charge speed. Both fire modes share the same magazine, leading to an inconvenient play experience. Therefore, magazine capacity mods and the Primary Cruelty Arcane are essential.
| Category | Details |
|---|---|
| Recommended Build 1 (General-purpose) | 'Magnetic' recommended as Coda weapon bonus Primed Charged Shell (Shotgun Electric mod - combines with innate Toxin to create Corrosive) Galvanized Hell (Multishot) Primed Ammo Stock (Magazine Capacity) Primed Ravage, Critical Deceleration, Blunderbuss (Critical Chance) Primed Point Blank, Galvanized Savvy (Base Damage Bonus) Galvanized Acceleration (Projectile Speed) Arcane: Primary Cruelty (Ammo Efficiency, Status Chance) |
| Recommended Build 2 (AoE Secondary Fire) | Use when grouping enemies Exclude Critical Mods (Secondary fire has low critical chance) Elements: Blast, Electric (Both AoE damage) Galvanized Savvy (Applies to secondary fire, but multiplier only for direct hits, not AoE) |
| Recommended Build 3 (Status Utility) | Focus on status application like Epitaph Can add innate Viral, Corrosive, and Heat in AoE Multishot Mod, Status Mods (Corrosive, Heat), Fire Rate Mod, Status Duration Mod Arcane: Primary Cruelty or Primary Merciless (Energy regeneration from Impact status) |
| Riven Mod | Details |
|---|---|
| Disposition | Both Coda and regular versions have low Riven disposition, unlikely to increase. |
| Recommended Stats | Positive: Multishot, Critical Chance, Fire Rate, Magazine Capacity (2 positive + 1 negative stat combination recommended) |
| Negative Stats | (Less impactful stats) |
