Post
inZOI Latest Dev News: Major Update Roundup - Firefighters, Festivals, Personality Traits & MoreThe inZOI development team has shared various updates in their latest weekly announcement, including the postponement of the Unreal Engine 5.6 update, enhanced modding support, and plans for bug fixes. Players are particularly excited about the specific development directions revealed for core content, such as improvements to the personality and memory systems, deepening of social and relationship systems, and the addition of a high school system and local festivals.
1. ⚙️ Unreal Engine 5.6 Update and Enhanced Modding Support
· The Unreal Engine 5.6 update, which includes rendering option improvements and memory optimization, was originally scheduled for April 9th but will now be included in the late April update to enhance stability.
· Many users have shown great interest in Canvas Town, the job system, the high school system, and script mod support.
· The development team expects to shorten the development period by investing heavily in modding.
· Many users have shown great interest in Canvas Town, the job system, the high school system, and script mod support.
· The development team expects to shorten the development period by investing heavily in modding.
00:16 - 01:52
1. ⚙️ Unreal Engine 5.6 Update and Enhanced Modding Support
· The Unreal Engine 5.6 update, which includes rendering option improvements and memory optimization, was originally scheduled for April 9th but will now be included in the late April update to enhance stability.
· Many users have shown great interest in Canvas Town, the job system, the high school system, and script mod support.
· The development team expects to shorten the development period by investing heavily in modding.
· Many users have shown great interest in Canvas Town, the job system, the high school system, and script mod support.
· The development team expects to shorten the development period by investing heavily in modding.
01:53 - 04:07
2. 🐞 Bug and Gameplay Issue Improvements
· Over 5 crash issues occurring in specific situations have been fixed with a hotfix.
· Camera perspective changes that caused limited visibility and inconvenience have been temporarily rolled back and will be reintroduced as an optional setting in April.
· Limitations on NPC dialogue and autonomous behavior, as well as dialogue freezing issues, are also slated for improvement.
· Reflecting feedback on weak animations and UI in the phone system, phone call motions are planned to be added in the May update.
· Camera perspective changes that caused limited visibility and inconvenience have been temporarily rolled back and will be reintroduced as an optional setting in April.
· Limitations on NPC dialogue and autonomous behavior, as well as dialogue freezing issues, are also slated for improvement.
· Reflecting feedback on weak animations and UI in the phone system, phone call motions are planned to be added in the May update.
04:08 - 06:05
3. 🧠 Core Systems: Personality, Memory, Autonomy, and Social Relationship Improvements
· Following feedback that the personality system's development direction was unclear, more distinct personality types will be added.
· The current memory system focuses only on conversations, lacks memories of major events or daily activities, and unsatisfactorily fades over time.
· The May update will add more distinctive memory types, such as 'trauma,' and personality traits derived from them.
· The team plans to focus on development in April to enhance the autonomy of NPCs and player characters and improve the naturalness of emotional expression and social interactions.
· The relationship system aims to improve family relationship recognition among NPCs, expand family narratives including marriage/divorce/romance, and create richer, more realistic social interactions.
· Requests were made for in-depth relationship changes, including conflict, reconciliation, and interactions linked to memories, as well as plans to enhance the diversity and immersion of social events like parties, festivals, and group activities.
· The current memory system focuses only on conversations, lacks memories of major events or daily activities, and unsatisfactorily fades over time.
· The May update will add more distinctive memory types, such as 'trauma,' and personality traits derived from them.
· The team plans to focus on development in April to enhance the autonomy of NPCs and player characters and improve the naturalness of emotional expression and social interactions.
· The relationship system aims to improve family relationship recognition among NPCs, expand family narratives including marriage/divorce/romance, and create richer, more realistic social interactions.
· Requests were made for in-depth relationship changes, including conflict, reconciliation, and interactions linked to memories, as well as plans to enhance the diversity and immersion of social events like parties, festivals, and group activities.
06:06 - 08:05
4. 🌍 Content Expansion: High School, Canvas Town, Local Festivals, and Jobs
· The high school system received requests for more detailed implementation, including differences in school culture by country, after-school activities, and sports clubs. This update is scheduled for May.
· Expansion of Canvas Town's city customization (theme settings, environmental design, NPC diversity control) is underway.
· The team is improving the system to ensure job-related crowds and merchants are appropriately placed and functional.
· Suggestions were made to add local festivals and cultural content, such as Korea's Boryeong Mud Festival or American summer festivals, to make the world more immersive and regionally unique.
· Realistic implementation and improved interactions for emergency professions like police officers, firefighters, and paramedics, as well as a wider variety of job choices, were requested.
· Specifically, the firefighter profession will be enhanced, and a burglary feature for lots will be added.
· Expansion of Canvas Town's city customization (theme settings, environmental design, NPC diversity control) is underway.
· The team is improving the system to ensure job-related crowds and merchants are appropriately placed and functional.
· Suggestions were made to add local festivals and cultural content, such as Korea's Boryeong Mud Festival or American summer festivals, to make the world more immersive and regionally unique.
· Realistic implementation and improved interactions for emergency professions like police officers, firefighters, and paramedics, as well as a wider variety of job choices, were requested.
· Specifically, the firefighter profession will be enhanced, and a burglary feature for lots will be added.
08:06 - 11:43
5. ✨ Other Feature Improvements and Community Communication
· Expansion of clothing and appearance customization (improvements to hair, beards, and body sliders) has been requested.
· Longer, more natural in-game animations and updates on multiplayer release timing and development progress are also anticipated.
· Strong mod support and expanded opportunities for community-created content are being emphasized.
· Balancing improvements to existing features with the addition of new content is highlighted as crucial for enhancing the overall quality of the game.
· The development team will gather extensive community feedback and utilize survey data for development direction, and will share the results of the next survey when ready.
· In particular, there are many requests for the ability to change character makeup per outfit or remove makeup when wearing pajamas. Currently, this is done manually in Create-a-Zoi after saving presets, but this is not an ideal solution.
· Longer, more natural in-game animations and updates on multiplayer release timing and development progress are also anticipated.
· Strong mod support and expanded opportunities for community-created content are being emphasized.
· Balancing improvements to existing features with the addition of new content is highlighted as crucial for enhancing the overall quality of the game.
· The development team will gather extensive community feedback and utilize survey data for development direction, and will share the results of the next survey when ready.
· In particular, there are many requests for the ability to change character makeup per outfit or remove makeup when wearing pajamas. Currently, this is done manually in Create-a-Zoi after saving presets, but this is not an ideal solution.
