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Sudden Attack Ranker's Map Strategy, Rock-Paper-Scissors Event Analysis, and Ranked Match Teamwork Strategy Guide

This guide details essential strategies for the 5th Supply Depot and White Squall maps, taught by a Sudden Attack ranker. It verifies the efficiency and actual probability of the new Rock-Paper-Scissors event and introduces strategic combat situations and briefing know-how for winning rank matches through teamwork. Through this guide, you can enhance your map understanding, make wise decisions regarding event participation, and improve your win rate in rank matches.
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What are effective grenade usage methods when entering the A site of the 5th Supply Depot?
What is the strategy for safe entry and utilizing off-angles when attacking the A site of the 5th Supply Depot?
What are advantageous positions and strategies for defense in the Blue team's camp in the 5th Supply Depot?
What are the effective essential grenade usage methods for each camp on the White Squall map?
What were the efficient participation strategies and actual results of the Sudden Attack Rock-Paper-Scissors event?
What are effective briefing and strategies among teammates in the early rounds of a rank match?
How should organic movement and callout strategies be implemented with teammates when attacking the A site in a rank match?
How should flexible team play and strategy changes be implemented in the mid and late rounds of a rank match?
What are effective grenade usage methods when entering the A site of the 5th Supply Depot?
When entering the A site of the 5th Supply Depot, pass grenades and head grenades are essential to suppress and deter enemy movements. G700 is especially crucial for pass grenades, where precise aim and timing determine victory or defeat. Head grenades can be accurately dropped over enemies' heads with jump control to inflict significant damage. 🎯 Pass Grenade: Use G700, aim at the middle of the two sticks in the central sky, press A, and throw upon landing to deter enemies. 💥 Head Grenade: Stick to the end of the barrel, aim at the small protrusion above the large cloud, then use jump control to accurately throw it over the enemy's head. ⏱️ Timing: Accurate aim and timing are crucial for grenades, so consistent practice is needed to master them.
What is the strategy for safe entry and utilizing off-angles when attacking the A site of the 5th Supply Depot?
At the start of Round 1, after throwing a pass grenade, when entering straight, it is safer to slowly open the narrow angle from behind and aim for the corner. If the enemy's position is not confirmed, shoot towards the 'Nok-i' side, retreat, and then clear the 'Ap-nok' area. If you open the angle so only half of the barrel is visible, enemies often come up defenselessly, thinking no allies are there, so utilizing these off-angle positions can easily suppress enemies. 🚶‍♂️ Narrow Angle Entry: After a pass grenade, slowly open the narrow angle from behind, aim for the corner, and enter safely. 🔄 Clear Ap-nok: If enemy position is unconfirmed, shoot towards 'Nok-i', retreat, and then clear the 'Ap-nok' area. 📐 Utilize Off-angles: Open the angle so only half of the barrel is visible, and suppress enemies when they come up off guard using this off-angle strategy.
What are advantageous positions and strategies for defense in the Blue team's camp in the 5th Supply Depot?
In the Blue team's camp, aiming at 'Nok-gi' so only the left wall is visible or slowly moving out is a safe way to enter without being hit by a pass grenade. The 'Sho-sna' spot takes less grenade damage and allows you to hear all enemy footsteps, making it very advantageous for waiting and preventing enemies from easily peeking angles. When defending the B entrance, the 1-door sniper spot is most advantageous, and utilizing a boosting sniper to target enemies as soon as they come up is key. 🛡️ Safe Entry: Aim at 'Nok-gi' so only the left wall is visible or move out slowly to avoid pass grenades. 👂 Sho-sna: The 'Sho-sna' spot takes less grenade damage and is advantageous for hearing footsteps, making it optimal for waiting and engaging. 🎯 1-door Sniper: When defending the B entrance, use a boosting sniper from the 1-door sniper spot to suppress enemies as soon as they come up.
What are the effective essential grenade usage methods for each camp on the White Squall map?
