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Endfield Weapon Gacha, Is it Really a Problem? In-depth Analysis and Improvement SuggestionsThis video analyzes the problems with the weapon gacha system in Arknights: Endfield, proposes gacha strategies for different player types, and suggests realistic and ideal improvements. It discusses the current system's complexity and potential for excessive spending, offering recommendations for a better game experience.
Endfield Weapon Gacha, Is it Really a Problem? In-depth Analysis and Improvement Suggestions
1. 🎮 Current State and Issues of the Endfield Weapon Gacha System
· Analyzing the problems of the weapon gacha system as Endfield version 1.1 nears its end.
· Explaining the characteristics of the system where weapon gacha is performed using currency obtained from character gacha.
· Analyzing character gacha strategies for each player type (free-to-play, low-spender, mid-spender) and the resulting weapon gacha currency acquisition.
· Presenting detailed probabilities and costs for character acquisition at 90, 130, and 250 pulls.
Gacha CourseCurrency RequiredPossible Weapon Gacha PullsTotal Estimated Cost
90 Pulls (Pickup without guarantee)80 pulls worth of Synthetic Jade2.6 timesApprox. 22,038 KRW
130 Pulls (Pickup with guarantee)120 pulls worth of Synthetic Jade4.3 timesApprox. 30,037 KRW
250 Pulls (Aiming for 1-2 copies)240 pulls worth of Synthetic Jade8.4 timesApprox. 66,115 KRW
00:00 - 01:26
1. 🎮 Current State and Issues of the Endfield Weapon Gacha System
· Analyzing the problems of the weapon gacha system as Endfield version 1.1 nears its end.
· Explaining the characteristics of the system where weapon gacha is performed using currency obtained from character gacha.
· Analyzing character gacha strategies for each player type (free-to-play, low-spender, mid-spender) and the resulting weapon gacha currency acquisition.
· Presenting detailed probabilities and costs for character acquisition at 90, 130, and 250 pulls.
Gacha CourseCurrency RequiredPossible Weapon Gacha PullsTotal Estimated Cost
90 Pulls (Pickup without guarantee)80 pulls worth of Synthetic Jade2.6 timesApprox. 22,038 KRW
130 Pulls (Pickup with guarantee)120 pulls worth of Synthetic Jade4.3 timesApprox. 30,037 KRW
250 Pulls (Aiming for 1-2 copies)240 pulls worth of Synthetic Jade8.4 timesApprox. 66,115 KRW
05:42 - 08:58
2. 💥 8 Issues with the Endfield Weapon Gacha System
· Issue 1: Low Pickup Rate
· The pickup rate for weapon gacha is only 25%, meaning even if you get a 6-star weapon, there's a 75% chance it's a different one.
· Issue 2: Guaranteed Pity Does Not Carry Over
· The guaranteed pity progress from the previous gacha does not carry over to the next, so you might keep getting other weapons until you reach 80 pulls.
· Issue 3: Previous Pickup Weapons Unobtainable
· Unlike character gacha, you cannot obtain previous pickup weapons through the "surinuke" (unconfirmed acquisition) method.
· Issue 4: Limited Surinuke Weapon Lineup
· The variety of weapons obtainable through surinuke is limited, decreasing its value with repeated gacha pulls.
· Issue 5: Gacha Pity Does Not Carry Over Between Banners
· The pity progress for weapon gacha does not carry over to other weapon gacha banners, meaning if you stop midway, you have to start over from 80 pulls on the next banner.
· Issue 6: Lack of Currency Acquisition Methods
· The primary method to obtain weapon gacha currency, 'Armory Supply', is very limited outside of spending money, with only FP exchange and weekly rewards available, and the amounts are small.
· Issue 7: Low Efficiency of Originium-Armory Conversion
· The conversion rate of Originium to Armory Supply is very low, making it inefficient to purchase Armory Supply with Originium.
· Issue 8: Limited Gacha Participation Paths
· To perform weapon gacha, you only have two options: purchase an Armory Supply pack for about 2,000 KRW or proceed with character gacha.
08:59 - 10:53
3. 💡 Weapon Gacha Strategies and Spending Guide Based on Playstyle
· Free-to-Play / Low-Spender (Focus on Cost Efficiency)
· It's most cost-effective to secure only one exclusive weapon for 1-2 out of 2-3 pickup characters through gacha and substitute the rest with pass weapons, etc.
· When pulling for characters, choosing the 90 or 130 pull course allows for about 20-40 pulls in weapon gacha with the obtained Armory Supply, enabling you to secure one exclusive weapon for one of the three pickup characters.
· Free-to-Play / Low-Spender (Focus on Performance)
· Securing exclusive weapons for every pickup character requires an additional 8,000 to 12,000 KRW per character, but it maximizes character performance.
· Mid-Spender (Aiming for 1-2 copies of Pickup Characters)
· You can obtain exclusive weapons without any copies (0-star) without additional spending, which is the most efficient way to enhance character performance.
· Players should choose between a cost-efficiency or performance-focused strategy based on their spending capacity.
· The most recommended method is to prioritize cost efficiency, and if you have sufficient funds, the mid-spender course is recommended.
· The performance-focused course has low efficiency relative to the cost, so choosing the mid-spender course instead would allow for a more enjoyable game experience.
10:54 - 12:59
4. ✨ Proposed Improvements for the Endfield Weapon Gacha System
· Realistic Improvement Suggestions
· Improve Originium-Armory Conversion Efficiency: Increase the conversion rate of Originium to Armory Supply, allowing for more frequent weapon gacha pulls using non-paid currency.
· Increase General Recruitment Ticket Distribution: Increase the number of General Recruitment Tickets purchasable through monthly subscriptions or distribute more through event rewards.
· Expand Event Currency Distribution: Consider providing Armory Supply as part of event rewards.
· Unrealistic Improvement Suggestions (Ideal Proposals)
· Improve Pickup Rate and Pity System: Increase the pickup rate or make the pity system carry over like the character gacha. This is unlikely to be implemented due to its significant impact on game revenue.
· Increase Armory Supply Given Upon Character Acquisition: Increase the amount of Armory Supply given when a character is obtained. This could be applied during special occasions like anniversary events.
13:00 - 14:48
5. 🤔 Final Thoughts on the Endfield Weapon Gacha System
· Compared to other open-world collection RPGs, Endfield's weapon gacha is relatively generous.
· However, for players who enjoyed the original Arknights, the weapon gacha system might feel somewhat strict.
· The importance of the season pass and the acquisition of weapon gacha currency and pass weapon enhancement materials were strongly felt again.
· We hope for gradual improvements to the weapon gacha system and expect the current complexity and potential for excessive spending to be addressed, allowing more users to easily understand and enjoy the game.
· We hope for a clearer understanding of the complex system and the potential losses from incorrect spending choices, and look forward to a more intuitive system.
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