Post
My DFO main finally got 'Primordial'! The fierce farming journey to become a rankerA user aiming to become a Dungeon & Fighter ranker embarked on item farming to raise their main character's dealer ranking. After several attempts to acquire items, they finally succeeded in obtaining a 'Primal' grade item. However, the difficulty of completing an Epic set and a lack of tuning points left them with regrets regarding rank advancement. Nevertheless, they plan to continue their challenge towards higher goals with the new season.
1. 🎮 Starting Item Farming to Increase Dealer Ranking
· Started item farming to raise the rank of the main character, currently 65th in dealer ranking (326.7 billion damage).
· Expect a significant increase in damage output upon completing 1 Epic set.
· Acquired a 'Lucky Legendary' item on the first attempt, raising expectations.
· Mentioned that there's no burden in acquiring duplicate items as they don't get dismantled.
· Expect a significant increase in damage output upon completing 1 Epic set.
· Acquired a 'Lucky Legendary' item on the first attempt, raising expectations.
· Mentioned that there's no burden in acquiring duplicate items as they don't get dismantled.
00:00 - 01:26
1. 🎮 Starting Item Farming to Increase Dealer Ranking
· Started item farming to raise the rank of the main character, currently 65th in dealer ranking (326.7 billion damage).
· Expect a significant increase in damage output upon completing 1 Epic set.
· Acquired a 'Lucky Legendary' item on the first attempt, raising expectations.
· Mentioned that there's no burden in acquiring duplicate items as they don't get dismantled.
· Expect a significant increase in damage output upon completing 1 Epic set.
· Acquired a 'Lucky Legendary' item on the first attempt, raising expectations.
· Mentioned that there's no burden in acquiring duplicate items as they don't get dismantled.
01:31 - 03:19
2. ✨ Challenge Towards Acquiring a Primal Item
· After several attempts to acquire items, positive changes were observed, such as arrows (growth indicators) appearing.
· Anticipated a 60-point increase and emphasized the need to win in this luck-based game.
· Acquired an additional 'Lucky Legendary' item, continuing the hope for Epic set completion.
· Also acquired a 'Shadow' item, but preferred the 'Sei' item which is more suitable for the current setup.
· Aimed for a 'Primal' item in the last chance to acquire an Epic grade item.
· Anticipated a 60-point increase and emphasized the need to win in this luck-based game.
· Acquired an additional 'Lucky Legendary' item, continuing the hope for Epic set completion.
· Also acquired a 'Shadow' item, but preferred the 'Sei' item which is more suitable for the current setup.
· Aimed for a 'Primal' item in the last chance to acquire an Epic grade item.
03:38 - 05:13
3. 📈 Acquiring 'Fox Primal' and Fame Settlement
· Finally acquired the 'Fox Primal' item, unable to hide their joy.
· After settling the acquired items, there wasn't a significant change as expected, but an additional 60 points were gained through integrated conversion.
· Mentioned that acquiring 'Lucky' items is difficult due to the Epic Covenant.
· Current Adventurer Fame is 108,000, and only 20 more points are needed to achieve a 5-piece Legendary set.
· After settling the acquired items, there wasn't a significant change as expected, but an additional 60 points were gained through integrated conversion.
· Mentioned that acquiring 'Lucky' items is difficult due to the Epic Covenant.
· Current Adventurer Fame is 108,000, and only 20 more points are needed to achieve a 5-piece Legendary set.
05:15 - 06:39
4. 💰 Rank Advancement Limitations Due to Insufficient Tuning Points
· Completed full tuning of Legendary items, but expressed regret that only 60 points of tuning time remained when 70 points were needed.
· Mentioned the enormous cost: 20 million Gold per tune, totaling 140 million Gold for 7 tunes.
· Decided to forgo additional tuning, judging it to be of low value as Legendary upgrades would be replaced by Epic items.
· Mentioned the enormous cost: 20 million Gold per tune, totaling 140 million Gold for 7 tunes.
· Decided to forgo additional tuning, judging it to be of low value as Legendary upgrades would be replaced by Epic items.
| Category | Details |
|---|---|
| Required Tuning Points | 70 Points |
| Available Tuning Points | 60 Points |
| Cost per Tune | 20 Million Gold |
| Total Cost for 7 Tunes | 140 Million Gold |
06:56 - 08:40
5. 🎯 Final Rank and Sky Sea Sky Season Goals
· Ultimately achieved a dealer ranking of 3,867th, rising by about one tier.
· Expressed regret that the tier increase up to the Epic set was not significant.
· Satisfied with reaching top 50, and set the next goal to top 30.
· Completed the full 'Corrosion' set in two months and even performed weapon tuning.
· Mentioned that the current rank bracket is highly competitive, and it's not easy to surpass top rankers who possess unique grade items.
· Pledged to strive to catch up in rank as much as possible in the new Sky Sea Sky season, utilizing Covenant items and more.
· Expressed regret that the tier increase up to the Epic set was not significant.
· Satisfied with reaching top 50, and set the next goal to top 30.
· Completed the full 'Corrosion' set in two months and even performed weapon tuning.
· Mentioned that the current rank bracket is highly competitive, and it's not easy to surpass top rankers who possess unique grade items.
· Pledged to strive to catch up in rank as much as possible in the new Sky Sea Sky season, utilizing Covenant items and more.