On the White Squall map, there are essential grenades that can effectively block or deter enemy entry early on. For the Red team, the 'Sen grenade' to deter enemies coming out to 'Sen' is important, and for the Blue team, the '1-turn grenade' to deter enemies going to 'Plaza 1-turn' is crucial. After clearing 'Sen' and securing safety, you can use a 'Lotto grenade' to aim for unexpected kills. When not using a 'Sen grenade', you can block rushing enemies with a 'Sen-so 1-post block-and-rush grenade'. 💣 Red Sen Grenade: From the middle of the 1st row, jump twice, then throw as you fall to deter enemies coming out to 'Sen'. 🌀 Blue 1-turn Grenade: Aim at the top line of the window gap and throw as you fall to deter enemies going to 'Plaza 1-turn'. 🎲 Lotto Grenade: After clearing 'Sen', aim at the top between the doors and throw while pressing WD to aim for a lottery-style kill.
What were the efficient participation strategies and actual results of the Sudden Attack Rock-Paper-Scissors event?
The new Rock-Paper-Scissors event expanded to 6 slots, but it consumed 50-80 SP, and even investing 200,000 SP didn't easily yield Noble items. It's best to avoid paying 500 SP to draw after losing the first round, as it consumes a lot of SP. Honestly, it's a highly luck-based event, so some experienced players say that consistently choosing only one option, rather than trying specific patterns, has a higher chance of obtaining research materials. 💰 SP Management: When losing the first round, paying 500 SP to draw consumes a lot of SP, so decide carefully. 🍀 Luck-based Event: This event is highly luck-based, so consistently choosing only one option, rather than specific strategies, may be more advantageous for obtaining research materials. 🚫 Participation Recommendation: It was difficult to obtain desired Noble items even after consuming a lot of SP, so the conclusion is that saving SP is wiser.
What are effective briefing and strategies among teammates in the early rounds of a rank match?
In the early rounds of a rank match, careful entry combined with accurate briefing among teammates determines victory or defeat. Sharing specific information like 'Under sound' or 'Only watching the iron bridge' helps predict enemy movements. Coordinating grenade usage and entry timing with calls like 'Let's throw the ulti' or 'Cleared the near window' is crucial to gain an early advantage in combat. Identifying enemy classes and numbers is also important. 🗣️ Information Sharing: Predict enemy positions with specific briefings like 'Under sound' or 'Only watching the iron bridge'. ⏱️ Timing Coordination: Coordinate grenade usage and entry timing with calls like 'Let's throw the ulti' or 'Cleared the near window' to gain an early advantage. 📊 Enemy Identification: Identify enemy classes and numbers, such as 'Lobby sniper' or 'Two enemies', to plan the next strategy.
How should organic movement and callout strategies be implemented with teammates when attacking the A site in a rank match?
When attacking the A site, use callouts like 'Going up' or 'Coming out A' to encourage teammates' entry. Share enemy health and location in real-time with calls like 'Patty half HP' or 'Kwang-gi went up' to increase attack efficiency. Consider both bomb planting and defense simultaneously with strategic positioning like 'Under plant' or 'Go to the bug spot', and thoroughly prepare for the next round after a successful bomb defusal. 🤝 Encourage Entry: Use callouts like 'Going up' or 'Coming out A' to encourage teammates' entry to the A site. 📡 Real-time Sharing: Share enemy health and location in real-time with calls like 'Patty half HP' or 'Kwang-gi went up' to increase attack efficiency. 💣 Strategic Planting: Consider both bomb planting and defense simultaneously with strategic positioning like 'Under plant' or 'Go to the bug spot'.
How should flexible team play and strategy changes be implemented in the mid and late rounds of a rank match?
In mid-rounds, predict enemy movements to catch them off guard with calls like 'Go to the plant spot' or 'I think they're fishing left', and establish defensive lines by watching key entry points with calls like 'Ring' or 'They're coming out'. In late rounds, quickly decide to re-attack the A site with calls like 'Let's go A' or 'Go now', and use various tactics like 'Can you go Sen?', 'I'll fish', or 'I'll give you a short boost' to lure and suppress enemies. 🧠 Predictive Play: Predict enemy movements to catch them off guard with calls like 'Go to the plant spot' or 'I think they're fishing left'. 🔄 Flexible Transition: Boldly change strategies according to the situation with calls like 'Let's go A' or 'Let's go B, go to B room'. 🎭 Diversify Tactics: Lure and suppress enemies with various tactics like 'Can you go Sen?', 'I'll fish', or 'I'll give you a short boost'.
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